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Incline Disco Elysium - The Final Cut - a hardboiled cop show isometric RPG

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,970
DE got streamlined.

 

Junmarko

† Cristo è Re †
Patron
Joined
Jun 20, 2011
Messages
3,602
Location
Schläfertempel
It can be quite a shock coming from Obsidian games, it's like starving in a desert from eating your own feces, then trying to eat a humongous juicy steak. Try emptying your mind, play some game devoid of writing as a palate cleanser (see whatever Roxxor is playing if you can't find anything). Think of DE as a unique foreign feast served in an obscure hole in a wall type of restaurant, let them just serve you, don't try to add McDonald's to it.

Ohhh fuck off. Lol.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,585
I really can't comprehend why is Goral on a literal crusade against this game. Literally every post praising the game/objecting his arguments, at least those that he can get to, are rated 'No'.

Because DE is a better CYOA than AoD (and more fun as well).

Also he has some mental issues. For real.
It's indeed clearly superior to AOD, but no point spiting on things we liked, AOD was a welcome sight during the RPG draught. A bit disappointing to me i was expecting more from it, maybe too much from an indie team .
 

Citizen

Guest
It's indeed clearly superior to AOD, but no point spiting on things we liked, AOD was a welcome sight during the RPG draught. A bit disappointing to me i was expecting more from it, maybe too much from an indie team .

AoD has a cool combat tho, which makes game enjoyable even if you don't like CYOA
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Play it with int 1, and you'll still breeze past the case and put all of the clues together. Play it with motorics of 6, and you'll still get shot, even if you autistically plan your whole build around 'combat'. My build functioned in a way that went against what the stat system dictated. Throw in the probabilistic way of resolving each encounter and what you get is a chaotic sludge of dialogue and outcomes that feels unbridled. I finished the game and had no idea what role I played, because it certainly wasn't the one on my chargen screen.
I already agree with you that at some point in the story all the freedom is thrown out of the window that you'll still get shot no matter if you have 1 or 15 Reaction Speed. But, again, it doesn't mean that the system misled you or is misleading at all. The fault lies not in the system (in fact, the system is perfectly fine. Apex, in fact), but rather how the devs handled and executed the content partway through.

And if you actually read the rest of my post, you would've known I mentioned it to you that you don't 'breeze' through the case with 1 INT, because (for example) you don't get to establish the victim's identity with your big brain and had to rely on witnesses account on that. Fuck, I'm playing Sensitive char with 1 in Drama and the skill didn't even show up (even when called out by Volition :lol:) to chime in during conversation with Disco Lady, whereas previously my Thinker char with 7/8 Drama screamed the whole time and let me push her over the edge with no effort. And hell, you don't 'put all of the clues together' *by yourself*, did you conveniently forgot Kim was there all the time to cover the holes left by your weaker stats and skills?

And what does 'build function in a way that went against what the stat system dictated' even mean? Isn't this a problem with your expectation of the system, instead of the system itself?
I can't get the protorave out of my head aaaaaaaaaaa
HARD CORE Yeeeeeeeeaaaaaaag
Is it, tho?
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,970
I really can't comprehend why is Goral on a literal crusade against this game. Literally every post praising the game/objecting his arguments, at least those that he can get to, are rated 'No'.

Because DE is a better CYOA than AoD (and more fun as well).

Also he has some mental issues. For real.
It's indeed clearly superior to AOD, but no point spiting on things we liked, AOD was a welcome sight during the RPG draught. A bit disappointing to me i was expecting more from it, maybe too much from an indie team .

I felt many thing for AoD but love was not one of them.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
BTW: jeuxvideo gave Disco Elysium around 3 awards and had it nominated in most categories.

They gave GOTY to Death Stranding though.


If it wasn't posted already.
 

Lexxx20

Learned
Joined
Nov 5, 2015
Messages
138
Location
Russia
Oh yeah, we're winning PC exclusive now! Let's not stop till the end of the poll, spread the information!
 

alyvain

Savant
Joined
Mar 18, 2017
Messages
386
Alright, I finished the game in a few days. It was pretty cool. I disliked some of it (for instance, I think that the latter half of the game has certain problems with focus and, therefore, with pacing) but it may be the best written wordy game I've ever played. It also quite succeeded with existential and political themes. All this crypto- stuff about the beauty and wonder of the world that we haven't broken apart yet was actually mesmerizing.

So I guess Estonians did good. Huh, never expected that.
 

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