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Dragon Age: Inquisition Pre-Release Thread

DraQ

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I'd rather sperg about the shitty graphics and art direction and maybe, just maybe that bent plate armor on his back. No wonder they get stabbed through it, it's made of plastic!
That's not sperging, just plain old graphicswhoring.

Still, indeed, why does the unfortunate dude on the right looks like he's wearing a really cheap, plastic costume with badly butchered Groucho Marx glasses attached to a piece of rope and glued around the helmet?

And what the fuck is he wielding?

Edit:
Scratch the "unfortunate", he probably asked the other guy to stab him because he couldn't endure the shame.
 

Lhynn

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The point all of you are missing is that BioWare writes specifically for their target audience.

I don't really see the problem.
If you stop and think for a moment about who their main target audience is these days you might reconsider.
POJBwif.jpg
At some point they will hopefully give up this charade and start labelling their games as dating sims.
They sell more as rpgs.
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Let's sperg about stabbing through plate.

These complaints are getting increasingly trivial. It's a fantasy, on par with Jedi's blocking laser blasts with light swords, where somehow very short people have the ability to use double axes and fight toe to toe with giant half-oxen men. Where blades can be enchanted to be supernaturally sharp or imbued with latent elemental power (fire, ice, etc) that ignites during battle; somehow not charring or splintering the steel. Are we exclusively into grounded historical RPGs now?

Besides, 'stabbing' is the only way to penetrate plate; ideally you would aim for weak points like the joints or the slit in the helmet, but it isn't impossible to penetrate stronger material if you take advantage of your opponent's forward momentum and pivot around your own center of mass to generate a strong thrust, which looks looks to be what Blackwall's doing; his opponent isn't animated very naturalisticlly (either for a guy who was running or exchanging blows in a fight), but that's partly for the sake of perspective; our eye is meant to be drawn to Blackwall's technique. Having his opponent just sort of stand there adds greater definition to the guy with the greatsword.
 
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Roguey

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With all that hype, was there anything about roleplaying system itself? Is it still class-based? What are the classes, what are the skills?
Yes, the same three they've always had. You only get one specialization per class this time around instead of two because they've attached narrative content to it.

Are they going to add dialogue skills back?
No, those are thankfully dead for good (at least as far as Bioware and Obsidian are concerned).
 
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Yeah it might be fantasy plate, with only chestpiece and codpiece and chain/leather to protect the belly.

... doesn't contradict a single thing I said. You can still penetrate (although realistically the guy you're fighting wouldn't be holding his sword far off to the side; he would be keeping it closer to his own center of mass). I suppose Blackwall moved too quickly and somehow closed the distance and lurched into a thrust before his opponent could react.

Besides that, Thedas has special minerals that make swords stronger than their real world counterparts and runes enchanting blades with supernatural pointedness by drawing on the primordial psychic energies of the Fade to alter the nature the reality within and around the blades so that the ordinary rules of physics don't apply. Compare Warp travel in Warhammer 40k.

This basic line of this logic is that Templars, Champions, Berserkers, etc should not exist; the entire premise of this setting and its fighting techniques are based on the premise that various aspects of the world of Thedas make martial disciplines that would be impossible in the real world commonplace in this one.
 
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Let's sperg
DAT BLOOD SPURT

Thedas has special minerals that make swords stronger than their real world counterparts and runes enchanting blades with supernatural pointedness by drawing on the primordial psychic energies of the Fade.
...and sword salves made from dragon cum imbuing them with majestic powers of shotgun fueled by cinematicness of (A)wesome!
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Let's sperg
DAT BLOOD SPURT

Thedas has special minerals that make swords stronger than their real world counterparts and runes enchanting blades with supernatural pointedness by drawing on the primordial psychic energies of the Fade.
...and sword salves made from dragon cum imbuing them with majestic powers of shotgun fueled by cinematicness of (A)wesome!

I guess. Similar things are implied in all fantasy RPGs though; duelists with thin rapiers somehow fight against giants in plate with greatswords in both D&D and Blackguards.

... Bioware's stylized presentation (heavily reliant on cinematics) might deserve criticism, but at this point it can't really be described as a departure.
 
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E3_2014_Screens_WM_27.jpg


Let's sperg about stabbing through plate.

The guy stabbed is like "err, excuse me sir..."

