Serious_Business
Best Poster on the Codex
Overweight Manatee said:J_C said:This.The market has always been driven by sales, but nowadays the publishers and producers are sacrificing genres in order to make more money.
If Bioware wouldn't be a greedy fuck, they would make a normal cRPG. Possibly it wouldn't sell as good as this shitty DA2, but it would sell enough to make lots of money. But no, Bioware is not satisfied with 2 milion copies, they want 3 million. Other developers would kill even for 1 million, but the guys at Bioware need a new yakuzzi.
They can't help it since they became EA's lapdog. Its impossible to go to work every day doing something you don't believe in. Either you quit or you have to convince yourself that being a greedy cockmongler all along was what it was about.
This is inane. You don't have to take such a vulgar moralising stance to figure out Bioware's decision-making pattern. Of course, a lot of their strategy revolves around limiting their ambitions in terms of overall design - which has made them successful and mediocre (I'm not saying these are synonyms, mind you). If anything, they are making the games they want to make, with a "realistic" out-look on the business. They are fat, lazy, untalented, but will capitalize on all their ressources to reach the stars while molding entire generations of new youth as to what the standards of rpgs (guided by their successful and mediocre ideals) are supposed to be. And that's admirable, right? Yes it is. You are fighting a lost battle. So fuck you!