Athelas
Arcane
- Joined
- Jun 24, 2013
- Messages
- 4,502
This is a terrible idea. Not only would they likely clash with the 3d aesthetic of the game, but D:OS has enough mechanics that let you interact with the environment freely that this sort of scripted thing isn't necessary.5. In terms of narrative delivery, I would strongly suggest you look at some of the things Obsidian has been doing with Pillars of Eternity. Specifically, the short "skits" that are basically illustrated interactive dialogs--they're a very immersive, low-budget way to invest players more into the characters, story and world.
Though they could look at Obsidian for writing that isn't shit.
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