There’s enough case-studies of What Games Journalists Did Next to find inspiration from. The fact that – to choose the most obvious example – Charlie Brooker became what he is while basically doing what he’s always done for a bigger audience says everything. People complain a lot about the level of games writing, but the success of these people retroactively shows how much talent there was in their work. I could list games journalist developers, novelists, critics, theorists, screenwriters and so on and on. If they were such incompetent fuckwits, how on earth did they go on to excel in enormously competitive fields? Because they weren’t. They were brilliant and they were choosing to piss away their talent because they couldn’t help it. Even the routes out of games journalism which tend to get some eye-rolling – like, say, going to become a PR… well, for my money, the best PR in the country is Simon Byron. Simon Byron ex-games journalist.