meanwhileInPoland
Arcane
- Joined
- Feb 13, 2011
- Messages
- 2,234
like fucking what? those legenadary, long awaited but never seen in last decade c&c?
Here you go sir: http://www.youtube.com/watch?v=Y3OjMCHnsZg&feature=youtu.be&t=6m53slots of talk about "tactical top-down combat" but I've yet to see it.
Things like writing, quests, combat, stats and rules system, difficulty and coherent tying up all this elements together.like fucking what? those legenadary, long awaited but never seen in last decade c&c?
Some gameplay. The graphics look fucking amazing.
Their marketing department might have, I doubt the devs have a clue. In fact if you read Laidlaw's opinions on what made PS:T great it's clear they don't.Hmm... Seems like Bioware finally got it's shit together again. Probably Day 1.
Here you go sir: http://www.youtube.com/watch?v=Y3OjMCHnsZg&feature=youtu.be&t=6m53slots of talk about "tactical top-down combat" but I've yet to see it.
wow
camera locked on cursor
such tactical view wow
watch out for trap!
so deep wow
command one character at a time
inquisition has saved rpgs
wow
It's made by the same people who made DA2 and who perfectly capable of fucking up even a cup of water. It's been written previously in this thread, but it bears repeating - all these things are just means to an end and by themselves do not a good game make, you need a talent for that, not just checking items on the list of "old school."
- Proper isometric view, no health regen, supposedly limited resources and no level scaling. If I hear more if this, I'm going to start fap cautionally. This might be better than DA:O yet.
Oh I do hope that it will be more like Planescape: Torment.
Here you go sir: http://www.youtube.com/watch?v=Y3OjMCHnsZg&feature=youtu.be&t=6m53slots of talk about "tactical top-down combat" but I've yet to see it.
i would like to see your post if they did not include tactical view in da:i. what would you whine about than?Here you go sir: http://www.youtube.com/watch?v=Y3OjMCHnsZg&feature=youtu.be&t=6m53slots of talk about "tactical top-down combat" but I've yet to see it.Code:wow camera locked on cursor such tactical view wow watch out for trap! so deep wow command one character at a time inquisition has saved rpgs wow
And even those checkboxes probably will beIt's made by the same people who made DA2 and who perfectly capable of fucking up even a cup of water. It's been written previously in this thread, but it bears repeating - all these things are just means to an end and by themselves do not a good game make, you need a talent for that, not just checking items on the list of "old school."
- Proper isometric view, no health regen, supposedly limited resources and no level scaling. If I hear more if this, I'm going to start fap cautionally. This might be better than DA:O yet.
The way the camera moves with the cursor and one character control is stupid, hopefully console/gamepad only. That would be painful to use for a whole fight. The symbols it leaves for a queued aoe spell is a great addition though.
It's obviously clumsy gamepad analog...The way the camera moves with the cursor and one character control is stupid, hopefully console/gamepad only. That would be painful to use for a whole fight. The symbols it leaves for a queued aoe spell is a great addition though.
TBH I am not that much invested in W2 as some people here (Fargo's previous games play some part in that), but the fact that it's a reasonably budgeted TB game, which even now is still a rarity on PC, means I am willing to risk a bit optimism. I would get interested even in Inquisition, if they announced a switch to turn based combat (although less so, because Fargo at least worked on a TB game before, not so with the Bioware chuckleheads).
- Well, wasteland 2 is made by the same people who made hunted, and classics such as choplifter, and sparkworkz. Though folks here seem to be perfectly happy completely ignoring those facts. Listen, I get what you're saying, and I completely agree that there features alone are not enough to make a good game (though one might think otherwise, when we saw the furios fapping to every imaginable "old school" game kickstarter that came out a year ago), but even though these people made DA2 (and they're not all the same people), and they fucked up, doesn't mean that it's impossible for them to make a decent game.
- And bioware has always been about mediocrity, except for that one great game that they made; BG2 (and I'd also add the BG1 expansion to that).
Read a preview in my local gaming rag. Game is fully linear. Whatever slight flicker of interest I had was immediately gone.
And for me the latest efforts from Bio have not even reached the mediocrity level. DA:O? Yes. NWN with all expansions included? Yes. DA2? HAHA, get out.
Read a preview in my local gaming rag. Game is fully linear. Whatever slight flicker of interest I had was immediately gone.
Those people were clapping over every little thing. Shit is painful to listen to. They cheer every time the Scorpion attack is used.Edit: FFS DA:O was marketed as spiritual successor to BG series, and just 2 games after that people are clapping because of "isometric" camera while ignoring shity controls made for joystick. It's depressing.