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Disco Elysium Pre-Release Thread [GO TO NEW THREAD]

Prime Junta

Guest
get a room you cunts

I also played KRZ. Wouldn't go as far as to say it's a masterpiece but definitely a work of art.

It's gotta be that because it sure isn't a game.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
15,142
WOah you are so stupid. I am curious,do you need help to wipe your ass or do you just don't wipe it? You spend money on games....lol who the fuck are you lying? The only one that believe that shit is you,tho i doubt that even you are that delusional. Your spending of money on games just means buying lootboxes in popamole garbage. Why the fuck are you pretending to play games at is a mystery to me. We all know that you won't play this game.

For greedfall....yeah,telling a retard that haven't even played the game to stop spamming his retardation is shilling lol. You hated the game only because it was made by some french cunt,you are such petty looser. You spend your time either playing retarded shooters or watching cretins on youtube/twitch and then come here whining how shit the game you just watched is. Go kill yourself retard. It is shame that retards that don't have any interest in RPG are allowed in here.

48881605211_c286ebf0d7_o.png
Please let me finish my match. You are just a sad blowhard.
 

Deleted Member 16721

Guest
Loading screens are unfortunately going to be talked about a lot with this game, I see it coming. I wish the devs had used some tricks for loading areas, such as when you go on the balcony of Whirling Rags it wouldn't load the whole scene which always takes the longest (transitioning from indoor to outdoor is the longest.) Still, it's the one downside of the game thus far. The rest is excellent. There is also a bit of backtracking which can kind of be a pain due to the loading screens as well, but it's not a major gripe. Still, the loading screens will be talked about, I know it.
 

Efe

Magister
Joined
Dec 27, 2015
Messages
2,606
that screenshot could be anyone's.
and there is no disco elysium in it, which proves fanta right?
 

Kasparov

OH/NO
Developer
Joined
Jun 10, 2016
Messages
930
Location
ZA/UM
Loading screens are unfortunately going to be talked about a lot with this game, I see it coming. I wish the devs had used some tricks for loading areas, such as when you go on the balcony of Whirling Rags it wouldn't load the whole scene which always takes the longest (transitioning from indoor to outdoor is the longest.) Still, it's the one downside of the game thus far. The rest is excellent. There is also a bit of backtracking which can kind of be a pain due to the loading screens as well, but it's not a major gripe. Still, the loading screens will be talked about, I know it.
One of the earliest design rules we wrote down was “NO LOADING SCREENS”
 

Deleted Member 16721

Guest
I have to say, I don't miss combat *at all* in this game. I mean, lack of it makes every encounter feel special, feel weighty and grounded. It would have been out of place to have a turn-based combat system or something in the game, just wouldn't feel right. It's plenty interesting, including interesting loot, that combat simply would be out of place and is not necessary.

Also discovered another slight annoyance. Sometimes double clicking your clothes to equip them doesn't work so you have to double click a few times. Not a big deal but it should be noted. In day 3 and the writing remains brilliant with interest and intrigue around every corner. This is a true detective case, something out of a great movie except you interact and have incredible amounts of reactivity to your build and choices you make. It really keeps you on the edge of your seat. Magnificent.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,727
Right-clicking on a clothing item once also works for equiping it.

Also, yeah, the protagonist being who/what he is, it would feel completely out of place to interrupt the narrative for combat sequences and have shoot-outs here and there.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,492
I have to say, I don't miss combat *at all* in this game. I mean, lack of it makes every encounter feel special, feel weighty and grounded. It would have been out of place to have a turn-based combat system or something in the game, just wouldn't feel right. It's plenty interesting, including interesting loot, that combat simply would be out of place and is not necessary.

Also discovered another slight annoyance. Sometimes double clicking your clothes to equip them doesn't work so you have to double click a few times. Not a big deal but it should be noted. In day 3 and the writing remains brilliant with interest and intrigue around every corner. This is a true detective case, something out of a great movie except you interact and have incredible amounts of reactivity to your build and choices you make. It really keeps you on the edge of your seat. Magnificent.

Day 3? So you are almost done?
 

Deleted Member 16721

Guest
Day 3? So you are almost done?

Nah, far from it I think. There's still other districts in the city I have yet to unlock. Just getting started. 16 hours played so about 8 hours for each day, but I'm a slow player who savors things. I think the game goes on for many, many days.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,727
I finished my first playthrough on Day 6, and got a "good ending" of sorts, but I am pretty certain that I missed a ton of stuff. Currently on my second run with a different character stats-wise.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,492
I finished my first playthrough on Day 6, and got a "good ending" of sorts, but I am pretty certain that I missed a ton of stuff. Currently on my second run with a different character stats-wise.

How many hours?
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,727
How many hours?

About 25-30, reading all the texts and having done most of the tasks I could find, but only having discovered and/or internalized about 1/3 of the available Thoughts. That's what makes me think I probably skipped some things.
 

ZVERMIX

Learned
Patron
Joined
Nov 12, 2018
Messages
289
Insert Title Here My team has the sexiest and deadliest waifus you can recruit.
Loading screens are unfortunately going to be talked about a lot with this game, I see it coming. I wish the devs had used some tricks for loading areas, such as when you go on the balcony of Whirling Rags it wouldn't load the whole scene which always takes the longest (transitioning from indoor to outdoor is the longest.) Still, it's the one downside of the game thus far. The rest is excellent. There is also a bit of backtracking which can kind of be a pain due to the loading screens as well, but it's not a major gripe. Still, the loading screens will be talked about, I know it.
Most gaming PCs nowadays have PCI SSDs, it's gonna load just fine.
 

Deleted Member 16721

Guest
But he didn't rush? Read all text and completed as many tasks as he could

Maybe he's a fast player? I'm nearing 20 hours so far and I'm only on day 3, with a shit ton of hard tasks to do. And I talk to everyone and explore every detail.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,984
I've never met a dev who could accurately predict the time needed to complete his own game. You can't really put yourself in the shoes of a new player when you've been up to your knees in the game's code for years.
 

The Fish

Arcane
Joined
Feb 25, 2014
Messages
1,216
But he didn't rush? Read all text and completed as many tasks as he could

Maybe he's a fast player? I'm nearing 20 hours so far and I'm only on day 3, with a shit ton of hard tasks to do. And I talk to everyone and explore every detail.

The game is 6 days long, you're on day 3 with 16 hours played and you said you're playing slowly. The game is probably not 40+ hours for one playthrough, though I'm sure it's replayable.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,727
As I said, expect a more accurate length estimate after the second playthrough. On my 2nd day of the 2nd playthrough I'm already discovering stuff I missed the first time round.
 

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