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Dragon Age: Inquisition Pre-Release Thread

anus_pounder

Arcane
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Mar 20, 2010
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Yiffing in Hell
"401 Authorization Required" ? :cry: What entertainment am I missing?
 

DalekFlay

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New Vegas
jedioutcast2--article_image.jpg
 

mastroego

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Italy
The very idea of promoting characters with their "cool" lines is pathetic.

They really have no clue, I almost feel embarrassed for them.
It's like seeing a bad actor trying to imitate a good actor doing his thing. He can't do it, since he's bad at acting in the first place.
 

XenomorphII

Prophet
Joined
Jan 23, 2011
Messages
1,198
Every time I see this thread, or hear of this game this plays in my head:



That is the only good thing I can say for the game I think.
 
Joined
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No, that's not what I meant. I was trying to say (and failed horribly) that he (the warden) might actually be just speaking the quoted words. Something like this: *he started* "All a warden is" *he paused, as if trying to gather his thoughts* "is a promise" *he proceeded with confidence* "To protect others..." *then added while looking very serious* "Even at the cost of your own life..."
That's what you believe Bioware is trying to achieve, and in that you may be correct, but what Bioware actually did was add random punctuation to an otherwise straightforward sentence. I'll grant that an improbably large number of Bioware writers over an unfeasibly vast period of time might produce the complete works of Shakespeare an interesting story, but just doing random shit is not a rational approach to achieving a set goal. If they wanted to express what you have written, then that's just what they should have written.


Write this out one hundred times Mister Gaider:"All a Warden is is a promise to protect others—even at the cost of your own life."

I'm going to veto that. You've turned a piece of bad writing into a grammatically correct piece of bad writing.

EDIT: I don't want Gaider (or whoever) to start thinking that sort of quality is acceptable. It reads like a fricken teenager wrote it.
Having read Dragon Age: The Stolen Throne, I can state with confidence that this particular low bar was limboed under long ago.
 

Decado

Old time handsome face wrecker
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Codex 2014
No, that's not what I meant. I was trying to say (and failed horribly) that he (the warden) might actually be just speaking the quoted words. Something like this: *he started* "All a warden is" *he paused, as if trying to gather his thoughts* "is a promise" *he proceeded with confidence* "To protect others..." *then added while looking very serious* "Even at the cost of your own life..."
That's what you believe Bioware is trying to achieve, and in that you may be correct, but what Bioware actually did was add random punctuation to an otherwise straightforward sentence. I'll grant that an improbably large number of Bioware writers over an unfeasibly vast period of time might produce the complete works of Shakespeare an interesting story, but just doing random shit is not a rational approach to achieving a set goal. If they wanted to express what you have written, then that's just what they should have written.


Write this out one hundred times Mister Gaider:"All a Warden is is a promise to protect others—even at the cost of your own life."

I'm going to veto that. You've turned a piece of bad writing into a grammatically correct piece of bad writing.

EDIT: I don't want Gaider (or whoever) to start thinking that sort of quality is acceptable. It reads like a fricken teenager wrote it.
Having read Dragon Age: The Stolen Throne, I can state with confidence that this particular low bar was limboed under long ago.

And run he did.
 

DraQ

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Chrząszczyżewoszyce, powiat Łękołody
I didn't care about Shadows of Amn sticking me with Imoen/Minsc/Jaheira to start or killing Khalid, and I don't care about the Leliana thing either. I care a lot more about the consequences within a game than between games; each game is a seperate entity in my mind, especially in a case like this where you're not even playing the same character.
If you can't/don't want to respect player's choice, you can always just establish canon and save yourself effort of implementing features you won't be making use of anyway.

Allowing save import pretty much implies choices carrying over, especially if you can't play using imported character(s) - if neither your character, nor choices carry over, then what the fuck does? At this point you might just as well flaunt your save import feature without actually having a single line of code implementing it.

It reeks of false advertisement and should be treated accordingly.

It should come as no surprise, really.

IMG
:love: :mca:
Everyone is gay for Avellone for a reason.

Although truth be told, he doesn't excel at the kind of systemic storytelling he holds in such high regard.

It is no different than going into a PS:T thread and complaining it isn't a Wizardry clone.
Well, Wizardry actually made a decent job carrying stuff over between games.
:troll:
Though this is Bioware. I remember that when I started up DA2 and one of the first characters you meet is a wounded templar and his wife. And in DA1 there is a sidequest where desire demon is possesing a templar and offering a promice of family, something he can never have being a templar. So consitency isn't Bioware's thing.
Well, no one will call them out on their bullshit.

At least with Bethesda a vocal enough minority was enough to make them back down from pissing all over their lore and internal consistency, despite oblivion working out commercially.

Ok, BW probably does write characters/quests a tiny bit better, but that's a special olympics grade success.

Actually, three is not that impressive, all you have to do is sever both legs in a swing. Even 4 would be doable without too much hassle against an idle unarmored target : just go through both arms and the torso, and you get 4 pieces.
all you have to do is sever both legs in a swing
just go through both arms and the torso
hVJV3ux.png

:lol: Goddamn nerds.
Pff.

Kick the guy in the nuts, and when he bends over you hack off all his limbs and head in a single swing.
Faggets.

P.S.
If you kick hard enough for him to fold up nicely, you can slice several times through each limb and possibly also through torso, upping the count even further.

P.P.S.
You can easily top that by slicing off as many fingers+toeas as you can line up at once, but that's for pussies and only wins on a technicality.
 
Last edited:

Brinko

Arcane
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May 7, 2012
Messages
884
Why does to health bar for the dragon keep jumping around from full to nearly dead everytime they jump from character to character? Oh I know, it's because this is stitched together gameplay from an either super easy or super fucking boring boss fight to show off the "epic" scale of this shit
 
Joined
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Messages
2,234
Why does to health bar for the dragon keep jumping around from full to nearly dead everytime they jump from character to character? Oh I know, it's because this is stitched together gameplay from an either super easy or super fucking boring boss fight to show off the "epic" scale of this shit
nope. its because every part of dragons body has its own healtbar:M
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
Why does to health bar for the dragon keep jumping around from full to nearly dead everytime they jump from character to character? Oh I know, it's because this is stitched together gameplay from an either super easy or super fucking boring boss fight to show off the "epic" scale of this shit
nope. its because every part of dragons body has its own healtbar:M
I see that but around 25 seconds of that video you posted the health bar on the far right for what I assume is for the whole dragon drops to like 20% from about 90%.
 
Joined
Feb 13, 2011
Messages
2,234
and seconds later it jumps back to 90%. its clearly chopped scene. they are supposed to show 30 minutes gameplay video in next days.
 
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Jul 27, 2013
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I forgot about that xbox one, didn't it flop worse than the wii u?

Top comment in that video for me is literally a chain of people typing in *drools* *Joins in drooling xDxD*, Bioware fans save you the trouble of having to call them drooling morons.:retarded:

And was that Leiliana, isn't she supposed to be dead?
 

imweasel

Guest
It is Leliana, but she never died. You know, "I'm Mr. Gaider, fuck you and stuff your choices up your my ass please."

The Xbone isn't doing as well as the PS4, but it didn't flop. The Wii U did flop miserably though.
 
Joined
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Messages
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If you take the ashes of Talos to cure jarl balgruf she goes apeshit on you and you have to kill her, at least from what I remember.
 

imweasel

Guest
You could kill Leliana in Origins, but her not dying is canon.
 

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