Then the game will still be shit, other than the combat.
Did you...I prefer Wasteland. Divinity just turns into a boring diablo clone with turn based clombat after the first location. And dont get me started on writing and mini games during dialogues. This is just bad, I mean bethesda bad.
Steal everything in the treasure room of Cyseal's prison without doing the related sidequest. Have one character talk to the main guard, teleport with the other character just to the right angle that no other guard can see him, walk in shadows, steal everything, teleport (pyramid) back out.
Beat an enemy by teleporting him to the other side of a locked caged door?
Ffind Heartseeker?
Find the secret area behind the waterfall in the Immaculate Village, where one of your companions turn on you?
Find Maradino's secret hideout... Where within he has a secret room?
Go into the Immaculate Village, stealing as much Tenebrium as you could carry, and then selling or upgrading all of your shit.
Stealth/teleport past filler encounters with one character and then have the rest of the party teleport to said character?
Beat an enemy by teleporting him to the other side of a locked caged door?
Ffind Heartseeker?
Find the secret area behind the waterfall in the Immaculate Village, where one of your companions turn on you?
Find Maradino's secret hideout... Where within he has a secret room?
Go into the Immaculate Village, stealing as much Tenebrium as you could carry, and then selling or upgrading all of your shit.
Stealth/teleport past filler encounters with one character and then have the rest of the party teleport to said character?