There's a DOS thread on /v/ every day now, and it's usually positive. Unlike the dragon age threads.
I've been following some threads over there and the majority of them are surprisingly good. There is, as aways, people trying ot ruin the thread, but there are many people discussing the game in a healthy way too. It's a little odd for /v/ to have a healthy discussion.
Dark Souls 2 isn't an RPG, it's a console action game with RPG elements.
edit: plz don't take this as an opportunity to turn this into a WHAT'S AN RPG EH?
thread.
But what is- ok, ok... I agree, the last good RPG with a good cover from media released on steam was... I have no idea. It is not a good comparison, I know, but it's what I first thought would be cool to do: compare the EE of Baldur's Gate I and II with the sales of DOS.
Does Steam statistics compiler show an all-time peak for a game? (As in not just a daily peak). Because it would be interesting to see where Divinity: Original Sin's current all time peak compares to the last big main stream RPG to come out, which would be Dark Souls II.
You could aways use this:
http://steamcharts.com/app/230230
But you would have to consider games released after that tool came to life. The site was registered on April 12, 2012, so it's not a good source for old games.
BUT
Baldur's Gate I EE all time peak: 2.236.
Baldur's Gate II EE all time peak: 2.644.
Those two on steam. And I know that is not a good idea, since those are old games and most of the original players did not bought this version. This is just some fun with the numbers.
After 6 months on the market, The Witcher 2 sold, on GOG and Steam, respectively: 35.000 and 200.000 copies. But they had physical copies too, the amount of sale comes to past 1 million if we combine the medias (for the same period of time). It's another topic worth of exploration: the people who bought physical copies would buy the steam version, in the absence of the physical ones? Comparing just steam sales, DOS is pretty close to Witcher 2.
Now, sad news:
http://www.gaugepowered.com/game/5673/
If this tool can be used with precison, the sample of players (roughly 1400) have 2,5 hours logged in the game. Let's see how this changes this weekend, but the majority of players did not go past 2.5 hours until now (if the sample truly represents the population). This means the sales are going pretty good for the 10.000-15.000 peak of players every day.