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Dragon Age: Inquisition Pre-Release Thread

Psquit

Arcane
Joined
Sep 18, 2012
Messages
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Ushuaia
More like Xhe, shitlord.
 
Joined
Feb 13, 2011
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2,234


i will execute every single fucker in this game:bounce:

also if you are elf/qunari Inquisitor Chantry denounces you :lol:

Daniel Kaszor ‏@dkaszor
DA:I actually makes Skyrim feel small in some ways.

Daniel Kaszor ‏@dkaszor
For the first 15-30h, you get the impression Dragon Age Inquisition is an extremely large game. 1/2

Daniel Kaszor ‏@dkaszor
Then it throws you a curve ball an reveals itself to be COMICALLY HUGE 2/2

Daniel Kaszor ‏@dkaszor
Until now, BioWare games have been like stage plays: small environments standing in for the idea of larger ones. DA:I is very much not that.

https://twitter.com/dkaszor
 
Last edited:

Avellion

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From LameSpot.

Some fans were surprised earlier this year when BioWare announced that Dragon Age: Inquisition would include a franchise-first multiplayer mode. The decision to add multiplayer to the mix wasn't a last-minute choice, however, BioWare says in a new interview, revealing that the game actually began its life as a multiplayer-only experience.

"Weirdly, we actually had a project code-named Blackfoot which was the first game we had that was looking at Frostbite," Inquisition executive producer Mark Darrah told GamesIndustry International. "It was a Dragon Age game, multiplayer only, that was in development before Dragon Age II came out. That became the core of what became Dragon Age Inquisition, the techlines, more than any of the development, so we've actually been looking at [multiplayer] a long time."

Darrah went on to say that the multiplayer is actually at the heart of many role-playing experiences.

"It's sitting at a table with your friends and playing a pen and paper experience," he said. "It's been a single-player experience on computers for a long time, but Baldur's Gate had multiplayer co-op through the story. This is an attempt to get that feeling back, something you can do, get a fantasy experience, but much more bite-size."

"Skyrim changed the landscape for role-playing games completely" - Mark Darrah

Inquisition's multiplayer mode is limited to a separate co-op experience that does not tie into the main game in any way. You can read more about Inquisition's multiplayer component here.

Also in the interview, Darrah spoke about the impact that the massive success of Bethesda's Elder Scrolls V: Skyrim, which has sold more than 20 million copies, had on the RPG genre overall.

"Skyrim changed the landscape for role-playing games completely," he said. "Now the expectations of your other fans, they're changing too. People age, they typically have less time for games, so it changes their expectations in terms of gameplay segments. It also results in some nostalgia. so they may become even more firm in their attachment to previous features. Now suddenly you have 15 million people that have basically had the first RPG they've ever played as Skyrim. They have totally different expectations of what storytelling is, what exploration is, and I think exploration is really where we've seen the biggest change."

Darrah said one reason RPGs are growing in popularity of late is due to the power of new consoles to create bigger, more fleshed out worlds.

"The hardware has brought back the ability to do big again and I think that's what's bringing role-playing games back to the forefront," he said. "What we've traditionally seen is that as a console generation turns over the dominant genre has changed. Shooters weren't the dominant genre a generation ago, it was racing games. If you go back before that, to the PlayStation 1 era, it was actually role-playing games. I think that's what we may be seeing here. I don't know that role-playing games will be necessarily dominant but I do think we may see open-world exploration games being the dominant genre of this generation."

Games beginning their design as a multiplayer only experience moving down to single player supporting games, where have I seen this before? Oh yeah...

The-Sims-4-release-date.jpg
 

PhantasmaNL

Arcane
Patron
Joined
Nov 20, 2012
Messages
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PC RPG Website of the Year, 2015 Grab the Codex by the pussy Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria
so basically its DA2 with more walking exploring in drab landscapes plus seizure inducing combat sfx
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
Obligatory:
zNCsBza.jpg

Dear lord. This is an adult who is somehow holding down full time employment. If I had someone in my organization who thought and spoke like this, I would fire her ASAP, not entrust her with significant creative control over my product.
Consider how many buyers of their games are on the same level. It might be just a marketing ploy; making friendly with the fans by acting like them. So she might get paid to speak like that. :D

Also, the amazing C&C: 'Your gender will affect who your potential romances are.' :lol:

Shouldn't that be "amount of alcohol consumed" instead? If you want to have a realistic game...
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,220
Location
Azores Islands
i bet the bullet point list sent by the PR firm handling reviews insisted that reviewers mention the size of the game.

