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DOOM Eternal - the sequel to the 2016 reboot - now with The Ancient Gods DLC

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
Nah Tarantulos. Game is gud. Wait for Spider mastermind DLC. Spoiler. He's not gonna make it.
 

Generic-Giant-Spider

Guest
Here's some RANDOM tips I learned from this game that may help or impede you:

-Combat Shotgun's best mod is the Sticky Bomb one. May be the best in the game when it comes to what you get vs. what you put in. An AOE explosion with good damage, destroys things like Arachnotron turrets and Mancubi rocket launchers with ease, and only uses regular ammo. This kind of makes the Precision Shot mod for the Heavy Cannon pointless since it's 10x easier to Sticky Bomb a weak point. The only time I think Precision Shot is good is when you face those angelic drones where you have to headshot them.

-Rocket Launcher's Detonate mod fucks up Marauders by causing them to stagger and letting you get a big Ballista > Super Shotgun > Ballista combo off to pretty much end them immediately. The Lock On mod is good too though, you can't go wrong with either one.

-Ice Grenades are more useful in my experience than Frag Grenades. When you fully upgrade them, the damage modification against frozen enemies and gaining health off them will save your life more than enough times. That whole skill tree synergizes extremely well together. Upgrade it as soon as possible.

-Plasma Rifle's Heat Blast mod was my preferred, got much more practical value out of it than the fire beam. The Plasma Rifle is a good spammy weapon too so you'll always have a heat blast ready and it completely fucks up a lot of mid tier enemies. It also has a pretty good weapon mastery.

-Collecting all the floppy disc cheat codes unlocks the OG Doom on the old PC in the Doomguy's base. Putting FLYNNTAGGART in as the password on the second option when using the old PC unlocks Doom II: Hell on Earth. Just the base games though, no Ultimate or Master Levels/No Rest for the Living unfortunately.

-The hardest boss I found was the angel one. I used the Ballista with the Arbalest mod as I found that was the best way to lower her shields as it'll do the most damage. Rockets also work well. As the fight progresses shit gets real hectic at around the third or second last shield, I highly recommend using the angel drones to get as much ammo as possible and health/armor and then rush through the third and second last shields. Use the BFG on the last shield to immediately down it and win. It also helps out a lot if you use that rune which slows down time when you're mid air so you can better dodge all the bullshit while getting off precise shots.
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
More cringy shit: can't melee zombies anymore. Punching them doesn't do anything where as in 2016 you could glory kill them without even damaging them, and now that there's no pistol it means you have to waste real ammo to take them out. Guess i'll have to get used to chain them instead.

Fuck sake's i just wanna shoot shit until it dies.
You can melee zombies.
 

Curratum

Guest
It's great that DOOM 2 (& DOOM) is in this game, so the extreme butthurt can also play that when they're complaining about platforming.

But that's Doom 1 and 2 with edited Nazi Schutzstaffel voices, medkits with pills instead of crosses, etc.

You can keep those versions, I'll be sticking to my Doom 2 v1.666.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,586
I'd say there's actually a strong case to be made to play this game without interface. There's no point in knowing how much ammo or health you have except for when you are in a critical state, and as for armor, why is it even there anymore?
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,586
More cringy shit: can't melee zombies anymore. Punching them doesn't do anything where as in 2016 you could glory kill them without even damaging them, and now that there's no pistol it means you have to waste real ammo to take them out. Guess i'll have to get used to chain them instead.

Fuck sake's i just wanna shoot shit until it dies.
You can melee zombies.

Not that i can see. I punched one five time in the face and it felt like i did no damage, so i just shot it.
 

Durandal

Arcane
Joined
May 13, 2015
Messages
2,117
Location
New Eden
My team has the sexiest and deadliest waifus you can recruit.
More cringy shit: can't melee zombies anymore. Punching them doesn't do anything where as in 2016 you could glory kill them without even damaging them, and now that there's no pistol it means you have to waste real ammo to take them out. Guess i'll have to get used to chain them instead.

Fuck sake's i just wanna shoot shit until it dies.
You can melee zombies.