It might be intentionally comical, I'm not sure. It is weird though, how resolute and purposeful Blackwall is and how perplexed his opponent seems. I would expect two soldiers courting death would both be equally engaged with the fight with a thin margin of difference between who lives and who dies. But, that is fantasy; it is fantastical.

E3 is such a circus, it's disgusting.

Eh. Some people like it. That's why they go, as opposed to watching the videos on their computer.
 

Cadmus

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E3 is such a circus, it's disgusting.
It's really hard not to cringe or laugh at that video...I know it's also a grown up hobby, but it's still a video game (and a shitty one at that) and hiring a girl to play violoncello or wtf and having all those lights and shit, it's ridiculous. Fucking retards.
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
E3 is such a circus, it's disgusting.
It's really hard not to cringe or laugh at that video...I know it's also a grown up hobby, but it's still a video game (and a shitty one at that) and hiring a girl to play violoncello or wtf and having all those lights and shit, it's ridiculous. Fucking retards.

Perhaps. You have to do *something* to differentiate the experience from just watching the video on YouTube though; otherwise, people won't spend money on tickets. You have to treat them like lords going to the opera, or why drop the cash on going to the conference?
 

Cadmus

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E3 is such a circus, it's disgusting.
It's really hard not to cringe or laugh at that video...I know it's also a grown up hobby, but it's still a video game (and a shitty one at that) and hiring a girl to play violoncello or wtf and having all those lights and shit, it's ridiculous. Fucking retards.

Perhaps. You have to do *something* to differentiate the experience from just watching the video on YouTube though; otherwise, people won't spend money on tickets.
Doesn't mean it has to be so fucking distasteful. How about uhm I don't know..

show concept art, discuss technical and game ideas, showcase things in the video...anything of actual value. This is ridiculous, not interesting and not informative.
 

WhiteGuts

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It's meant to be uninteresting and uninformative. It's all PR. The speeches are rehearsed, they only show the very best -and stable- portions of the games they are presenting. Or CGI clips.

E3 (and other major events like this) is publisher's thing. It's a cheap way of hyping their games.
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
E3 is such a circus, it's disgusting.
It's really hard not to cringe or laugh at that video...I know it's also a grown up hobby, but it's still a video game (and a shitty one at that) and hiring a girl to play violoncello or wtf and having all those lights and shit, it's ridiculous. Fucking retards.

Perhaps. You have to do *something* to differentiate the experience from just watching the video on YouTube though; otherwise, people won't spend money on tickets.
Doesn't mean it has to be so fucking distasteful. How about uhm I don't know..

show concept art, discuss technical and game ideas, showcase things in the video...anything of actual value. This is ridiculous, not interesting and not informative.

Well, that would be truer to the spirit and purpose of a conference. However, conferences will have to evolve more into Cirque du Soleil affairs the better the Internet gets at communicating that kind of information; a good website and video blog gets across the relevant points much more efficiently than an auditorium can.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
E3 is such a circus, it's disgusting.
It's really hard not to cringe or laugh at that video...I know it's also a grown up hobby, but it's still a video game (and a shitty one at that) and hiring a girl to play violoncello or wtf and having all those lights and shit, it's ridiculous. Fucking retards.

Perhaps. You have to do *something* to differentiate the experience from just watching the video on YouTube though; otherwise, people won't spend money on tickets.
Doesn't mean it has to be so fucking distasteful. How about uhm I don't know..

show concept art, discuss technical and game ideas, showcase things in the video...anything of actual value. This is ridiculous, not interesting and not informative.

Dumb masses would leave because talking just bores them
bla bla game design bla bla concepts bla bla systems bla bla story bla bla hand drawn concept art THIS IS BORING WHERE ARE THE EXPLOSIONS 0/10
 

Cadmus

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It's meant to be uninteresting and uninformative. It's all PR. The speeches are rehearsed, they only show the very best -and stable- portions of the games they are presenting. Or CGI clips.

E3 (and other major events like this) is publisher's thing. It's a cheap way of hyping their games.

Well then, it's wrong and I hate it.
And I bet it's not cheap at all.
 

Kem0sabe

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It's poor taste, its american entertainment to its most disgusting corporate level.

I almost knocked my monitor over when that Bioware guy said something along the lines of “New people to fall in love with” in the Mass Effect presentation, while people cheered on.
 
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