"Emphasize the size, its amazing, its huge, its like skyrim but only better."
 

Whisky

The Solution
Joined
Feb 22, 2012
Messages
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Banjoville, British Columbia
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
So, this brings me to Inquisition. Does it look like it's gonna be as lulzy as DAII? Does this look like it's going to be a complete fucking disaster?

My impression is that it will have much better production value and will be more polished and thought out. But on the other hand there seems to be great potentional for lulz in the story and the characters seems to possibly be some of the worst we seen in a bioware game. at least at first glance.

I dunno. I mean, nothing can be worse than Merrill.

Though that one gay mage in Inquisition looks like he's going to be painfully written and stereotypical.

Without having played the game I am going to point towards Cole. Apart from Varric I feel there is reason to be worried about a few others too.

Cole will probably just be a mopey emo, plus you can't have sex with him. Merrill was constantly saying and doing obviously stupid things when on-screen. "Demons can't help being what they are, they're not so bad ^_^"

Weren't there rumors they were going to add a trans character? Guess that didn't turn out to be true.
 

dryan

Arcane
Joined
Jan 14, 2014
Messages
1,443
Weren't there rumors they were going to add a trans character? Guess that didn't turn out to be true.
Maybe they're keeping it as a surprise reveal.
It would be cool if they did, as the potential for backfiring is enormous. It would be so satisfying to watch it bite them in the ass.
 
Joined
Apr 3, 2006
Messages
1,386
Consider how many buyers of their games are on the same level. It might be just a marketing ploy; making friendly with the fans by acting like them. So she might get paid to speak like that. :D
In business terms this is called downselling. Nu BioWare has consistently catered to the low end of the social autist market at the exclusion of the middle and upper tier audience. Albeit this is possibly due to the genuine emotional immaturity of their staff rather than any business strategy. It's not not so much an accident, or design, that BioWare has drifted ever further toward SJWism, so much as they continue to employ staff with the emotional maturity of ten year-olds.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
The multiplayer aspect has obvious implications for the combat system, namely it being geared more towards single character action gameplay and less towards 'true RTwP'. Of course, that was already obvious from the gameplay videos shown.
 

mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,409
Location
Italy
This is getting more disturbing than the Japanese disturbing stuff.
I'm dead serious.

I'm not even touching this thing with a peer-to-peer pole.
 

pippin

Guest
Aw man, that black goop on Nosferatu's body reminds me when I was on the Art Club in high school.
You kinda expect Japan to come up with weird shit, which probably diminishes its effects on your psychology. However, western people going weaboo, yeah, it's quite disturbing.
 

DrowningHarvey

Scholar
Patron
Joined
Sep 2, 2014
Messages
85
Codex USB, 2014
"writer pit".

Translation for the literate: "writers' pit". And that's always how I imagined the creative writing process in BioWare: a ominous pit in the center of the office, surrounded by a heavy duty guard rail, where the management occasionally lowers down fresh crayons and paper.

AfR7bvJ.png

It makes recruitment easy, though.
 
Unwanted

CyberP

Unwanted
Joined
Aug 2, 2013
Messages
1,711
318 pages of faggots bitching about a company that doesn't even deserve the negative attention. If only you'd put such effort into incline driven agendas...
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
318 pages of faggots bitching about a company that doesn't even deserve the negative attention. If only you'd put such effort into incline driven agendas...

Old hate and board culture.

We have pre-BG people that blamed BioWare for their SHITTY GOLD BOX from having ceased to exist (they also blame Diablo), then we have the people from the IE days that blame then from going off the path after Neverwinter Nights (they also blame Diablo) and we have the new crowd that does it because they are trying VERY HARD to fit.

Of course we have the right to bitch as Dragon Age was a ... project that I suspect someone at BioWare wanted to do but they lacked the money to do it (I dont think they even had a publisher before EA acquired them) so it was on a permanent back burner ... until EA, it "kinda" turned out alright except what I suspect was the driving force behind it left and they turned it into a Mass Effect clone.

I BLAME THEN FOR CREATING ELVES SO UGLY I CANNOT FLAP TO THEM!
THIS IS UNACCEPTABLE!

Even if I am mostly joking (not really) about this, its still true ... BioWare is a old hate and in part because we are a old hate, I remember when DA2 come out and someone (Gainer I think) blame the negative reviews on Metacritic on the Codex.
 

purpleblob

Augur
Joined
May 16, 2014
Messages
576
Location
Sydney
Because people love to bitch and DA:I is a perfect target ^^
 

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