Falksi
Arcane
Like I say, lets see how it sells compared to BG3. That should give us more of an idea.you said yourself. of all things, 'facebook jrpg groups' aren't my go to for this sort of thing tbqhFacebook JRPG groups of all things
Like I say, lets see how it sells compared to BG3. That should give us more of an idea.you said yourself. of all things, 'facebook jrpg groups' aren't my go to for this sort of thing tbqhFacebook JRPG groups of all things
Ackchyually...Iron bull is much sadder than just being anti-qunari because it really depends on how you treat him whether he'll go against his religious convictions. I find it sad that he'll give them up so easily just because you were nice to him.
He'll remain loyal to the Qun even if you've romanced him? Interesting.Ackchyually...Iron bull is much sadder than just being anti-qunari because it really depends on how you treat him whether he'll go against his religious convictions. I find it sad that he'll give them up so easily just because you were nice to him.
What happens with Iron Bull depends on his personal quest: if you convince him to sacrifice his mercenary band to save qunari dreadnought then he will remain loyal to the Qun, otherwise he'll became Tal Vashok or whatever Qun renegades are called. Your personal standing with him or whenever you romanced him or not doesn't matter. That quest and its consequences in Trespasser arepretty cool by Inquisition standards.
I can't imagine it's that big a difference given how bastardized the Qunari are in Inquisition. If him being loyal to the Qun makes him a hyper sexual gender theorist then him being a renegade probably doesn't change his character very much.He'll remain loyal to the Qun even if you've romanced him? Interesting.Ackchyually...Iron bull is much sadder than just being anti-qunari because it really depends on how you treat him whether he'll go against his religious convictions. I find it sad that he'll give them up so easily just because you were nice to him.
What happens with Iron Bull depends on his personal quest: if you convince him to sacrifice his mercenary band to save qunari dreadnought then he will remain loyal to the Qun, otherwise he'll became Tal Vashok or whatever Qun renegades are called. Your personal standing with him or whenever you romanced him or not doesn't matter. That quest and its consequences in Trespasser arepretty cool by Inquisition standards.
More like the latter half are telling the former "see! told you we should have had women with penises in DA, and now BG has beaten us to it!", prompting an emergency all-hands meeting and subsequent reboot of the game.The joy I'm getting from DA:DW is knowing that half of Bioware will be looking at BG3 and telling the other half "See! told you we should have stayed turn-based!"
BG3's success will undoubtably be upsetting the apple cart at Bioware, and making a lot of them question their choices for this game. It's gonna be a unholy mess that will be pushing action based combat and LGBT agendas at a time when both are starting to go out of fashion.
Hopefully this will be the failure which kills Bioware off.
portugal and belgium are only some of the illegal states i do not recognizethe dutch
Sven is Flamand. you Portuguese.
rio de janeiro is the real and legal capital of portugal. all lisboan seccessionists shall be tramped underfoot. confie no plano.portugal and belgium are only some of the illegal states i do not recognizethe dutch
Sven is Flamand. you Portuguese.
Brasil
It's gonna suck, but those definitely aren't going out of fashion. BG3's got dumbed down combat and some of the most aggressively woke writing and characters ever, and the game's been a massive success. Sure outside of Reddit and even on Larian's own forums people have started calling out the pandering bullshit and saying the game's actually bad to play, but I have a feeling it's too little too late. With how successful it was, it's going to be the standard for CRPGs for the next several years minimum.It's gonna be a unholy mess that will be pushing action based combat and LGBT agendas at a time when both are starting to go out of fashion.
Hopefully this will be the failure which kills Bioware off.
I don't even think it was that feministic. It never seemed like it was preaching to you that men were bad or anything. You had female warriors but that's been a thing in fantasy stories since ever. It's not til 2 and Inquisition especially that they started laying on the evil patriarchy line and making every important leader a woman.DA:O wasn’t woke being developed in better times, I remember calling it proto-woke because of feminism.now that DA:O is no longer woke we can rest assured that the release of DA5 will redeem DA:I
rio de janeiro is the real and legal capital of portugal. all lisboan seccessionists shall be tramped underfoot. confie no plano.portugal and belgium are only some of the illegal states i do not recognizethe dutch
Sven is Flamand. you Portuguese.
Brasil
It's gonna suck, but those definitely aren't going out of fashion. BG3's got dumbed down combat and some of the most aggressively woke writing and characters ever, and the game's been a massive success. Sure outside of Reddit and even on Larian's own forums people have started calling out the pandering bullshit and saying the game's actually bad to play, but I have a feeling it's too little too late. With how successful it was, it's going to be the standard for CRPGs for the next several years minimum.It's gonna be a unholy mess that will be pushing action based combat and LGBT agendas at a time when both are starting to go out of fashion.
Hopefully this will be the failure which kills Bioware off.
I don't even think it was that feministic. It never seemed like it was preaching to you that men were bad or anything. You had female warriors but that's been a thing in fantasy stories since ever. It's not til 2 and Inquisition especially that they started laying on the evil patriarchy line and making every important leader a woman.DA:O wasn’t woke being developed in better times, I remember calling it proto-woke because of feminism.now that DA:O is no longer woke we can rest assured that the release of DA5 will redeem DA:I
BG3... With how successful it was, it's going to be the standard for CRPGs for the next several years minimum.
