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Dragon Age: Inquisition Pre-Release Thread

RK47

collides like two planets pulled by gravity
Patron
Joined
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Messages
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Not Here
Dead State Divinity: Original Sin
318 pages of faggots bitching about a company that doesn't even deserve the negative attention. If only you'd put such effort into incline driven agendas...

Why bother when we have all this decline to contemplate upon?

Still LP-ing it.
 

Whisky

The Solution
Joined
Feb 22, 2012
Messages
8,555
Location
Banjoville, British Columbia
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
Why this thread has 319 pages? I thought it wasn't released yet.

Because everyone here is going to play it, despite this year being pretty good for RPGs. Everyone will play it and pick apart every mistake small or large, they'll play the game six times so they can experience every romance, they'll make every choice and of different combinations. They'll then proclaim it to be the worst RPG since DAII and Bioware the worst developer everywhere, and then they'll make 100 posts each on the BSN or until someone bans them, telling them just that.

Why? Because this is the RPG Codex.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
Gaider is a moran. Did he even play his own DA games. The dwarven women in them do not look like 14 year olds. FFS

Now, the elves... *shudder*


Anyways, the game will likely be fun but also will likely be flaed.

Also... HUGE *shudder* following this line:

SKYRIM

S K Y R I M

S k Y r I m

s K y R i M

s k y r i m




FUKKIN' SKYRIM NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
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Not Here
Dead State Divinity: Original Sin
Anyways, the game will likely be fun

Hit_Face_by_RBC56.png
 

Blaine

Cis-Het Oppressor
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Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
Old hate and board culture.

We have pre-BG people that blamed BioWare for their SHITTY GOLD BOX from having ceased to exist (they also blame Diablo), then we have the people from the IE days that blame then from going off the path after Neverwinter Nights (they also blame Diablo) and we have the new crowd that does it because they are trying VERY HARD to fit.

Of course we have the right to bitch as Dragon Age was a ... project that I suspect someone at BioWare wanted to do but they lacked the money to do it (I dont think they even had a publisher before EA acquired them) so it was on a permanent back burner ... until EA, it "kinda" turned out alright except what I suspect was the driving force behind it left and they turned it into a Mass Effect clone.

I BLAME THEN FOR CREATING ELVES SO UGLY I CANNOT FLAP TO THEM!
THIS IS UNACCEPTABLE!

Even if I am mostly joking (not really) about this, its still true ... BioWare is a old hate and in part because we are a old hate, I remember when DA2 come out and someone (Gainer I think) blame the negative reviews on Metacritic on the Codex.

Yeah, that's totally the reason.

Hamburger.jpg
 
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Messages
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Why this thread has 319 pages? I thought it wasn't released yet.

Because everyone here is going to play it, despite this year being pretty good for RPGs. Everyone will play it and pick apart every mistake small or large, they'll play the game six times so they can experience every romance, they'll make every choice and of different combinations. They'll then proclaim it to be the worst RPG since DAII and Bioware the worst developer everywhere, and then they'll make 100 posts each on the BSN or until someone bans them, telling them just that.

Why? Because this is the RPG Codex.

Gandalf: A Codexer may toy with not buying a Bioware game, but that it just at an early stage, before the decline takes hold. He becomes the shadow of a greater shadow, dancing on the strings of the power that made it.

Frodo: How awful!
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Hmm. Something's telling me that the game will be even more comical than I expected. The combination of "comically huge", "exploration" and "Skyrim" can only mean auto-generated scaled loot, which is going to be a truly amazing experience.

RK47 - looking forward to more raging at lockpicking of chests with 3 mushrooms inside, breaking barrels and searching trapped boxes.
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
Why this thread has 319 pages? I thought it wasn't released yet.
Lets just say this.

The amount of blunders this game has provided us with has delivered us more entertainment than playing the game ever will.

The BIG titles have two great advantages over the small productions, and that's that they are conversation pieces and that they have huge marketing departments, both of which combine to generate 10,000s of 1,000s of casual gamer purchases regardless of content, either good or bad.

I remember this guy who had literally hundreds of big-name games. In the six months I knew him I saw him actually play two and then only for a week or two when he'd invariably get bored and start looking for a new game to buy. It's a method of consumerism I've never understood but, from further experience, seems extremely common. They want to own the games and play them just enough to be able to converse about them while they are what everyone is talking about, like it's a form of being part of some ethereal gang that requires regular game purchases instead of monthly membership and the more you buy the greater your status in this imaginary gang. Like buying a new car or phone every year before your old one has even begun to break, it feeds into that desire to be completely up with the times for fear of having nothing to say when the cool guys talk.

