imweasel
Guest
The game is certainly very beautiful thanks to Frostbite 3.
More Screenies here:
More Screenies here:
Selecting the "Shut up" option in Mass Effect, for example, may have led to an unexpected act of violence that didn't suit the character, or damaged something later on that you may not have expected. Now, when you highlight dialog, you'll see a text pop-up explaining what's likely to happen if you say or do something.
Um what.The Titanic sunk, therefore all ships are worse than horse-drawn buggies.
~roguey logic~
And the gameplay shit, so it evens out.Some gameplay. The graphics look fucking amazing.
Selecting the "Shut up" option in Mass Effect, for example, may have led to an unexpected act of violence that didn't suit the character, or damaged something later on that you may not have expected. Now, when you highlight dialog, you'll see a text pop-up explaining what's likely to happen if you say or do something.
It's the Unity of Rings. Many things are circular, coming back around to where they started.The dialogue wheel shall turn for all eternity.
I can't say that I agree, the colours makes me think that they hired Boris Vorontsov (ENB guy) or at least have been inspired by him, but other than that I find little new. I suppose that it might look good if you compare it to how bad Bioware are usually doing in the grafics department.Some gameplay. The graphics look fucking amazing.
-snip-
Yeah, the game looks like tits. At least they improved on that since the ballsfest that Dragon Age 2 looked like.
It's the Unity of Rings. Many things are circular, coming back around to where they started.The dialogue wheel shall turn for all eternity.
I think the arguments against level scaling are that it breaks verisimilitude, and breaks a feeling of progression. Obviously it could be used to keep enemies difficult.Knights of the Old Republic has no level scaling or out-of-combat instant-health regeneration and it's still one of the easiest games of all time. DA:O and even 2 are more demanding despite having both.
What does this prove, that competition breads excellence. At least when it comes to graphics.
Yeah, there's some crazy stuff in there. I mean, look at that image of the group standing in the field. What the fuck is that woman wearing.Yeah, the game looks like tits. At least they improved on that since the ballsfest that Dragon Age 2 looked like.
It's the Unity of Rings. Many things are circular, coming back around to where they started.The dialogue wheel shall turn for all eternity.
I still don't like the character/art design. The engine is technically great, but what they do with it is a little what the fuck.
What does this prove, that competition breads excellence. At least when it comes to graphics.
Something actually struck me as really odd about those graphics and I can't exactly pinpoint what. That first scene with the green cave almost had me fooled I was watching modded Oblivion, but even after that something just doesn't work with the graphics for me. Maybe because they've been flip-flopping with styles over the games or because I've seen too much of Witcher 3's gritty look, but Inquisition looks somehow too... manufactured, for the lack of a better word. Models don't seem to mesh with the landscape for me, especially the dragon.
I'm probably just nitpicking, though. It certainly looks like it will belong in 2014.