Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Diablo 1

kalemonvo

Arcane
Developer
Joined
Jun 25, 2024
Messages
14
Also i think itemisation is the best in all of the d-games. I always constantly find new better loot from regular monsters, and it has decent amount of different attributes on items. I hate in D2, when there is always something wrong in the item so you have to throw it away...wrong attributes...wrong amount of sockets...etc.
i believe this has to do with the simplicity of the item modifiers (affixes) - they're easy to understand, they all have a use, and the values they give are usually kept low. i think D2's itemization is fine, but it introduces item modifiers that might be completely useless to your class or playstyle, so some items aren't worth using. got something with +knockback? into the trash it goes. +Skills for an other character? no use to you. class specific item? won't even pick it up.

future games fumble this even more with items that give you +1000 damage and having too many modifiers that only benefit certain classes/playstyles - not to mention how awful i feel seeing the small inventory icons in D4. why bother having an artist draw a nice icon if it'll only be an inch on a player's screen?

it's also a bit annoying to have multiple items equipped that each have a paragraph of modifiers, but i think that comes down to personal taste.
 
Last edited:

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,929
Location
Bjørgvin
I still think this is the best diablo to date. Also i think itemisation is the best in all of the d-games. I always constantly find new better loot from regular monsters, and it has decent amount of different attributes on items. I hate in D2, when there is always something wrong in the item so you have to throw it away...wrong attributes...wrong amount of sockets...etc. Also if you wanted to get good loot, you had to grind Baal, over and over again(or cow world)..and it is so stupid.
The problem is when the loot is good for another class than the one you're playing. Used to drive me nuts back in the days, but now I play with PlugY and shared stash.
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
355
Diablo 1 is still fantastic. I only played Rogue and somehow having no actual skills and only plinking away with a bow kept me enthralled for years.
Eaglehorn was my bow of choice and I never knew why, I just liked the art and the name mostly.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,954
I still think this is the best diablo to date. Also i think itemisation is the best in all of the d-games. I always constantly find new better loot from regular monsters, and it has decent amount of different attributes on items. I hate in D2, when there is always something wrong in the item so you have to throw it away...wrong attributes...wrong amount of sockets...etc. Also if you wanted to get good loot, you had to grind Baal, over and over again(or cow world)..and it is so stupid.
The problem is when the loot is good for another class than the one you're playing. Used to drive me nuts back in the days, but now I play with PlugY and shared stash.
Modern DevX has integrated single player stash that works across characters.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,929
Location
Bjørgvin
I still think this is the best diablo to date. Also i think itemisation is the best in all of the d-games. I always constantly find new better loot from regular monsters, and it has decent amount of different attributes on items. I hate in D2, when there is always something wrong in the item so you have to throw it away...wrong attributes...wrong amount of sockets...etc. Also if you wanted to get good loot, you had to grind Baal, over and over again(or cow world)..and it is so stupid.
The problem is when the loot is good for another class than the one you're playing. Used to drive me nuts back in the days, but now I play with PlugY and shared stash.
Modern DevX has integrated single player stash that works across characters.
But that's for D1, isn't it? I never had a problem with class restricted items in D1.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,398
I think my favorite build for D1 (and I forget what mod it was but it had the hellfire Barbarians with 0 int) was creating a Barbarian shaman and trying to find items that added int so I could use items and spells and scrolls. God he got his ass kicked a lot. Was it int or Magic? I kind of forgot the stats now: str, dex, int? Was there con? I think i used bow a bit but str & con I was forbidden to raise until others were maxed or I just never used the points. I can't recall tbh.

Shared stash mods were nice as the Hellfire version of that world stone or w/e it was kind of sucked. I mean, it did work but was a damn pain.
 

otsego

Cipher
Joined
Aug 22, 2012
Messages
241
Diablo 1 is still fantastic. I only played Rogue and somehow having no actual skills and only plinking away with a bow kept me enthralled for years.
Eaglehorn was my bow of choice and I never knew why, I just liked the art and the name mostly.
Windforce bro
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,408
Location
Behind you.
The problem is when the loot is good for another class than the one you're playing. Used to drive me nuts back in the days, but now I play with PlugY and shared stash.
That's one nice thing about Diablo 2 Resurrected, shared stash and cross platform play. So, two nice things, I guess.
Diablo 1 is still fantastic. I only played Rogue and somehow having no actual skills and only plinking away with a bow kept me enthralled for years.
Rogue was my favorite class in Diablo as well. It wasn't so much the plinking with the bow, which is nice, but also the fact they're decent at magic. I've played with people who play Warrior, and those people have my respect. The deeper I get in Diablo's dungeon, the more I want to keep the monsters as far away as possible.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,929
Location
Bjørgvin
The problem is when the loot is good for another class than the one you're playing. Used to drive me nuts back in the days, but now I play with PlugY and shared stash.
That's one nice thing about Diablo 2 Resurrected, shared stash and cross platform play. So, two nice things, I guess.
Too bad it doesn't (AFAIK) work if you choose to play any of the pre LoD versions. Would have been nice to try the classic game with no Runewords and overall fewer drops.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,398
You know, with a bit of imagination this is what it felt like when I came back from Georgia to find my parents possessed by rat spirits. It is still that creepy.



