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Divinity: Original Sin Pre-Release Thread

MicoSelva

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Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
45 000 followers. Not TotalBiscuit's level, but should still help.
Also :eek: @ David and Crusader. I wasn't aware of this.
 

Arkeus

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Yeah, AngryJoe is usually well respected even from his non-followers, so if he does do a video (which he probably won't do) it would really help.

Also dammit, Obsidian REALLY should mention them in their next update :-(
 

Tolknaz

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Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Also dammit, Obsidian REALLY should mention them in their next update :-(

They already did mention it some time ago. It resulted in a nice mid campaign boost too. Wouldn't hurt if they (and maybe inXile guys) gave it another nod before the end of the campaign though.
 

Arkeus

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They already did mention it some time ago. It resulted in a nice mid campaign boost too. Wouldn't hurt if they (and maybe inXile guys) gave it another nod before the end of the campaign though.
They mentionned it on their facebook page, not on a update.
 

Zed

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Codex USB, 2014
they should send the codex an alpha build or two.
:roll:
 

Broseph

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ForkTong is doing what Hansi wishes he could.
He's butthurt cause Larian choose Kirill instead of Blind Guardian and he had to do Sacred 2 song instead. :lol:
I don't think I'd actually enjoy a power metal score in my cRPG, but I am sure Hansi would enthusiastic about the opportunity, if nothing else.
Are you kidding? Power metal and cRPGs go together like chocolate and peanut butter. Both are for nerds. :smug:
 

Kitako

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RPS usually puts up a reminder when a Kickstarter is closing, if I recall good.
 

Koschey

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And leave their paypal open for at least another month

This reminds me...

ForkTong Not sure if it was already asked and answered, but about how long do you intend to keep PayPal open? Just returned from the KIT and went a bit overboard at the CD booths :oops:
Would be great if I could still back the game via PayPal around the middle of May.
 

poetic codex

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I'm also anticipating this game, and have already pledged my support. That said, one minor qualm that I can't seem to dispel is the cartoony graphics. I'm not a fan of cartoony graphics in games. It's one of the main reasons I've always avoided world of warcraft.

What exactly is "cartoony"? Maybe it has more to do with the art style than anything else. I personally really love the art style of the Scummvm games even though they can be also called cartoony. Games like "The Dig" or Kentucky Route Zero are still very evocative and atmospheric wheras other games like WOW or Kingdoms of Amalur Reckoning belong to that too colorful and exagerated cartoonyness that I don't like.

From the previews so far, original sin seems to be leaning a bit too dangerously close to the latter kind of cartoony-ness.
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
I'm also anticipating this game, and have already pledged my support. That said, one minor qualm that I can't seem to dispel is the cartoony graphics. I'm not a fan of cartoony graphics in games. It's one of the main reasons I've always avoided world of warcraft.

What exactly is "cartoony"? Maybe it has more to do with the art style than anything else. I personally really love the art style of the Scummvm games even though they can be also called cartoony. Games like "The Dig" or Kentucky Route Zero are still very evocative and atmospheric wheras other games like WOW or Kingdoms of Amalur Reckoning belong to that too colorful and exagerated cartoonyness that I don't like.

From the previews so far, original sin seems to be leaning a bit too dangerously close to the latter kind of cartoony-ness.
Play their previous games, it's going to be in the same general direction.
 

poetic codex

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^Arcania Gothic 4 actually had a grimdark toggle in the graphics options. The American version had brighter colors and crazy bloom wheres the European version had more muted color palette and less bloom. Maybe they could add something like that to this game...
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Ooh, Gragt's preview got plugged in the latest update. Codex server, prepare for impact!
 

Dhralei

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Codex 2012 Codex 2013 Codex 2014 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
Imp vs Commander

We want to thank both the RPGWatch and the RPGCodex for the fundraisers they’ve been holding to back Divinity: Original Sin. To show our gratitude, we came up with a bit of extra lore that we’ll happily included should both communities agree.
We probably shouldn't refer to the little red guys as imps, but the troll-position is already taken in Divinity: Original Sin.
The Curious Tale Of Commander Myrthos And The Little Red Riding Imps
You'll find many a curious place in Rivellon, but none - Zixzax the Imp Historian will tell you - is quite as curious as the Shelter Plane At The End of Time. Fabulous indeed, would be the heroes who come to inhabit this enigmatic abode, and just as fabulous (as they'd soon find out) are the critters that live there!
No one - and when we say 'no one' we mean 'not even Bellegar' - knows where these red, diminutive demon imps come from, but even though they live at the very edge of the cosmos, a hunter haunts their path ...
Myrthos he is called, and rumour has it he is not alone. Does he stalk them because they wronged his kin? Have they broken a sacred oath? Are the forces of the very Divines at work? We can only guess, but the fact of the matter is that a sinister feud is slumbering beneath the surface of an already troubled realm.
Myrthos and his guild obey the mighty Watch. The Red Riding Imps swear by the ancient Codex. Between the two of them there is no common ground; by every oath imaginable they are sworn enemies that seek one another's destruction.
You decide the outcome...

