Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Information Diablo III Accounts Hacked

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
Why stop with damaging the os when it could directly kill the user?
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
Why kill the user if you want their money..
You could steal their bank account first, then kill the user.
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
If they pirate your copy or if you kill then you get no money.
Instead humiliate so they stop pirating and then buy the game or steal and kill them.
Just killing will still cost you money because there's one less gamer in the world.
 

catfood

AGAIN
Joined
Aug 28, 2008
Messages
9,593
Location
Nirvana for mice
5978.jpg

Why stop with damaging the os when it could directly kill the user?


8352.jpg

Why kill the user if you want their money..
You could steal their bank account first, then kill the user.






bobby+kotick+the+devil.jpg
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
Just killing will still cost you money because there's one less gamer in the world.

By that logic: not buying a game is the same as pirating it.
Actually it is.
Pirates don't just pirate the games they would buy, they pirate everything they can, usually thousands of dollar in games/applications every month.
If piracy didn't exist do you really think they would spend thousand of dollars? They probably don't even get that much money per month.

A small number of pirates really pirate games that they would otherwise buy.
The rest are just downloading whores.

EDIT: Why people think that pirating games is such a big deal? They look at a torrent site and see that the games was downloaded 7000 times, then they say that they just lost 7000 copies of the game that should have been bought.
If the price is $60 then they say they lost 7000x60. But if you use your brain just a little you know that this isn't true.
Life isn't that simple.
 

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,258
Location
Future Wasteland
Strap Yourselves In
Reading the forums the other day some tard pointed out in his own stilted way that the possibility exists of being charged with receiving stolen property if you're innocently buying items through the RMAH once it goes live.

Is there any validity to this? It seems ridiculous, but I don't think anything like what Blizzard wants to pull off has been attempted before; there's been no precedent set.

Are "virtual" goods exempt from such laws? If you do exempt them, does that open a door for RL stolen items to be included as well?
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
Then why isn't it illegal to abstain from the purchase of products?
I'm talking about the way big AAA companies see the matter, not how the government acts upon it.

I would suggest that these two views are connected. In any case, whenever you pass up on a AAA game, you might as well pirate it, because the end result is the same. :salute:

Are "virtual" goods exempt from such laws?

Are you kidding me? Not if you paid for them with cold, hard cash. I do wonder what future police investigations will look like, when the most common theft is that of magic gear and gta has been replaced with the theft of rare mounts. Will investigators get special mmo accounts and go around inside the various games and interrogate larpers while trying to stay in character? Sounds like it could be a fun cop show.
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
Then why isn't it illegal to abstain from the purchase of products?
I'm talking about the way big AAA companies see the matter, not how the government acts upon it.

I would suggest that these two views are connected. In any case, whenever you pass up on a AAA game, you might as well pirate it, because the end result is the same. :salute:
That's why they attack pirates so much.
They get much more money because of the hype than anything else.
They usually make their biggest sales on launch day. That's why they rely so much on marketing and stuff.

If you try the game before buying and find out it's crappy then you're not going to buy it.
Big AAA companies don't want that, they want you to buy it and THEN find out it's crappy.
People might say that you can just return the game if you don't like it, but if you look at the numbers you will find out that just a small percentage of buyers do return the product. And big AAA companies know that.

EDIT: It's all a conspiracy, now they know that I know they know. If I stop posting you know they got me.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Reading the forums the other day some tard pointed out in his own stilted way that the possibility exists of being charged with receiving stolen property if you're innocently buying items through the RMAH once it goes live.

Is there any validity to this? It seems ridiculous, but I don't think anything like what Blizzard wants to pull off has been attempted before; there's been no precedent set.

Are "virtual" goods exempt from such laws? If you do exempt them, does that open a door for RL stolen items to be included as well?
Considering there have been cases where virtual child porn (manga and stories) have actually gone as far as jail time, and virtual profits lost to piracy have also landed people jail time, it's just a matter of time.
 

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,258
Location
Future Wasteland
Strap Yourselves In
Are you kidding me? Not if you paid for them with cold, hard cash. I do wonder what future police investigations will look like, when the most common theft is that of magic gear and gta has been replaced with the theft of rare mounts. Will investigators get special mmo accounts and go around inside the various games and interrogate larpers while trying to stay in character? Sounds like it could be a fun cop show.

Dude, I'm fucking serious. This is where we're headed and Blizzard is leading the way.
 

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,258
Location
Future Wasteland
Strap Yourselves In
I think I would make a perfect virtual cop. No youth needed, only a strong moral compass, internet "smarts" and a willingness to delve into the dark world of MMO's looking for thieving scum.

I'd put away hundreds, thousands of Chinese punks.
 

tiagocc0

Arcane
Joined
Jun 29, 2007
Messages
2,056
Location
Brazil
I think I would make a perfect virtual cop. No youth needed, only a strong moral compass, internet "smarts" and a willingness to delve into the dark world of MMO's looking for thieving scum.

I'd put away hundreds, thousands of Chinese punks.
Then you would be hacked and find out that now the gov considers you a female.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
He uses a password generator program I wrote ages ago to spew out random passwords. That means his password is a mix of uppercase, lowercase, numbers and special characters. A couple of unused examples from pwdgen.exe for illustative purposes:
rSg_982Pg
m2NY5bøt
vRn4Q\62
tB.7Kqr#6
You forget that Battle.Net apparently doesn't make a difference between lower and upper case.

Are "virtual" goods exempt from such laws? If you do exempt them, does that open a door for RL stolen items to be included as well?
There was a nice article about this on Forbes a few days ago :P
http://www.forbes.com/sites/danielnyegriffiths/2012/05/22/diablo-iii-hacking/

Also, some other stuff: http://www.gamestm.co.uk/discuss/di...-gaming-history-says-gog-coms-trevor-longino/

Speaking to games™ in an exclusive interview Trevor Longino, Head of Marketing and PR at GOG.com explains why Diablo III style constantly online DRM carries with it the potential danger of gaming history being lost.

"I would say one of the downsides that is going to be really bad for games that have an always online requirement is that unless at some future date the person who made that game removes that constantly online requirement you won't be able to have a service like GOG selling that game", Trevor Longino has told games™ talking about how part of GOG.com's mission is to preserve gaming history. Games like Diablo III with bespoke constantly online DRM, Longino goes on to explain, could be lost to gaming culture at large if for any reason the games publisher or developer stops supporting that infrastructure. "So when you lose that online connection, " explains Longino," you lose a chunk of gaming history."

While GOG.com is currently diversifying and has started to release high quality Indie games in addition to classic games, according to Longino the GOG.com team is very dedicated to promoting gaming culture by making as many historically important games as possible available to gamers in the future." Part of what GOG does is we preserve some of that history, " explains Longino before going on outline how if more publishers decide to use this sort of DRM it could see some games slip through the cracks, with services like GOG.com and their ilk unable to provide them to future gamers. "In ten years will the GOG of 2020 have a hard time trying to release games from 2012 simply because so many of them have an integral built in DRM in their structure?", he asks. "That would be a shame I think."

http://www.thejakartapost.com/news/...rs-s-korea-demand-refund-over-server-lag.html
The highly celebrated launch of online game Diablo 3 is rapidly turning into a consumer nightmare as thousands of users are demanding refund over server lags.

South Korea's Fair Trade Commission official said Wednesday it has received between 111 and 175 Diablo 3-related complaints per day in the past few days, according to news reports. The official added that the average number complaints received every day is about 150.
The Fair Trade Commission vowed it will "look into the situation," but did not elaborate.

Reportedly, most of the discontent consumers were furious over excessive time it took them to log on to the game.

"Error 3003 has been slapping me in the face nightly. ... Fix this fast or I will not be buying any new products from Blizzard," warned one user on Diablo 3's online page.

The wildly popular action RPG game by Blizzard Entertainment has garnered huge popularity upon its release last week, but its success is taking a toll as too many users are causing server maintenance problems.

In just a week, over 3,000 internet users have signed an online petition in Daum's Agora forum, demanding refunds over server problems.
Blizzard vowed to take measures against the problem, but did not present any specific measures on refund demands.

Last week, the company said in an official statement that its preparation for the launch of the game "did not go far enough," an apologetic gesture in reaction to the downpour of complaints from consumers.​
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
He uses a password generator program I wrote ages ago to spew out random passwords. That means his password is a mix of uppercase, lowercase, numbers and special characters. A couple of unused examples from pwdgen.exe for illustative purposes:
rSg_982Pg
m2NY5bøt
vRn4Q\62
tB.7Kqr#6
You forget that Battle.Net apparently doesn't make a difference between lower and upper case.

That's blizzard's fault, not his. He did everything in his power to make the password as safe as their ass-backwards servers would allow
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
Big AAA companies don't want that, they want you to buy it and THEN find out it's crappy.
People might say that you can just return the game if you don't like it, but if you look at the numbers you will find out that just a small percentage of buyers do return the product. And big AAA companies know that.
Actually you have no right of return once you've opened the packaging (at least in Germany). Vendors might still take it back, but they're not required to. So unless you play a Demo that actually conveys what the game is about, you'll always buy the cat in the sack. Which is why I believe pirates who claim to only pirate stuff to try it (and later buy it, if they like it).
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
Big AAA companies don't want that, they want you to buy it and THEN find out it's crappy.
People might say that you can just return the game if you don't like it, but if you look at the numbers you will find out that just a small percentage of buyers do return the product. And big AAA companies know that.
Actually you have no right of return once you've opened the packaging (at least in Germany). Vendors might still take it back, but they're not required to. So unless you play a Demo that actually conveys what the game is about, you'll always buy the cat in the sack. Which is why I believe pirates who claim to only pirate stuff to try it (and later buy it, if they like it).
In Australia, technically, if you disagree with the EULA, you are entitled to a refund - no questions asked. And there's some question as to whether the EULA is even legally binding given it's a contract that you only get after you purchase the product.

Well, someone I know from a student's club at my old college had his ph@t diablo III lewtz stolen while he was showing me the game. I had a nice laugh watching his lootz disappear.

He had an authenticator.
He's a compsci major that's reasonably competent around computers.
He ran diablo 3 solely on his new laptop which at the time of writing basically has his OS, diablo 3, an antivirus program, a firewall, emacs and a c++ compiler.
The authenticator wasn't the physical one (it was the mobile / SMS one) and / or these are lies spread by hackers to say that authenticators can get hacked and / or he was compromised in some unknown way by some obscure system weakness that hackers - who know about this weakness - used to try and steal his Diablo 3 password. As opposed to, say, stealing all his real money from his bank account. /blizztard

Either way, I talked him into installing world of tanks instead and we blew up some russian scumbags together. :brufaust:
"DarkUnderlord", in the clan "Road Not Taken" [RNT]. Though I haven't played in a few days. I'm usually on for odd hours here and there. Maus, E-100. Working on arty (Tier 6 GW Panther is my best so far) and aiming to get E50 and American T110.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom