What I'd like to see is more fantasy settings with magic fully implemented into society and life, rather than trying to create a medieval-type world where everything is just like the dark ages EXCEPT THERE'S MAGIC GUYS!
I know this is asking a lot from a company like Bioware and a series like Dragon Age, which revels in taking standard fantasy tropes and adding grit and grime to them and presenting them as NEW and ORIGINAL SETTING DO NOT STEAL.
Wat. Very few settings can be called "medieval-type world where everything is just like the dark ages". Even Witcher isn't, and Sapkowski tried to incorporate medieval feel into his works. Medieval is not "LOL PPL W/ SORDS ALSO NO ELECTRCTY OR PLUMBING".
Main factors, which defined medieval period are arguably:
* strictly defined estates of the realm, belonging to said estate is determined by parents' status, and usually can't be changed (so social mobility in modern sense of this word is practically non-existant);
* monotheistic religions, heresies of said religions, holy wars between them;
* gender inequality;
* feudal fragmentation (not always present, but it was prevalent);
* epidemics of various contagious diseases;
* slow long-distance communication (mail and oral messages was delivered either by trusted servants, or in case of lower estates, by pilgrims, traders and so on);
* unreliable news and rumors, because of aforementioned point;
etc, etc.
If we take DnD settings, then none of them are really qualified to be called "medieval". Not Forgotten Realms or Dragonlance, which are arguably closer to term "medieval", but still quite different (and shitty). And of course not Planescape, or Dark Sun, or Spelljammer. Ravenloft though has somewhat medieval feel, but only in some aspects.
If someone wants that "novel" idea of magic as technology, then one can look at Eberron as an example (or WoW, lol). I really don't think that that idea automatically improves settings.