Not that i can see. I punched one five time in the face and it felt like i did no damage, so i just shot it.
Ramming into zombies by dashing into them deals more damage than a punch.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,586
I haven't got the dash thing yet, but there's no point if i have to use shit that's on a cool down, might as well drop a bomb from the shoulder cannon and be done with it.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
-Combat Shotgun's best mod is the Sticky Bomb one. May be the best in the game when it comes to what you get vs. what you put in. An AOE explosion with good damage, destroys things like Arachnotron turrets and Mancubi rocket launchers with ease, and only uses regular ammo. This kind of makes the Precision Shot mod for the Heavy Cannon pointless since it's 10x easier to Sticky Bomb a weak point. The only time I think Precision Shot is good is when you face those angelic drones where you have to headshot them.

I'm pretty good at quickly taking out cannon weak spots with the zoom rifle, but I'll try it with the shotgun stick bombs. Thanks for the tip. The rifle is pretty much useless in the game other than those weak points, so I was thinking of just using the chaingun.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
You can destroy individual guns on monsters?

Yes, their cannons and whatnot are considered "weak points" and when you shoot them enough they blow off. The rifle's zoom shot is basically made for this, and what is shown in the tutorials.
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
More cringy shit: can't melee zombies anymore. Punching them doesn't do anything where as in 2016 you could glory kill them without even damaging them, and now that there's no pistol it means you have to waste real ammo to take them out. Guess i'll have to get used to chain them instead.

Fuck sake's i just wanna shoot shit until it dies.
You can melee zombies.

Not that i can see. I punched one five time in the face and it felt like i did no damage, so i just shot it.
Ramming into zombies by dashing into them deals more damage than a punch.
Oh yeah, you can do this too. I found it out in the ice level and was surprised. Pretty cool overall.
You can destroy individual guns on monsters?
Any demon with a built in gun can be destroyed to either remove the gun or reduce the damage and fire rate.
 
Joined
Mar 18, 2009
Messages
7,667
I'm pretty good at quickly taking out cannon weak spots with the zoom rifle, but I'll try it with the shotgun stick bombs. Thanks for the tip. The rifle is pretty much useless in the game other than those weak points, so I was thinking of just using the chaingun.

Fully upgraded micro missiles are really good. Ditch that precision shot shit.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,586
You can destroy individual guns on monsters?

Yes, their cannons and whatnot are considered "weak points" and when you shoot them enough they blow off. The rifle's zoom shot is basically made for this, and what is shown in the tutorials.

Yeah, and there's one thing that pisses me off about that: i have to keep those horrid cross-hair enabled because if you turn them off it also removes it from the zoom of the rifle.
 
Joined
Mar 18, 2009
Messages
7,667
Yeah, and there's one thing that pisses me off about that: i have to keep those horrid cross-hair enabled because if you turn them off it also removes it from the zoom of the rifle.

Dot seemed to work fine with zoom for me. Anyway, sniper shot mode is not needed at all for this game so who cares.
 

Cross

Arcane
Joined
Oct 14, 2017
Messages
3,043
More cringy shit: can't melee zombies anymore. Punching them doesn't do anything where as in 2016 you could glory kill them without even damaging them, and now that there's no pistol it means you have to waste real ammo to take them out. Guess i'll have to get used to chain them instead.

Fuck sake's i just wanna shoot shit until it dies.
You can melee zombies.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,586
The game really pisses me off. They took Doom 2016 and made everything more annoying. The map design is worse too.
But it sold twice as much as 2016 at launch already.

Yeah but it enjoys sequel hype. 2016 was an enigma for people and it developed a fandom over time, while now with Eternal we are talking about Skyrim or Fallout levels of mass hype, where it would take two shit sequels on a row to defuse, like Bethesda did with their garbage Fallout 4 and Fallout 76 fiasco.
 

Generic-Giant-Spider

Guest
That boss would have been easier if the gun model wasn't blocking you from seeing which parts of the floor are made of lava.
(inb4 there was an option for that)

Yeah, that was an issue for me when I did my first attempt. Overall though, the boss fights weren't that great. The Killdozer tank thing was okay but you could tell this was going to be a regular enemy later on. The Marauder I visually liked a lot because it looks like it came from Quake 1 but the mechanics behind fighting one isn't pulled off too well or suited for Doom. The Gladiator was forgettable shit. The Angel was again the most difficult because of how much shit happens at once as things go on especially if you don't try to blitz it near the end. Icon of Sin was my favorite because it was a cool callback to Doom II and a more elaborate version of that fight, plus I liked the constant chaos of having a bunch of mid and high tier enemies (minus Cyberdemons and Archviles, thank fucking god) running around.

And in case anyone is wondering, no, the Icon of Sin didn't say THE LINE.
 

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