So, I'll start a two-man coop run soon enough. Do you all have any do's and don'ts for it? (I've played up to the last act myself, I mean coop specific stuff) For now, my idea is for us to use Lone Wolf and forego the companions. Then, let the other guy do most of the talking and interacting with NPC's as he's coming in blind, with a mix and matxh of magic (I guess it'd be a good idea to have him be a summoner too so he supplies some extra manpower), while I'm more geared for coping with Physical armor as a rogue, trying to also double with some Warfare CC, doing most of the looting and stealing for us.
Yeah, I thought of picking Fane for myself while he can pick basically anything else. No origin/race seems particularly leaned towards magic so it's up to preference. Who do you mean should be the tank, though? I'd be pretty decent but the idea is for the summon to mostly fill that role. You could only have one summon at a time, or am I getting it wrong?So, I'll start a two-man coop run soon enough. Do you all have any do's and don'ts for it? (I've played up to the last act myself, I mean coop specific stuff) For now, my idea is for us to use Lone Wolf and forego the companions. Then, let the other guy do most of the talking and interacting with NPC's as he's coming in blind, with a mix and matxh of magic (I guess it'd be a good idea to have him be a summoner too so he supplies some extra manpower), while I'm more geared for coping with Physical armor as a rogue, trying to also double with some Warfare CC, doing most of the looting and stealing for us.
One of you has to take Fane. His Source Power is just too good to pass up. The other can go for custom since the custom made char has nice source power too. The Scoundrel should get high WITS for high initiative. The other guy should be a good tank with high PA/MA rating and a shield. WITS for this guy is a dump stat, and without WITS his critical rate is going to be poor, definitely make him a mage with a wand (for the stat/skill boost) and shield (for the Armor bonus) since Mages do not need high criticals to deal good damage. Earth + Summoning is pretty strong. But any element is great - just use Necromancy as fall back in case you meet Elemental immune.
Well Alice, how many more fucked up encounters like this?
Just like Scarecrow again, she'll move first, nukes hardcore and kills your character with 5 other minions shooting as well.
Yeah, I thought of picking Fane for myself while he can pick basically anything else. No origin/race seems particularly leaned towards magic so it's up to preference. Who do you mean should be the tank, though? I'd be pretty decent but the idea is for the summon to mostly fill that role. You could only have one summon at a time, or am I getting it wrong?So, I'll start a two-man coop run soon enough. Do you all have any do's and don'ts for it? (I've played up to the last act myself, I mean coop specific stuff) For now, my idea is for us to use Lone Wolf and forego the companions. Then, let the other guy do most of the talking and interacting with NPC's as he's coming in blind, with a mix and matxh of magic (I guess it'd be a good idea to have him be a summoner too so he supplies some extra manpower), while I'm more geared for coping with Physical armor as a rogue, trying to also double with some Warfare CC, doing most of the looting and stealing for us.
One of you has to take Fane. His Source Power is just too good to pass up. The other can go for custom since the custom made char has nice source power too. The Scoundrel should get high WITS for high initiative. The other guy should be a good tank with high PA/MA rating and a shield. WITS for this guy is a dump stat, and without WITS his critical rate is going to be poor, definitely make him a mage with a wand (for the stat/skill boost) and shield (for the Armor bonus) since Mages do not need high criticals to deal good damage. Earth + Summoning is pretty strong. But any element is great - just use Necromancy as fall back in case you meet Elemental immune.
- Deathfog Zone (383 36)
An optional fight was added here and is intended to be super hard. (In Vanilla nothing was here and it felt like a missed opportunity.) To start, jump on the cliff above that position using Phoenix Dive or Tactical Retreat. Then follow the mountain path to the Deathfog Zone.
Summoning skill still summons half-dead totems & incarnates. THE Definitive Edition.
In other news, Lone Vulvas are still broken (how are they broken when they're lone? we'll never know), new Torturer is imba with Geomancer's worms, Five Star Diner seems to become powerhouse again as there's now some decent +20% regeneration food (which will become +40% regen, obv).
Is Wits still a dump stat for everyone except one char you usually want to go first?
As other folks have already said, Larian is totally unaware of how retarded their combat system is. Thanks to game critics handing out 9s and 10s like candy, Larian has been lead to believe that they've made the best RPG of the decade.Larian fucked up when they tied Earth damage to magic while adding knockdown/cripple (resisted by physical armor) to it. So why not make Earth damage physical? They're literally DIRT ffs.
But... they did...As other folks have already said, Larian is totally unaware of how retarded their combat system is. Thanks to game critics handing out 9s and 10s like candy, Larian has been lead to believe that they've made the best RPG of the decade.Larian fucked up when they tied Earth damage to magic while adding knockdown/cripple (resisted by physical armor) to it. So why not make Earth damage physical? They're literally DIRT ffs.
As other folks have already said, Larian is totally unaware of how retarded their combat system is. Thanks to game critics handing out 9s and 10s like candy, Larian has been lead to believe that they've made the best RPG of the decade.
Just checked New Vegas's release date and I must admit I'm wrong.Did they?
Just checked New Vegas's release date and I must admit I'm wrong.Did they?
Oh well, second best isn't bad either.
Swen read the Codex review and disagreed.As other folks have already said, Larian is totally unaware of how retarded their combat system is. Thanks to game critics handing out 9s and 10s like candy, Larian has been lead to believe that they've made the best RPG of the decade.