Update #2
http://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/441170?ref=activity
Shortest Review Meeting Ever (And Underwear)
Update #2 · Mar 30, 2013 ·
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"Ooooh, we're half way theeee-eeere, wooo-oo..."
Thank you! You’ve helped us reach 50% of our funding goal in less than 72 hours. Your show of support is very rewarding to all the developers in our team and we’re really happy about the feedback you’ve been giving us. You cannot imagine how important it is to a developer like us to be able to interact directly with our players and we look forward to having many more discussions with you in the comments sections.
As promised, here’s our second update.
Early bird reward
As a token of appreciation to all our fans who pledged already (and the ones we hope are going to pledge in the very near future) we’re giving away Zandalor’s trunks of epic intelligence to the first 5000 backers! Wear these and you’ll be able to discover an easter egg in the final version of the game – but beware, these trunks are rumored to have an opinon about things! (Item does not unbalance the game.)
This piece of concept art shows these trunks off. As to Sir John himself, I don't know if he, or his utility-belt-system, is still in.
[Jaesun says HOT!]
Review meeting video
A snapshot of a small review meeting between David & Swen in which we play through a section of the game and comment on what still needs to be done. This is quite relevant to this Kickstarter campaign. We came to Kickstarter to be able to make all these changes that we're talking about. You’ll see quite a few game systems in action that haven’t been shown yet, and which we’ll re-address in more detail in future updates. Included are our thoughts on animal empathy, gender recognition, consistency of the game world and… teleporter pyramids!
Let us know if you agree with their comments!
Blog update
Swen wrote a new blog update in which he comments on the impression that the Kickstarter is not going fast enough. The general gist is that 1 in 5 people who see the Kickstarter video back our campaign (which is an amazingly high number), but that the number of views is relatively low. So obviously we’re looking for ways to increase the amount of RPG players that come to our page, because we’re convinced that this is a game all RPG players want to play. He also included an overview of how people are arriving on our Kickstarter page.
http://www.lar.net/2013/03/30/kickstarter-campaign-3-days-in/
Rewards
We’re going to be changing the reward structure and type of rewards a bit in the coming days, so stay tuned for more info. We'll also make a matrix so it's easier to see what is in what, and update the graphics on the main page.
Next update
Expect a new update by Tuesday, and thank you once again!!!
Thank you. Thank you very much.