MicoSelva
backlog digger
45 000 followers. Not TotalBiscuit's level, but should still help.
Also @ David and Crusader. I wasn't aware of this.
Also @ David and Crusader. I wasn't aware of this.
Also dammit, Obsidian REALLY should mention them in their next update :-(
he already played with dave i thinkYeah, AngryJoe is usually well respected even from his non-followers, so if he does do a video (which he probably won't do) it would really help.
They mentionned it on their facebook page, not on a update.They already did mention it some time ago. It resulted in a nice mid campaign boost too. Wouldn't hurt if they (and maybe inXile guys) gave it another nod before the end of the campaign though.
I don't think I'd actually enjoy a power metal score in my cRPG, but I am sure Hansi would enthusiastic about the opportunity, if nothing else.He's butthurt cause Larian choose Kirill instead of Blind Guardian and he had to do Sacred 2 song instead.ForkTong is doing what Hansi wishes he could.
Are you kidding? Power metal and cRPGs go together like chocolate and peanut butter. Both are for nerds.I don't think I'd actually enjoy a power metal score in my cRPG, but I am sure Hansi would enthusiastic about the opportunity, if nothing else.He's butthurt cause Larian choose Kirill instead of Blind Guardian and he had to do Sacred 2 song instead.ForkTong is doing what Hansi wishes he could.
Also @ David and Crusader. I wasn't aware of this.
That's all that's important really.I'm not too proud of the recordings with Crusader, but it was a fun time while it lasted.
And leave their paypal open for at least another month
Play their previous games, it's going to be in the same general direction.I'm also anticipating this game, and have already pledged my support. That said, one minor qualm that I can't seem to dispel is the cartoony graphics. I'm not a fan of cartoony graphics in games. It's one of the main reasons I've always avoided world of warcraft.
What exactly is "cartoony"? Maybe it has more to do with the art style than anything else. I personally really love the art style of the Scummvm games even though they can be also called cartoony. Games like "The Dig" or Kentucky Route Zero are still very evocative and atmospheric wheras other games like WOW or Kingdoms of Amalur Reckoning belong to that too colorful and exagerated cartoonyness that I don't like.
From the previews so far, original sin seems to be leaning a bit too dangerously close to the latter kind of cartoony-ness.
Imp vs Commander
We want to thank both the RPGWatch and the RPGCodex for the fundraisers they’ve been holding to back Divinity: Original Sin. To show our gratitude, we came up with a bit of extra lore that we’ll happily included should both communities agree.
We probably shouldn't refer to the little red guys as imps, but the troll-position is already taken in Divinity: Original Sin.
The Curious Tale Of Commander Myrthos And The Little Red Riding Imps
You'll find many a curious place in Rivellon, but none - Zixzax the Imp Historian will tell you - is quite as curious as the Shelter Plane At The End of Time. Fabulous indeed, would be the heroes who come to inhabit this enigmatic abode, and just as fabulous (as they'd soon find out) are the critters that live there!
No one - and when we say 'no one' we mean 'not even Bellegar' - knows where these red, diminutive demon imps come from, but even though they live at the very edge of the cosmos, a hunter haunts their path ...
Myrthos he is called, and rumour has it he is not alone. Does he stalk them because they wronged his kin? Have they broken a sacred oath? Are the forces of the very Divines at work? We can only guess, but the fact of the matter is that a sinister feud is slumbering beneath the surface of an already troubled realm.
Myrthos and his guild obey the mighty Watch. The Red Riding Imps swear by the ancient Codex. Between the two of them there is no common ground; by every oath imaginable they are sworn enemies that seek one another's destruction.
You decide the outcome...
KS Update said:The most in-depth Divinity Original Sin preview ever!
Who could expect that one of the most detailed & extensive hands-on reports to be released would come from somebody whose day job does not involve pretending he knows anything about games?
Meet Gragt.
He played Divinity:Original Sin, he played Divinity:Dragon Commander. Then he decided to write down his experiences. We predict a great career in gaming journalism. Nice job Gragt!
Here's his preview (warning: do not put something in the oven when starting to read this!)
Livestream tomorrow
Tomorrow, Monday April 21st, at 17:30 GMT+1, we’ll tempt fate and play a pre-alpha build with the German website PCGames.de, in realtime, via twitch TV.
Swen & Mháire, the hostess of PCGames' Kickstarter show "Shut Up And Take My Money", will be playing together for an hour or so. You'll be able to see how somebody who has never played Divinity: Original Sin before, experiences the game.
Even if the site is in German, we’ll be talking in English so everybody can join. Stuff will go wrong, but it’ll add to the fun. Did we mention this is pre-alpha already?
You'll be able to follow the livestream via www.pcgames.de or via www.divinityoriginalsin.com
Reddit Ask Me Anything
By popular demand, we’ll also be doing a Reddit AMA starting Tuesday at 19:00 GMT+1. We'll try to answer as much questions as we can, but as we already have blisters on our fingers, we're hoping for a bit of community support
The link will be posted in a future update.
Stretch Goals Video
We prepared a little video for you with some examples of what reaching the Stretch Goals would mean for Divinity: Orginal Sin. We tried to keep it short, but it should give you some idea.
Imp vs Commander
We want to thank both the RPGWatch and the RPGCodex for the fundraisers they’ve been holding to back Divinity: Original Sin. To show our gratitude, we came up with a bit of extra lore that we’ll happily included should both communities agree.
We probably shouldn't refer to the little red guys as imps, but the troll-position is already taken in Divinity: Original Sin.
The Curious Tale Of Commander Myrthos And The Little Red Riding Imps
You'll find many a curious place in Rivellon, but none - Zixzax the Imp Historian will tell you - is quite as curious as the Shelter Plane At The End of Time. Fabulous indeed, would be the heroes who come to inhabit this enigmatic abode, and just as fabulous (as they'd soon find out) are the critters that live there!
No one - and when we say 'no one' we mean 'not even Bellegar' - knows where these red, diminutive demon imps come from, but even though they live at the very edge of the cosmos, a hunter haunts their path ...
Myrthos he is called, and rumour has it he is not alone. Does he stalk them because they wronged his kin? Have they broken a sacred oath? Are the forces of the very Divines at work? We can only guess, but the fact of the matter is that a sinister feud is slumbering beneath the surface of an already troubled realm.
Myrthos and his guild obey the mighty Watch. The Red Riding Imps swear by the ancient Codex. Between the two of them there is no common ground; by every oath imaginable they are sworn enemies that seek one another's destruction.
You decide the outcome...
In Closing
We have no clue how the duel between the imps and the watch will evolve. But since imminent destruction cannot be ruled out anymore, we want both imps and watch to know that they've always been a great source of both motivation and inspiration to us.
Finally, if you haven't yet, please spread the word about our campaign. There are 4 days left, and we'd still like to make some of those stretch goals. Good stuff in there.
Who could expect that one of the most detailed & extensive hands-on reports to be released would come from somebody whose day job does not involve pretending he knows anything about games?