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Game News Divinity: Original Sin Kickstarter Update #74: Enhanced Edition - Before & After

Discussion in 'News & Content Feedback' started by Infinitron, Oct 21, 2015.

  1. Excidium II Self-Ejected

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    After further analysis it is visual studio indeed.
     
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  2. Onholyservicebound Arcane

    Onholyservicebound
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    Nah, I'm pretty sure that's completely irrelevant, Inxile moved on to Torment and left a skeleton crew to work on the console port. I'm sure they could have done more for it, but what Bubble's said is more logical, Larian is working on a sequel that uses the same framework as the first game, most of the effort put into D:OS:EE could be used for D:OS 2. Not to mention I really do think D:OS has a lot of appeal to console gamers, especially those on Xbox, who bought into the Fable series in droves. Similar visuals there, and the focus on co-op, but pretty much a better game in every way.
     
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  3. Iluvcheezcake Liturgist

    Iluvcheezcake
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    OH BOY cant wait :)
     
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  4. Xzylvador Arbiter Patron

    Xzylvador
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    Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pathfinder: Kingmaker Pathfinder: Kingmaker
    Swen must be responsible for at least 25% of the coke consumption in Belgium.
    Also, can't wait to play! Love U Larian, even despite the console crap.

    :love:
     
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  5. Xzylvador Arbiter Patron

    Xzylvador
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    Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pathfinder: Kingmaker Pathfinder: Kingmaker
    Actually hope it can be set manually too.
    Don't get me wrong, I'd never touch a console controller, but streaming to my htpc and playing from my couch sounds pretty interesting if the text can still legible.
     
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  6. Darkzone Arcane

    Darkzone
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    I agree nearly with everything you said there and i took most of itl into my previous considerations, but i disagree on the money aspect. The money difference is very important and very large, because D:OS has sold twice as many copies as WL2 did, even without the discount that WL2 had. If inXile had the same amount of money that Larian has, then they could easy hire a larger crew for WL2 DC. But they don't have the money so they couldn't, and they were left to the skeleton crew on this closure. While D:OS EE is more then just a combat and engine update, it seems to be a more complete overhaul of the entire game. The combat and engine updates are maturally a prerequisite for D:OS 2, but all the other work on D:OS EE has simply no intersection with with D:OS 2. And Larian has hired many new people (perhaps as much as 30 new employees) and open different new offices (Ireland, Kanada, Russia), besides the core office in Gent.
     
    Last edited: Oct 22, 2015
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  7. Berekän #11231 Patron

    Berekän
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    Looking fucking fantastic, glad I delayed my playthrough of the game until the Enhanced Edition was released.
     
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  8. Excidium II Self-Ejected

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    Yeah, DOS:EE has production values that border on AAA, it's different from the competition in cRPGs where you can tell the hard budget limitations.
     
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  9. Bumvelcrow Bellator Sempervirens Patron Dumbfuck

    Bumvelcrow
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    Codex 2013 Codex 2014 Make the Codex Great Again! Strap Yourselves In Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Linux version 4-5 weeks longer. At first I was consumed with rage, :argh:, but given that I've had to wait so long for it now I couldn't really care less any more. I have other games to play. Assuming it does eventually appear then I'll suddenly wake from my hibernation and play it.

    The increasing console focus since the EEs were announced is disturbing, but hopefully Larian will use the money wisely and not switch alignment.

    Still, Swen, no day/night cycle, no linux version for the original release, Ultima7 spiritual successor => shiny sideshow for console loving sofa-surfers, now a delay... I'm very disappointed. :(

    Will still back next game, damn you.
     
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  10. Xenich Cipher

    Xenich
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    This also worries me. Though some here have said they have specifically kept the interfaces separate. That is a start, but they need to keep a strong eye on "console design creep". The problem isn't them making a console version, the problem is getting into a "console" style mindset where such begins to appear in the PC design of the game. It can be a very subtle aspect of influence and if one isn't paying attention, it can drive themes of design in both versions.
     
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  11. krist2 Augur Patron

    krist2
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    Codex 2013 Serpent in the Staglands Divinity: Original Sin Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    And DOS2 is beeing developed on the PC for the PC, and I think it later will be ported.
    If I trust anyone to manage to not fall into console trap, it's Larian :)
     
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  12. Bumvelcrow Bellator Sempervirens Patron Dumbfuck

    Bumvelcrow
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    Codex 2013 Codex 2014 Make the Codex Great Again! Strap Yourselves In Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    [​IMG]

    Beware the angry sheep of destiny if they start to slip from their high ground.
     
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  13. krist2 Augur Patron

    krist2
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    Codex 2013 Serpent in the Staglands Divinity: Original Sin Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    Trust me, I will be very vocal if I feel they fuck up!! :argh:
     
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  14. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    I'm excited about this. A new challenge, all that, 2 handed weapon style, dual wielding, revamped texts, etc.
    All good man, all fucking good.
     
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  15. Kem0sabe Arcane

    Kem0sabe
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    There are plenty of low budget games that look fantastic, the problem with inxile is that they have shit taste, shit designers, shit engine.
     
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  16. Drowed Arcane

    Drowed
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    Maybe they could get a deal with Larian to license DOS:EE engine?

    :troll:
     
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  17. Kem0sabe Arcane

    Kem0sabe
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    They could do much worse than the awesome D:OS engine, but that would imply cutting into Fargo cocaine profit margins, it's cheaper to hire random codexers slap a developer tag on them and say 'try not to spend too much money on unity plug-ins' .
     
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  18. Junmarko Arcane Patron

    Junmarko
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    I'm going to assume saves from the vanilla game won't be compatible?
     
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  19. SniperHF Arcane

    SniperHF
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    Your assumption is correct.
     
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  20. Aenra Guest

    Aenra
    Kem0sabe you have excellent views and taste sir. In both games and slippers
     
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  21. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
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    :hero:
     
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  22. krist2 Augur Patron

    krist2
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    Codex 2013 Serpent in the Staglands Divinity: Original Sin Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    I have no problems with them making money from the consoles, as long as console design restrictions becomes a part of the PC game..
     
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  23. Irenaeus II Unwanted Dumbfuck Repressed Homosexual The Real Fanboy

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    This is gonna be great.
     
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  24. Daedalos Arcane The Real Fanboy

    Daedalos
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    Hopefully the rewritten story won't be total shit like the vanilla. Gawd that sucked.
     
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  25. Irenaeus II Unwanted Dumbfuck Repressed Homosexual The Real Fanboy

    Unwanted
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    It will still be shit.
     
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