I'm in two completely different minds about Dragon Age II:

Pros:
It would most likely be a very good time-consumer in a good looking fantasy setting. If the game is even half-engaging it looks like potentially good time-value for money.
It's a traditional RPG. Even if potentially very loosely, and there's bound to be some gap in my play-time where just such a game might well fit the bill.
It might be good, Bioware are similar to Microsoft in that they release a good game followed by a crap one followed by a good one followed by a crap one.

Cons:
There's no way I'm upgrading my system just to buy a Dragon Age game, I've never found any game to be that good (at least not since Neverwinter hype, but getting XP over 98 was the real reward there)
If the game still feels as empty at it's core as Dragon Age II then it wouldn't matter how big it is for me, more content will just feel like more torture.
I'm not bought into the whole Templars versus Mages concept, it does nothing for me and spending 200 hours deciding which side to take fills me with dread.

So for me the pre-game chatter and earlyish reviews are going to be a better place for me to contribute to the discussion. Once the game is out I likely wont be joining in, even though I am probably likely to play it one day, or maybe not...?
 

PhantasmaNL

Arcane
Patron
Joined
Nov 20, 2012
Messages
1,657
PC RPG Website of the Year, 2015 Grab the Codex by the pussy Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria
"Skyrim changed the landscape for role-playing games completely," he said. "Now the expectations of your other fans, they're changing too. People age, they typically have less time for games, so it changes their expectations in terms of gameplay segments. It also results in some nostalgia. so they may become even more firm in their attachment to previous features. Now suddenly you have 15 million people that have basically had the first RPG they've ever played as Skyrim. They have totally different expectations of what storytelling is, what exploration is, and I think exploration is really where we've seen the biggest change."

So they basically want to offer something which in their minds resembles the experience of Skyrim ("20 mllion sold!1!111! haha" *drool*) in order to pull in the people whose first RPG was Skyrim. This is probably commercially sound, why create something original when you can emulate something proven succesful (but not necessarily "good") and ride the wave. Compare this to the attitude of Larian for example, where the creators are (or at least present themselves as) game / RPG enthusiasts who simply set out to create the best / most fun game they can imagine. It would be really REALLY funny to see DAI failing (hard) to sell those 20 mill. (maybe add some lawsuits for inducing seizures in fat adhd kids, that would be hilarious).
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Hmm. Something's telling me that the game will be even more comical than I expected. The combination of "comically huge", "exploration" and "Skyrim" can only mean auto-generated scaled loot, which is going to be a truly amazing experience.

RK47 - looking forward to more raging at lockpicking of chests with 3 mushrooms inside, breaking barrels and searching trapped boxes.

Will it take 6 seconds to activate?
 

Avellion

Erudite
Joined
Jan 9, 2014
Messages
756
Location
This forum
The BIG titles have two great advantages over the small productions, and that's that they are conversation pieces and that they have huge marketing departments, both of which combine to generate 10,000s of 1,000s of casual gamer purchases regardless of content, either good or bad.

I remember this guy who had literally hundreds of big-name games. In the six months I knew him I saw him actually play two and then only for a week or two when he'd invariably get bored and start looking for a new game to buy. It's a method of consumerism I've never understood but, from further experience, seems extremely common. They want to own the games and play them just enough to be able to converse about them while they are what everyone is talking about, like it's a form of being part of some ethereal gang that requires regular game purchases instead of monthly membership and the more you buy the greater your status in this imaginary gang. Like buying a new car or phone every year before your old one has even begun to break, it feeds into that desire to be completely up with the times for fear of having nothing to say when the cool guys talk.

In other words, that is herd mentality. Gotta stay as a part of the club.

Pros:
It would most likely be a very good time-consumer in a good looking fantasy setting. If the game is even half-engaging it looks like potentially good time-value for money.
It's a traditional RPG. Even if potentially very loosely, and there's bound to be some gap in my play-time where just such a game might well fit the bill.
It might be good, Bioware are similar to Microsoft in that they release a good game followed by a crap one followed by a good one followed by a crap one.

