Vault Dweller Fallout is an adventure game/RPG hybrid ("OH I NEED TO USE A ROPE TO ENTER VAULT 15 SO DEEP") that makes late 90's newfag gamers
think they're "elite" hardcore RPGers because of its incongruent single character turn-based combat (shooting mutants in the eyes, YEEEEHAW) which totally misses the point of TB combat, and because they have enough of an attention span to reroll their character and restart the game after learning that Outdoorsman and Gambling are useless, and to survive the game's godawful clunky interface.
Guess what, Fallout fans?
You're not hardcore RPGers. Fallout is a revolutionary game for continuing the trend that Warren Spector began to explore with Serpent Isle back in 1993, of combining C&C, dialogue-heavy adventure and RPG elements, but as a pure RPG, the game is incredibly overrated.