Just had my first game against techies.
Well, ok, now I can agree with the two main reasons to dislike this hero - first, once he's in the game, the game becomes incredibly techies-centered. Especially against green players - my team was extremely green vs techies, myself included, so there were lots of panic shouting "buy wards! buy gem!" and so on. And, what's worse, people actually bought them - even Ember bought one gem in the early game which was incredibly bad as he delayed his first bf immensely and we immediately lost it. Lots of gold was spent on pretty much nothing. And the late game (where we were obviously stronger) got incredibly stalled as, with our pick, we couldn't really disarm the minefield on the hg. All melee carries is an incredibly stupid idea vs techies. So we had to wait until we were much stronger than them them (wasn't that hard as warlock is useless late game, viper is also near-useless, well, he harassed me greatly, but was food against ember, and doom got shit-tier items, techies also wasn't that good in the teamfights)
and until they seriously screwed up and only them we could push for the win. It was kinda luzly to run on the highground and die immediately, but the novelty wore off fast.
Anyhow, for my item choices, the progression was such:
jungle midas at 7-38 - phase - SnY - armlet - heart - cuirass - bots & deso.
Generally, I dislike the midas on the lc, but here the game looked quite passive and, well, I've had the feeling that the techies will drag everything out. So he did and I was midasing stuff for, like, an hour. SnY was because I wanted mobility, but really didn't wanna go dagger here - there were mostly teamfights without much ganking and, well, it felt like it wasn't a good idea to charge into them. Armlet was a mistake - I love the heart+armlet combo on the lc, but in my 50 games on her I haven't met a doombringer yet. Turns out, getting doomed with the turned on armlet really hurts. Cuirass was to counter their cuirass and also gain extra armor vs techies. Still, mines are so tough that even with 4k hp and 25+ armor I either died or got left with a hundred or so hp. Bots & deso was during the final fight, just to buyback and rax them quickly.
As for the team members, we had a great timbersaw and a decent ember (but he was also inexperienced with techies so he fed a lot to him, well, we all did). Lina & zeus were kinda useless. I also wasn't doing much killing, but my part was mostly as the decoy - I soaked dooms & everything while the ember & timber was actually killing stuff. Enemies, well, the techies & tiny were in stack and were trying to do the combo. They weren't pressing for it, though, and they were playing way too passively (which is probably why they lost - we fed a little bit too much to the techies in the early game) - sure, they mined the entire map & crap, but they did nothing to push the tower so we could just farm, recover and teamfight evenly.
Their item choices were also very bad. Warlock really should've done either refresher or aghanim - it was obvious that the game will go passive and, well, golems are awesome in the early game, but past 40 mins they become just extra sources of cleave for the ember. Should've gone hex. Tiny hadn't had enough attack speed, but I dunno what could he bought for that with doom already having Cuirass. Butterfly? I also don't like their aghanims that much - sure, we have timber-zeus-lina, but the latter two were really underleveled and, well, doom, viper and tiny are all tanky and ready to soak up magical damage. Just a pipe on one of them + more tanking items on two other would've done a much better job against us. It's not like we have stuns, you know. BKBs also are not really synergistic with the techies in their team as it drawn out the game and, well, bkb naturally lose their value in the drawn out game.
Of course, it wasn't just items, it was bad play, but that came from both sides (me included - my item build didn't worked as much as I planned, after all). Like, the doom was almost always dooming me instead of ember, so ember was slaughtering half of their team in return. The viper also tried to focus me (when I had just a hundred of won damage and, well, wasn't that dangerous). And tiny+techies were playing absolutely passive, there was just a couple of toss+suicide in the game and, well, that's not why you pick that combo.