Source: http://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/460101?ref=activity


Hmm, I'm no imp:rpgcodex:
 

Arkeus

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KS Update said:
The most in-depth Divinity Original Sin preview ever!

Who could expect that one of the most detailed & extensive hands-on reports to be released would come from somebody whose day job does not involve pretending he knows anything about games?
Meet Gragt.

He played Divinity:Original Sin, he played Divinity:Dragon Commander. Then he decided to write down his experiences. We predict a great career in gaming journalism. Nice job Gragt!

Here's his preview (warning: do not put something in the oven when starting to read this!)
Livestream tomorrow

Tomorrow, Monday April 21st, at 17:30 GMT+1, we’ll tempt fate and play a pre-alpha build with the German website PCGames.de, in realtime, via twitch TV.

Swen & Mháire, the hostess of PCGames' Kickstarter show "Shut Up And Take My Money", will be playing together for an hour or so. You'll be able to see how somebody who has never played Divinity: Original Sin before, experiences the game.

Even if the site is in German, we’ll be talking in English so everybody can join. Stuff will go wrong, but it’ll add to the fun. Did we mention this is pre-alpha already?

You'll be able to follow the livestream via www.pcgames.de or via www.divinityoriginalsin.com
Reddit Ask Me Anything

By popular demand, we’ll also be doing a Reddit AMA starting Tuesday at 19:00 GMT+1. We'll try to answer as much questions as we can, but as we already have blisters on our fingers, we're hoping for a bit of community support :)

The link will be posted in a future update.
Stretch Goals Video

We prepared a little video for you with some examples of what reaching the Stretch Goals would mean for Divinity: Orginal Sin. We tried to keep it short, but it should give you some idea.


Imp vs Commander

We want to thank both the RPGWatch and the RPGCodex for the fundraisers they’ve been holding to back Divinity: Original Sin. To show our gratitude, we came up with a bit of extra lore that we’ll happily included should both communities agree.
We probably shouldn't refer to the little red guys as imps, but the troll-position is already taken in Divinity: Original Sin.

The Curious Tale Of Commander Myrthos And The Little Red Riding Imps

You'll find many a curious place in Rivellon, but none - Zixzax the Imp Historian will tell you - is quite as curious as the Shelter Plane At The End of Time. Fabulous indeed, would be the heroes who come to inhabit this enigmatic abode, and just as fabulous (as they'd soon find out) are the critters that live there!

No one - and when we say 'no one' we mean 'not even Bellegar' - knows where these red, diminutive demon imps come from, but even though they live at the very edge of the cosmos, a hunter haunts their path ...

Myrthos he is called, and rumour has it he is not alone. Does he stalk them because they wronged his kin? Have they broken a sacred oath? Are the forces of the very Divines at work? We can only guess, but the fact of the matter is that a sinister feud is slumbering beneath the surface of an already troubled realm.

Myrthos and his guild obey the mighty Watch. The Red Riding Imps swear by the ancient Codex. Between the two of them there is no common ground; by every oath imaginable they are sworn enemies that seek one another's destruction.
You decide the outcome...
In Closing

We have no clue how the duel between the imps and the watch will evolve. But since imminent destruction cannot be ruled out anymore, we want both imps and watch to know that they've always been a great source of both motivation and inspiration to us.

Finally, if you haven't yet, please spread the word about our campaign. There are 4 days left, and we'd still like to make some of those stretch goals. Good stuff in there.
 

Jack Dandy

Arcane
Joined
Feb 10, 2013
Messages
3,039
Location
Israel
Divinity: Original Sin 2
Who could expect that one of the most detailed & extensive hands-on reports to be released would come from somebody whose day job does not involve pretending he knows anything about games?

A warm compliment to one side and a spiky jab to the other. Fucking masterful.

:bravo:
 

Coboney

Scholar
Joined
Oct 27, 2010
Messages
143
Dead State Torment: Tides of Numenera
And what that means is its time for...



also - I really like the design for the watch/codex story and should be interesting. I really hope we hit all the stretch goals.
 

Kaldurenik

Arcane
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Joined
Dec 3, 2010
Messages
895
Divinity: Original Sin
I like it :)

Do we get to name the imps after people that backed?
 

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