Seven said:
BG wasn't really that good to begin with, and in a lot of ways DA is like BG. I really don't know why all this bile is directed at DA given that by now most of us should know what to expect from Bioware...
The only similarities I can spot are that it's both Fantasy genre, there's the RTwP and that it's party-based. Other than that? Very little in common.
1. Premise. Despite the over-arching Bhaalspawn story, the player doesn't know anything about it until very late in the game. Until then it's about a conspiracy that the players knows very little about.
2. World design. The world is actually much more open and detailed in BG. BG contains places that are actually memorable, like Candlekeep, for instance. I can't pick a single memorable area in DA that would stand out in a good way. I can find you many examples of weaksauce zones, but of good, none.
3. Levels of power attributed to PC. BG, you're a starting adventurer, your gear is weak, and will remain pretty weak and down-to-earth til the end since BG is a low-level adventure. Yes, you're a super-being as a matter of fact, but of that, very little manifests during BG1 save for those special abilities. DA, you're immediately the obvious Chosen One, Last Grey Knight Of Ferelden. You'll get a ton of uber loot and uber spells and will Fuck Shit Up With A Press Of An Awesome Button(TM).
4. Story flow. Story flow in BG is natural, in DA it's forced and botched. Actually it's botched in every Bio game that's been made after BG1, but that's a different story.
5. Graphics/sounds. BG is made with a good degree of love, the world is presented in an excellent way - this is reflected in the enormous size of the game, but basically, graphics and sound blend excellently with the general world design. Perhaps this should be part of world design really. Anyway, DA does nothing of the sort. Ambients were rather poor, and graphics/art direction are just poor. Just the pixellated backgrounds with obvious seams are enough to feel annoyed - Borderlands with a smaller budget managed to make excellent backdrops.
Those five are enough to distance quite severely from DA, in my opinion. And yes, technically DA does have some better things going for it, like a more involved combat system for the melee, but on the overall, DA pales as an RPG of its time before BG as an RPG of
its time.
Even though it's mechanically inferior to a lot of other systems to begin with, especially compared to its contemporaries. Still, BG is better than DA in a whole range of aspects if we compare just those two.