I am starting to think that having only 1 point in Psychique or Physique isn't really playable.
Midway through the first day so far and I just loved (well, loved to hate) the radio conversation with the 41st post. Really drives home how far your character has fallenYour character slowly becoming more competent and useful after the shitshow of the humiliating hungover first day is a nice feeling too
I am starting to think that having only 1 point in Psychique or Physique isn't really playable.
All that crap (a lot of it from people I suspect haven't even played the game) aside I'm insanely impressed. Six hours and it's only mid-day on Day 2. The writing is.. unlike any game I've played before (in a good way) and has managed to both make me laugh aloud (maybe the very first time in a video game) and struck some pretty real emotional chords. There's a shitload of content and you always feel like you should be on your feet and moving (albeit not to the severity of something like Pathologic). The concept that having stats or traits too high can be a double edged sword is a fascinating one too, especially when your traits start actively fighting each other mid-concept in their advice and suggestions gives you a nice schizophrenic feel.
Personally I'm roleplaying as..
Your character slowly becoming more competent and useful after the shitshow of the humiliating hungover first day is a nice feeling too
Is there a limit to the thought cabinet & is internalizing thoughts permanent?
Gorący Kubek sure is a nice nod towards the polish immigrants. Very Prawo Jazdy.Gorący Kubek is of course the best character in the game. Kojkos will rule.
I have five Endurance pips and I was still at the end of my tether throughout day 1 - I had no money for nasal spray because I had to spend it all on a bitchin' pair of shades and a fresh t-shirt, you see. Had to. Also had to kick mailboxes, doors and other inanimate objects, with varying degrees of success.
I am starting to think that having only 1 point in Psychique or Physique isn't really playable.
Is there a limit to the thought cabinet & is internalizing thoughts permanent?
You have 16 slots, of which you get 3 for free at the start. Forgetting an internalised thought costs a character point.
---> question to someone who's tried that mechanic: what happens to the learning caps raised by the thought, if you've raised a skill past its usual limit? Are those points lost too or do you get to keep them?