And soon... they'll unleash all sorts of hell on the property.



Man, did I get yelled at yesterday. I just ignored them and walked down into the deep field to the tree as they continued to scream at me.

And you know what? I see more rats than this epilogue every day now and they're growing.
 
Last edited:

jakkis

Educated
Joined
Dec 21, 2022
Messages
94
The problem is when the loot is good for another class than the one you're playing. Used to drive me nuts back in the days, but now I play with PlugY and shared stash.
That's one nice thing about Diablo 2 Resurrected, shared stash and cross platform play. So, two nice things, I guess.
Diablo 1 is still fantastic. I only played Rogue and somehow having no actual skills and only plinking away with a bow kept me enthralled for years.
Rogue was my favorite class in Diablo as well. It wasn't so much the plinking with the bow, which is nice, but also the fact they're decent at magic. I've played with people who play Warrior, and those people have my respect. The deeper I get in Diablo's dungeon, the more I want to keep the monsters as far away as possible.
Rogue was fun. High dex gave high to-hit so you could use civerb's cudgel to do +300% damage to knights in hell. Then chain lightning the dogs who aren't demons.

Even with a warrior with some good 'reading glasses' you could read books then hunt shrines to raise skill levels of spells. Teleport and Stone curse and a good 'of vampires' weapon for the win.
 

index.php

Arcane
Joined
Jul 5, 2013
Messages
939

DevilutionX 1.5.4​


Since we never made an announcement for 1.5.3 today will be a double feature since we just released 1.5.4, which even bring some back-ported features from the next major release

Version 1.5.3

Bug Fixes
Multiplayer
  • Resolved validation multiplayer errors.
Translations
  • Added Hungarian translation.
  • Added Turkish translation.
Stability / Performance / System
  • Fixed issue where a line is repeated in the info panel.
  • Fixed errors when converting Hellfire saved games.
  • [Miyoo Mini] Update integration.
  • [Android] Update integration (now requires Android 5.0).
  • [Android] Improved the data import dialog.
  • [Android] Game now runs full screen on devices with a notch.
  • [Windows] Fix non-English TCP error messages.
Bugfixes for original Diablo bugsGameplay
  • Fixed item repairs with multiple gold piles.
Version 1.5.4

Features
Multiplayer
  • Make invalid items unusable
Controls
  • Better support for various gamepads
  • Gamepad: Improve navigation of the stash
  • Improve keymapper options
Platforms
  • Added support for macOS 10.4 PowerPC
  • Added support for Windows XP
  • Android: Avoid game lagging on devices that can switch refresh rates
  • Correct networking support on big-endian systems
  • iOS: High refresh rate support
  • Xbox One/Series: Include translations
Translations
  • Improve rendering of Turkish texts
  • Update Italian translation
  • Update Russian translation
  • Update Ukrainian translation
Stability / Performance / System
  • Fix crashes on device hot-plugging
  • Fix game crash
  • Hide Upscale option in the Settings menu to avoid stability issues
  • Looser validation in Single Player games
  • Make file sync services less likely to corrupt saves
  • Make it clearer how to switch between Hellfire and Diablo
  • Use available screen space in the Settings menu
Bug FixesGameplay
  • Fix being able to repair equipped items for free
  • Fix game freezing when loading Lazarus lair from a save game
  • Unique drops now reset on a new game
  • Wake up the whole pack of Gargoyles when disturbed
Platforms
  • Android: Fix performance and audio issues on recent versions
  • Android: Fix full immersive mode in Android 9 and higher
  • Incorrect menu graphics on DirectFB devices
  • PS4/Switch/Vita/Xbox One/Series: Correct controller mapping
Multiplayer
  • Correct some item validation
  • Fix items being lost when held in the cursor during lag spikes
Bug Fixes for Original Diablo BugsGameplay
  • Fix non-solid fences in the caves
Bug Fixes for Original Hellfire BugsGameplay
  • Fix incorrectly solid tile next to crypt stairs down
Multiplayer
  • Fix runes not being seen as a player spell in PvP
Download it from here:https://github.com/diasurgical/devilutionX/releases/latest

Or here for the Android version:https://play.google.com/store/apps/details?id=org.diasurgical.devilutionx

Also as a little treat we now have a trailer on Google Play:https://www.youtube.com/watch?v=5OKvPWXKyxU
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom