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Diablo IV

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
doesn't matter when ring and full plate are same size in your inventory.

Truth be told, this is how it worked in Infinity Engine games too.
Not the same. It was a technical limitation at that time, they also fixed it by introducing gems bags and such.
Diablo 4 is pure design decision.

How on Earth could this be a serious statement?

Yeah, back in the late 90s, before computers evolved the ability to display objects of different sizes.

Are you retarded?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,589
doesn't matter when ring and full plate are same size in your inventory.

Truth be told, this is how it worked in Infinity Engine games too.
Not the same. It was a technical limitation at that time, they also fixed it by introducing gems bags and such.
Diablo 4 is pure design decision.

It wasn't a technical limitation, Diablo 1 with items of different sizes was released 2 years before BG1, the first IE game, and Tetris was released in mid 80s.
Were D1 and IE games using same engine? And what does tetris have to do with these games?!
Your comparison is terrible
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,589
doesn't matter when ring and full plate are same size in your inventory.

Truth be told, this is how it worked in Infinity Engine games too.
Not the same. It was a technical limitation at that time, they also fixed it by introducing gems bags and such.
Diablo 4 is pure design decision.

How on Earth could this be a serious statement?

Yeah, back in the late 90s, before computers evolved the ability to display objects of different sizes.

Are you retarded?
You do understand that back in 90s there were no uniform engines that everyone was using?
IE was originally developed for RTS, Diablo was supposed to be TB and so on..
Also the amount of money and manpower that is going into modern AAA games like D4 is not comparable to anything in the past.

They are building Aircraft carriers now when then they were making sailing boats.
 

Arbiter

Scholar
Joined
Apr 22, 2020
Messages
2,763
Location
Poland
doesn't matter when ring and full plate are same size in your inventory.

Truth be told, this is how it worked in Infinity Engine games too.
Not the same. It was a technical limitation at that time, they also fixed it by introducing gems bags and such.
Diablo 4 is pure design decision.

It wasn't a technical limitation, Diablo 1 with items of different sizes was released 2 years before BG1, the first IE game, and Tetris was released in mid 80s.
Were D1 and IE games using same engine? And what does tetris have to do with these games?!
Your comparison is terrible

"Technical limitation" - implies hardware or software at a given time not capable of doing something.

Baldur's Gate was developed over a period of 3 years, plenty of time to implement an inventory grid with variable size items if developers wanted to.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,589
doesn't matter when ring and full plate are same size in your inventory.

Truth be told, this is how it worked in Infinity Engine games too.
Not the same. It was a technical limitation at that time, they also fixed it by introducing gems bags and such.
Diablo 4 is pure design decision.

It wasn't a technical limitation, Diablo 1 with items of different sizes was released 2 years before BG1, the first IE game, and Tetris was released in mid 80s.
Were D1 and IE games using same engine? And what does tetris have to do with these games?!
Your comparison is terrible

"Technical limitation" - implies hardware or software at a given time not capable of doing something.

Baldur's Gate was developed over a period of 3 years, plenty of time to implement an inventory grid with variable size items if developers wanted to.
OK, maybe I used a wrong word. Sure they could have wasted time to implement that but considering they didn't even think of implementing gem bags until BG2 I doubt they had the time or manpower to do it. That is the technical limitation I mean. And D4 team has zero excuse for that, for them that was 100% design decision.
 

Arbiter

Scholar
Joined
Apr 22, 2020
Messages
2,763
Location
Poland
You do understand that back in 90s there were no uniform engines that everyone was using?
IE was originally developed for RTS, Diablo was supposed to be TB and so on..

One does not need a complete off-the-shelf engine to implement something as simple as an inventory screen.

Also the amount of money and manpower that is going into modern AAA games like D4 is not comparable to anything in the past.

D1 was developed on a small budget and yet it featured an inventory with items of variable size. It even featured procedural generation of levels, something that is missing from big budget D3.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
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Divinity: Original Sin Divinity: Original Sin 2
Who says that Diablo never had good writing, it's a retard






Good or bad, it's way better than purple farts like Tides of Numenera or Pillars of Eternity, squirted out by legends! of the industry
 

Arbiter

Scholar
Joined
Apr 22, 2020
Messages
2,763
Location
Poland
It even featured procedural generation of levels, something that is missing from big budget D3.
Huh?

Bad choice of words, there was some randomization, especially in dungeons, in D3 vanilla, but it was very limited compared to previous installments. Blizzard admitted that before releasing the expansion: https://www.eurogamer.net/random-is-back-in-diablo-3-reaper-of-souls

Game director Josh Mosqueira admitted that the original game's campaign did not sit well with the series' tradition of randomisation, with environments that felt largely similar on subsequent play-throughs.
 

Jimeh

Educated
Joined
May 10, 2011
Messages
52
Location
Australia
Imagine complaining that a Diablo game had bad writing. xD You're really trying too hard to find shit to hate on.

I guess I'm just lucky, probably being a fair bit older than most of you. I still compare games to old shit.

I mean, imagine sitting down with a friend at the NES. It's like 1990 or something.

"Wanna play consecutive turns multiplayer Super Mario?"
"Ehhhhhh..."
"I've got Super Mario 3? That's pretty good...?"
"Ehhhhh..."
"How about some Duck Hunt?!"
"pfffftpffpfpfpffff..."
"Well, actually, I've got this game with simultaneous multiplayer we could have a look at called DIABLO 4...

MIND = BLOWN
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,094
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2

How on Earth could this be a serious statement?

Yeah, back in the late 90s, before computers evolved the ability to display objects of different sizes.

Are you retarded?
You do understand that back in 90s there were no uniform engines that everyone was using?
IE was originally developed for RTS, Diablo was supposed to be TB and so on..
Also the amount of money and manpower that is going into modern AAA games like D4 is not comparable to anything in the past.

They are building Aircraft carriers now when then they were making sailing boats.
In the future you can save yourself some time by simply answering, "Yes."
 
Joined
Aug 10, 2012
Messages
5,909
Apparently Blizzard has been unable to replicate the ability to cancel the backswing of an attack and not have it affect base attack speed, an arcane knowledge from Warcraft 3, 21 years ago.
 

ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
Messages
807
Ok, Reddit did something good for once.

huji29xfh4ra1.jpg
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,368
A Beautifully Desolate Campaign
I have no problem with some other person being able to RP a fat cunt if they want to, I just don't see why we are all forced into using the same damn body type
Because the people asking for alternative body-type choices for years finally got one that represents their lard-body, and are immediately thinking less of you for asking for alternative body-type choices.

Was actually very hyped to play Druid, and it played great during Endgame beta. Leveling is fucking painful though, and I don't wanna play an elephant. The new Buzzword thats floating around is "Strongman" but I don't really see how someone who is in tune with nature and the elements and lives off of foraging and hunting would be able to get this fucking fat. It's not even muscles, it's just plain fat.
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
I have no problem with some other person being able to RP a fat cunt if they want to, I just don't see why we are all forced into using the same damn body type
Because it's important that fat people feel seen. Little do they know how hard it is to not see them.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,581
Location
Grand Chien
I have no problem with some other person being able to RP a fat cunt if they want to, I just don't see why we are all forced into using the same damn body type
Because the people asking for alternative body-type choices for years finally got one that represents their lard-body, and are immediately thinking less of you for asking for alternative body-type choices.

Was actually very hyped to play Druid, and it played great during Endgame beta. Leveling is fucking painful though, and I don't wanna play an elephant. The new Buzzword thats floating around is "Strongman" but I don't really see how someone who is in tune with nature and the elements and lives off of foraging and hunting would be able to get this fucking fat. It's not even muscles, it's just plain fat.
I enjoyed playing Druid too. It was very challenging.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,368
A Beautifully Desolate Campaign
I enjoyed playing Druid too. It was very challenging.
Druid becomes an absolute powerhouse later on, it's just that leveling is incredibly boring due to the low spirit generation. Specializations help a bit, but its still a class that could definitely do with either spirit cost reduction on Core skills, or simply have passive Spirit generation.

What bother me, is that Druid was my favorite class in D2, but I simply can't get over the fact that they turned a very cool looking master of the elements and shapeshifter into... whatever the fuck D4 druid is. It's particularly weird, seeing how they managed to make solid looking "bulky" characters in the Crusader and female Barb in D3, but I guess they had to one-up themselves and add a character model that fits half their development team.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
Those chars aren't build like her though. Not even close to same body type. It's 7 parts fat vs 3 parts muscle + 2 parts fat.
Strongman is correct, but sure it makes 0 sense for druid to look like that.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,163
Location
Platypus Planet
I have no problem with some other person being able to RP a fat cunt if they want to, I just don't see why we are all forced into using the same damn body type
Because the people asking for alternative body-type choices for years finally got one that represents their lard-body, and are immediately thinking less of you for asking for alternative body-type choices.

Was actually very hyped to play Druid, and it played great during Endgame beta. Leveling is fucking painful though, and I don't wanna play an elephant. The new Buzzword thats floating around is "Strongman" but I don't really see how someone who is in tune with nature and the elements and lives off of foraging and hunting would be able to get this fucking fat. It's not even muscles, it's just plain fat.
Diablo Druids are just an offshoot tribe from Barbarians. They aren't tree worshipping hippies. They are a warrior-priest tribe and I think they used to be cannibals as well on account of their lycantrophy, although that might've either been a dream or something that was retconned later by nuBlizzard. Looking at the Diablo wiki it's also mentioned that they practice agriculture. Weird detail to include but it's there. Seems to me that they are more of a rural type than a hunter-gatherer specific society.
 
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