Ash
Arcane
- Joined
- Oct 16, 2015
- Messages
- 7,130
Ultra violence. Combat was challenging but not particularly so. Goood for a first run, but plenty people are saying even UV is too much. Casuals I suppose.
I figured I'd use ice grenades in my second run and would prefer to deal flat damage over a strategic stun. In higher difficulties I can see the ice grenade being more important for breathing room. Also the frag has the upgrade for two grenades which the ice doesn't have if I recall. Lastly, the frag is good for shooting in caco's mouths as well as putting enemies in stagger state which the ice grenade doesn't directly do. I could be wrong about the relevance of this.
What sucks is difficulty doesn't influence platforming, so people like me who wanted it a little harder can't have that cause otherwise casuals will not be able to handle it. Devs need to start making other of elements of gameplay scale with difficulty, not just combat.
I figured I'd use ice grenades in my second run and would prefer to deal flat damage over a strategic stun. In higher difficulties I can see the ice grenade being more important for breathing room. Also the frag has the upgrade for two grenades which the ice doesn't have if I recall. Lastly, the frag is good for shooting in caco's mouths as well as putting enemies in stagger state which the ice grenade doesn't directly do. I could be wrong about the relevance of this.
What sucks is difficulty doesn't influence platforming, so people like me who wanted it a little harder can't have that cause otherwise casuals will not be able to handle it. Devs need to start making other of elements of gameplay scale with difficulty, not just combat.
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