Morenatsu.
Liturgist
More like dependencies are cancer.
Ok, please rewrite the whole world from scratch. Looking forward to v1.0 of your project in 2080!More like dependencies are cancer.
GrimwahBoxOk, please rewrite the whole world from scratch. Looking forward to v1.0 of your project in 2080!More like dependencies are cancer.
This is not at all surprising. But as the old (and oft overused adage goes), McDonalds is Statistically the most popular food; with billions served, and yet... This doesn't prove it's the best, or best for a person. If I had my choice I would still be using Win2k SP4. After that, Windoze became more about being a flashy user experience than about being an operating system/window manager—which is the only task that I'd expect or ever want it to manage. Windows 7 is bad enough on its own with its shell and feature omissions, and its further obfuscated configuration options, higher system requirements, and compelled under the hood additional —features— which no doubt continues with each new revised version of the OS. More and more bloat heaped upon even more bloat. Windows has been getting worse and worse with each new version starting with ME, and XP.And the hard cold truth: Win 10 is king, Win 7 + 8 *combined* is a tiny blip at the tail end.
Make no mistake, I'm not in love with Windows 10, and the things you listed annoy me as well. The Linux compatibility layer is nice in Win10, but with that came many other less desirable "features'...This is not at all surprising. But as the old (and oft overused adage goes), McDonalds is Statistically the most popular food; with billions served, and yet... This doesn't prove it's the best, or best for a person. If I had my choice I would still be using Win2k SP4. After that, Windoze became more about being a flashy user experience than about being an operating system/window manager—which is the only task that I'd expect or ever want it to manage. Windows 7 is bad enough on its own with its shell and feature omissions, and its further obfuscated configuration options, higher system requirements, and compelled under the hood additional —features— which no doubt continues with each new revised version of the OS. More and more bloat heaped upon even more bloat. Windows has been getting worse and worse with each new version starting with ME, and XP.And the hard cold truth: Win 10 is king, Win 7 + 8 *combined* is a tiny blip at the tail end.
*No reflection on your project, or your point.
is there a config switch to never show the "DOSBox Status Window"?
dosbox.exe -noconsole
Thanks for posting the video, you beat me to it!I had no idea DOSBox Staging allowed such a fancy Reverb/Chorus adjustments. Need to read more readmes!
agris Answer to your question will be inherently subjective. Have you tried shaders from this repo? I find eg. crt-aperture one to be quite balanced.Rincewind a question for you. As a longtime Daum user in Windows environment, I've gotten used to a d3d renderer that supports d3d shaders. I've tried migration to other, newer builds in the past in that take the reasonable approach of adopting opengl as the main renderer to improve non-windows/x86 support. ECE being the last I really gave a run.
One of the issues I've run into is quite simple, the openGL crt shaders seem shit. They use a sledgehammer where a brass punch would suffice. CRT.D3D.fx from Daum's build is hands-down the best CRT shader I've used, as it masks aliasing in 320px assets without adding excessive scanlines or dramatic tube-style corner distortions.
Are you familiar with that *.fx and do you happen to know any good openGL crt shaders that look the same?
Try crt/fakelottes.tweaked.glslRincewind a question for you. As a longtime Daum user in Windows environment, I've gotten used to a d3d renderer that supports d3d shaders. I've tried migration to other, newer builds in the past in that take the reasonable approach of adopting opengl as the main renderer to improve non-windows/x86 support. ECE being the last I really gave a run.
One of the issues I've run into is quite simple, the openGL crt shaders seem shit. They use a sledgehammer where a brass punch would suffice. CRT.D3D.fx from Daum's build is hands-down the best CRT shader I've used, as it masks aliasing in 320px assets without adding excessive scanlines or dramatic tube-style corner distortions.
Are you familiar with that *.fx and do you happen to know any good openGL crt shaders that look the same?
It's easy to replicate that using the shaders included in DOSBox Staging. That's a really old shader and there's nothing special about it.Are you familiar with that *.fx and do you happen to know any good openGL crt shaders that look the same?
The PhilsComputerLabs guy started doing a series on DOSBox Staging. It's very informative, highly recommended to watch for all DOS gaming enthusiasts.
It's great to see he went through the same "shader journey" as myself and many others, I assume (from "100% sharp pixels or GTFO" to "I can't play any old game without proper period-authentic CRT shaders anymore").
The PhilsComputerLabs guy started doing a series on DOSBox Staging. It's very informative, highly recommended to watch for all DOS gaming enthusiasts.
It's great to see he went through the same "shader journey" as myself and many others, I assume (from "100% sharp pixels or GTFO" to "I can't play any old game without proper period-authentic CRT shaders anymore").
It's funny to think that the general gaming consensus is that 4k is overkill but this guy is like "Can't wait for 8k so I can more accurately fake having non-square pixels when emulating 640x480 games".
I had no idea DOSBox Staging allowed such a fancy Reverb/Chorus adjustments. Need to read more readmes!
Eventually, they'll be forced to upgrade as the old unmaintained DOSBox will run into all sorts of compatibility problems with newer OSes.I wonder how many publishing old games on Steam wrapped in DOSbox will update their games to utilise this instead. (Probably not much room for optimism ; ; has it got any mention from people at GOG, even?)
It's fucking hard to do it right, probably impossible to do it absolutely correctly. Even a half-assed job would be tons of effort, and frankly, it's very low priority. You can save in most DOS games worth playing anyway, can't you?Less reverb and pixel wankery, more save states.