ilitarist
Learned
- Joined
- Oct 17, 2016
- Messages
- 857
Skyrim's somewhere between real games and MMOs/Browser games when it comes to how it gets people to keep playing, so I'm not surprised. From a business standpoint that would be one of the datapoints showing them why they've got a golden goose in their formula, and why it's better for them to do that instead of real RPGs.
Do you know any other way to determine if people really like the game? To me it sounds more reliable than score because too much of it is full of "0 for bad DLC/raped lore/microtransactions/etc". As Fairfax stats show people really do care about Mass Effect 2 and Dragon Age Origins and those games will probably remain in people's memory just as we all know, say, Alexander Dumas who was considered inferior to nowadays unknown writers by the contemporary public. Not saying inventiveness is not needed but I'm much more mad about bad and mediocre games than about boring but polished "not true RPGs" which are entertaining and inoffensive.
Too bad we can't see proper Morrowind stats on completion. Most of people completed it in CD era and probably only bought it on Steam/GOG to play around with it. Though I think many problems with game completion where due to specific quest design, not the whole philosophy. Like finding that Nerevarine cave.