An obvious way is climbing up or using Kim who was still up there or using jacket/coat or going down by jumping further down or dozen other ways e.g. using crane that moved containers (although that could require one of them to temporarily stay there if the console had monostable relay instead of bistable) or just shooting the door or just breaking the door glass. The fact that you can't think of even one obvious way of going back doesn't mean it's garbage example, it just means you're retarded. Not to mention that it was ridiculous that one fat man could prevent two policeman (one of whom was armed) from getting out.
It's not that I can't think of other ways to get up, it's that you're expecting every single possible scenario or thing you can try to be represented in the game world. There is NOT A SINGLE FUCKING RPG that maps out every single possible thing that can be attempted. Perhaps the reason the game didn't allow you to use Kim get back up is that the wall was too high. Maybe the Crane couldn't reach, or perhaps it was monostable versus bistable as you said. Obviously I can think of ways to try and get out, but you sitting here and acting like the game is absolute trash because it doesn't allow you to try every strategy or idea that you might be able to think of. No other game is held to this level of scrutiny regarding what can and can't be done.
Also, the Fatman doesn't prevent the policemen from getting out, they're simply locked in with no other way of getting outside other than going through the door. Sure they could break it down, but why the fuck would they do that? Talking to the Union leader is one of the tasks that Kim and Harry need to do, why the fuck would you jump down into the Union docks if you didn't want to talk to him yet?
The problem isn't that gated content exists, the problem is in its frequency, amount and form and in the dev's statement that it's an open world game.
Yet to really hear any examples of gated content other than the second half of the map being closed off till Wednesday.
You can only to certain degree. At the very start you can't advance the plot until you talk with Kim and conclude the day, later you won't be able to take things further unless Kim is with you. Just ridiculous.
It's not ridiculous...Every game has triggers like this. You can't advance the plot in Underrail until you take the circuit board to Tanner. You can't advance the plot in PS:T until you talk to Pharod. IWD literally gates off sections of the map so you go through it in the order it asks you to. BG prevents you from advancing the plot until you investigate specific areas. Age of Decadence teleports you to the person you need to talk to, while DE instead forces you to walk over and talk to him. There is literally no difference you fucking brainlet. And again, what the fuck do you mean you can't take things further unless Kim is with you? Short of the Ruby encounter, you can advance the story and visit wherever you want. You're absolutely full of shit.
WTF are you talking about?
Maybe if you had a brain you'd know what I was talking about.
The game is a mix of gated content with linear sections, nested in an open world where the player can explore and approach objectives freely. What is there to misunderstand? There is nothing about being able to play the game solo or with companions? Is Underrail suddenly a less open-world game because it doesn't allow you to recruit a companion? If games are allowed to force you to go through the entire thing solo, they should also be allowed to force you through the game with a companion. You can progress the plot when you're alone right up until you get to the Ruby encounter. This does not mean the entire game is linear and gated off. Fuck off.
No I don't, which shows how retarded you are. It's no wonder that someone with your (lack of) observation skills and intelligence is praising DE. To me many plot twists or hints were obvious (like the one with deeper footprints), to you it must have been mind blowing.
Too bad I wasn't talking about the plot at all, but sections of the game that are gated and forced upon the player, something AoD is filled with.
Oh, but there is in this case. That "conclude day" thing requires us to talk with Kim for some reason, we can't just go to sleep. If that is your idea of an open world game then now you know why I didn't even bother to respond to your stupid arguments.
In Goral's world, a single requirement like this automatically disqualifies the game from being open-world. Literal fucking monkey. Oh, but you wouldn't have a problem if the game just teleported you to the balcony and thrust you into the conversation as AoD does? You fucking ape.
You're making some audacious assumptions here and indirectly admit that it is ridiculous and retarded but since you have no way of countering my argument you're going ad personam :D.At least you've admitted that the tape thing was stupid but that makes me wonder, if you see how stupid this example is how come you don't see the rest?
For the rest I don't have time and discussing with you is pointless anyway, you're just too stupid.
Am I wrong? What real fucking difference is there between the game killing you when walking in darkness without a flashlight, and just not letting you do it?
I'm done. What's sad is that Goral really tries to larp like he's unbiased and gave the game a fair shake, while at least people like Roxor, Latro, Aweigh, etc, openly refuse to play it and shit on it anyway because they're pushing an agenda. The same things he shits on DE for, he turns a blind eye when to when it comes to AoD.
And why the fuck is there such a big emphasis on whether or not the game is open world? Even if I was to completely all his arguments about linearity, and gated content, we're still left with a game that tells a great story, in a fascinating setting, with excellent writing. Is IWD less of a game because it's so linear? Absolutely not. Goral has no argument, he's just a butthurt faggot.
EDIT: Notice how he didn't touch any of my arguments addressing his complaints about the game's writing. That's because he clearly misunderstood or purposefully misrepresented several of his points regarding the game's writing, and there's no way to weasel out of me exposing them.