Black Angel
Arcane
Inb4, Codexers who identifies as Kimsexual coming out in droves.
JRpgs alternative endings are usually joke endings or game overs, and most JRpgs stories and characters are lame as fuck, due their love for protagonists with the depth of a dried up puddle.
JRpgs alternative endings are usually joke endings or game overs, and most JRpgs stories and characters are lame as fuck, due their love for protagonists with the depth of a dried up puddle.
Also JRPG endings aren't a natural consequence of your choices and actions throughout the game, but some hidden ending you have to reveal by doing some obscure barely hinted at shit at a very specific point of the game.
Because as we all know, the harsh lights of a dissection table are the perfect way to increase a sense of mystery and intrigue.But Kim with a separate character sheet and his own checks would be even more interesting!
Moar Disco Elysium GOTY awards to vote for: https://www.sxsw.com/awards/gaming-awards/cast-your-vote-for-the-2020-sxsw-gaming-awards/
Excellence in Art
Excellence in Design
Excellence in Musical Score
Excellence in Narrative
Matthew Crump Cultural Innovation Award
Video Game of the Year
Game of the Century, comrade))Moar Disco Elysium GOTY awards to vote for: https://www.sxsw.com/awards/gaming-awards/cast-your-vote-for-the-2020-sxsw-gaming-awards/
Excellence in Art
Excellence in Design
Excellence in Musical Score
Excellence in Narrative
Matthew Crump Cultural Innovation Award
Video Game of the Year
Oh, so it will be GOTY 2020 too.
That's what I've done to get the boots. As I've said, play it once and you will see practically everything. It's just amazing how overrated this game is, especially when you look at the Codex reaction to TToN :D.Fun fact: the devs put a fridge in a nearby basement so you can dump the body in there to preserve it as a way of explicitly avoiding having to examine it on the first day.
The bitterness of those without enough disco in their lives is a thing to behold.I have a feeling of déjà vu.
That's what I've done to get the boots. As I've said, play it once and you will see practically everything. It's just amazing how overrated this game is, especially when you look at the Codex reaction to TToN :D.Fun fact: the devs put a fridge in a nearby basement so you can dump the body in there to preserve it as a way of explicitly avoiding having to examine it on the first day.
I don't think comparing DE to TTON is very apt, other than at the most superficial "they both play through a lot of text" angle.That's what I've done to get the boots. As I've said, play it once and you will see practically everything. It's just amazing how overrated this game is, especially when you look at the Codex reaction to TToN :D.Fun fact: the devs put a fridge in a nearby basement so you can dump the body in there to preserve it as a way of explicitly avoiding having to examine it on the first day.
wtf is hardcore mode?
You do realize that by the end of that scene Saruman loses?
Disco Elysium is a game about failing, but it doesn't mean that failure is the end. This allows you to carry on with the game despite the failed skill check in most cases as failing skill checks is par for the course. This also means failing can result in producing some interesting situations, rather than getting a simple "Gave Over" state, which usually means reloading until you get a "desired" result (which literally means progress or no progress).For a game ostensibly about being a total failure, Disco Elysium sure makes it difficult to actually fail. The Baldur's Gate 3 gameplay reveal -- ironically a game involving an adventure as heroic as it gets -- showcases far more numerous and interesting failure states in an hour than Disco Elysium does throughout its roughly 30-hour game length.
This is because Disco Elysium barely contains any gameplay of significance.
Disco Elysium is a game about failing, but it doesn't mean that failure is the end. This allows you to carry on with the game despite the failed skill check in most cases as failing skill checks is par for the course. This also means failing can result in producing some interesting situations, rather than getting a simple "Gave Over" state, which usually means reloading until you get a "desired" result (which literally means progress or no progress).For a game ostensibly about being a total failure, Disco Elysium sure makes it difficult to actually fail. The Baldur's Gate 3 gameplay reveal -- ironically a game involving an adventure as heroic as it gets -- showcases far more numerous and interesting failure states in an hour than Disco Elysium does throughout its roughly 30-hour game length.
This is because Disco Elysium barely contains any gameplay of significance.
This is the first post I've read that made me interested in playing DE. Well, your explanation of fail-states in the game was one thing. Combine that with the previous post by a clear hater of the game being on the side of whatever the fuck BG3 is supposed to be. Reading that made me think DE can't be as bad as I previously thought.
I really liked the game, it's the kind of game I can recommend to my more enlightened friends who don't actually play games due to the fact that it's great noir, possibly more than it's a great game...
It's worse.Disco Elysium is a game about failing, but it doesn't mean that failure is the end. This allows you to carry on with the game despite the failed skill check in most cases as failing skill checks is par for the course. This also means failing can result in producing some interesting situations, rather than getting a simple "Gave Over" state, which usually means reloading until you get a "desired" result (which literally means progress or no progress).For a game ostensibly about being a total failure, Disco Elysium sure makes it difficult to actually fail. The Baldur's Gate 3 gameplay reveal -- ironically a game involving an adventure as heroic as it gets -- showcases far more numerous and interesting failure states in an hour than Disco Elysium does throughout its roughly 30-hour game length.
This is because Disco Elysium barely contains any gameplay of significance.
This is the first post I've read that made me interested in playing DE. Well, your explanation of fail-states in the game was one thing. Combine that with the previous post by a clear hater of the game being on the side of whatever the fuck BG3 is supposed to be. Reading that made me think DE can't be as bad as I previously thought.