1. There will be a lot of gameplay hours per dollar. So from that perspective it has a good time-vaalue for money. However, if said content is of mediocre quality, 200 hours of content wont matter in the slightest because I will be bored of the game in an hour or so, followed by an uninstall and me doing something else, like playing Divinity: Original Sin, reading a good fantasy novel, programming or shitposting on the Codex or something.

2. A traditional RPG? Wait so... someone must have linked me footage of some Fable game instead of a traditional RPG?!? Because what I saw from DA:I is closer to Fable than something like Wizardry or Fallout.

3. Everyone is entitled to their opinions, but I think that every game since Mass Effect 1 has either been either mediocre or bad.

Cons:
There's no way I'm upgrading my system just to buy a Dragon Age game, I've never found any game to be that good (at least not since Neverwinter hype, but getting XP over 98 was the real reward there)
If the game still feels as empty at it's core as Dragon Age II then it wouldn't matter how big it is for me, more content will just feel like more torture.
I'm not bought into the whole Templars versus Mages concept, it does nothing for me and spending 200 hours deciding which side to take fills me with dread.

So for me the pre-game chatter and earlyish reviews are going to be a better place for me to contribute to the discussion. Once the game is out I likely wont be joining in, even though I am probably likely to play it one day, or maybe not...?

2. They promised over 200 hours of gameplay, BioWare cant even pace a 10 hour game properly, they have a snowflake's chance in hell's chance of having a substantial 200 hour game. Expect a shitton of filler and empty areas designed to drag out the world without adding anything substancial to the game.

3. At this point, it would be foolish to expect good writing from BioWare. The only positive thing I can say about writing in BioWare games is that they provide plenty of sig worthy material for everyone to see and laugh at. Bonus points if it involves sex in some way, since BioWare romances are especially stupid.

Someone on the Codex is already doing this for us, taking the "best" quotes from dragon age 2 and 3 in his sig for all of us to laugh at, reminding us all of just how incompetent BioWare's writers are. :troll:
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,220
Location
Azores Islands
Old hate and board culture.

We have pre-BG people that blamed BioWare for their SHITTY GOLD BOX from having ceased to exist (they also blame Diablo), then we have the people from the IE days that blame then from going off the path after Neverwinter Nights (they also blame Diablo) and we have the new crowd that does it because they are trying VERY HARD to fit.

Of course we have the right to bitch as Dragon Age was a ... project that I suspect someone at BioWare wanted to do but they lacked the money to do it (I dont think they even had a publisher before EA acquired them) so it was on a permanent back burner ... until EA, it "kinda" turned out alright except what I suspect was the driving force behind it left and they turned it into a Mass Effect clone.

I BLAME THEN FOR CREATING ELVES SO UGLY I CANNOT FLAP TO THEM!
THIS IS UNACCEPTABLE!

Even if I am mostly joking (not really) about this, its still true ... BioWare is a old hate and in part because we are a old hate, I remember when DA2 come out and someone (Gainer I think) blame the negative reviews on Metacritic on the Codex.

Yeah, that's totally the reason.

View attachment 4112

That's one ugly looking women.
 

bloodlover

Arcane
Joined
Sep 5, 2010
Messages
2,039
I think the devs fucked themselves before DA1 was even released when they made the endless comparison to BG. I've always thought that they (un)wilignly created the comparison and expectation for Dragon Age and when the end product failed to deliver it all crashed on their heads.
 
Joined
Apr 3, 2006
Messages
1,386
BioWare delved too greedily and too deep when digging the writers' pit. Now we know what they awoke in the darkness.

Gaider is a moran.
The word is moron. Moran is a surname. Is this like the thing where Murican's mispronounce cretin as Cretan (kre-tan)? As in someone or thing pertaining to the island of Crete. As opposed to kret-IN: someone who's a mor-ON.
 

Utgard-Loki

Arcane
Joined
Dec 29, 2011
Messages
1,925
shut up moran ffs

with that out of the way: still looks like complete shit. the design in general is poor, and i have no idea how the fuck they managed to model heads/faces that poorly.
 

Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
Im going to Day 1 torrent this game. Ill play as a Gay Qunari or a lesbian Qunari that want to smash the patriarchy.

Game is going to be sooo lolsy with the whole gender demisexual headmate tumblr crap.
 

dryan

Arcane
Joined
Jan 14, 2014
Messages
1,443
Ill play as (...) a lesbian Qunari that want to smash the patriarchy.

I think you'll only be able to romance that tranny elf with the bowlcut and misshapen collagen injected lips. Good luck.
 

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