Action certainly still has a place, but the action trend is dipping for sure. Almost every poll which I'm seeing in mainstream Twitter & Facebook groups is leaning towards turn-based now. Usually around a 60-40 split in favour of turn-based.The joy I'm getting from DA:DW is knowing that half of Bioware will be looking at BG3 and telling the other half "See! told you we should have stayed turn-based!"
BG3's success will undoubtably be upsetting the apple cart at Bioware, and making a lot of them question their choices for this game. It's gonna be a unholy mess that will be pushing action based combat and LGBT agendas at a time when both are starting to go out of fashion.
Hopefully this will be the failure which kills Bioware off.
Elden Ring hit 20 million at the start of this year. I think it’s safe to say that action combat is not, in any way at all, on the way out. Baldur’s Gate 3, which hasn’t even kind of hit those numbers, doesn’t show action combat is on the way out in any form whatsoever. Was massively outsold by Cyberpunk 2077 and Diablo 4 too. What Baldur’s Gate 3 however does show is that the type of game BioWare had abandoned, most likely because they believed it couldn’t sell enough, can hit the numbers BioWare wants given its outside everything they’ve ever made.
It is however funny that BioWare is off chasing what they’re chasing, which has kept this game (some version of a Dragon Age 4 anyways) in development since 2015, (still with no release date) and in the meantime someone basically made a old style BioWare game and got a bigger hit out of it than BioWare has ever had. And they did it with turn-based combat, so it was even less action oriented than the RTS influenced gameplay BioWare did in ‘98.
Even if this game fails, I can’t see it killing BioWare. They might get smaller. But EA could also just come in and say: Hey, these people over here just at a hit by doing what you used to do; go back to doing that. And if that doesn’t happen, someone at BioWare pitching that idea to whoever seems likely. Hell, they probably pitched that type of game once the BG3 numbers started coming in and kept going up.
Final Fantasy 16 sold 3m copies last I looked, Baldurs Gate 3 is now nearing 10m copies sold on Steam alone. FF is a far more established franchise too, with a far bigger established fanbase.
Stuff like Souls games are a different breed all together as they are challenge-action games, not just action games. And Dreadwolf won't hold any appeal to challenge-based gamers.
All I'm seeing on Facebook JRPG groups of all things is people literally using BG3 as a flagship for turn-based RPGs over action.
Dread Wolf will basically be action-based BG in terms of similar style setting, target audience, inspiration etc. Let's see how the sales compare.
The thing is there’s also actual sales numbers that you can go off of too.
Cyberpunk 2077 has 25 million sales. Blizzard announced that Diablo 4 hit 10 million players the first month of its release. Elden Ring hit 20 million copies sold in February this year, and sold 13.4 million in the first 34 days.
To be clear, Final Fantasy 16 selling 3 million in a week is more sales than Baldur’s Gate 3 sold on release, since 2.5 million of BG3’s 5 million sales were from the 2 (almost 3) years the game was in early access. Although I’d guess that Final Fantasy 16 hasn’t hit the 10 million sales it seems people think BG3 may have hit by this point...I’m not sure where that number is coming from now that I look a little more. But there is a funny situation with those two games where they both sold similar numbers on release, but one got talked up as a major success while the other was talked up as a bomb. If Final Fantasy 16 had been a PS4 exclusive instead of a PS5 exclusive it likely would’ve sold much better.
I was making a joke about the elf mages, who knows with the dragons. There's been exactly zero lore released about them as far as I know.The dragon gods were trapped in a crystal fade prison??To free them from their wack ass crystal fade prison.Why did these phylacteries convince seven Tevinter magisters to open a portal into the Golden City?elf god phylacteries
Is there any solid source that sheds any more light on the Tevinter dragon gods? I feel like it's a part of the lore that has been losing touch with the rest of the setting.
The thing is there’s also actual sales numbers that you can go off of too.
Cyberpunk 2077 has 25 million sales. Blizzard announced that Diablo 4 hit 10 million players the first month of its release. Elden Ring hit 20 million copies sold in February this year, and sold 13.4 million in the first 34 days.
To be clear, Final Fantasy 16 selling 3 million in a week is more sales than Baldur’s Gate 3 sold on release, since 2.5 million of BG3’s 5 million sales were from the 2 (almost 3) years the game was in early access. Although I’d guess that Final Fantasy 16 hasn’t hit the 10 million sales it seems people think BG3 may have hit by this point...I’m not sure where that number is coming from now that I look a little more. But there is a funny situation with those two games where they both sold similar numbers on release, but one got talked up as a major success while the other was talked up as a bomb. If Final Fantasy 16 had been a PS4 exclusive instead of a PS5 exclusive it likely would’ve sold much better.
Somewhat related: Squenix also always talks about all its games as if they've failed to hit targets, even though many of them had respectable looking numbers. I'm not sure if they're just huffing paint and then presenting data like: We're going to sell 12 bazillion of these! and then just running with it until they only sold some number that actually exists and are upset about it.
Square Enix is the jap Bioware, they wasted many decades chasing trends instead of improving their core experience they were known. Instead of building an audience over the years, they ditched their old audience every time they chased a new trend to the point of diluting their franchises so much that nobody gives a damn anymore.
A company that gives the green light to something like Forspoken doesnt belong to this world for long.
Yes, that's why those fuckers killed Deus Ex series before concluding Adam Jensen's story arc.
Somewhat related: Squenix also always talks about all its games as if they've failed to hit targets, even though many of them had respectable looking numbers.
One thing is Squeenix JP and the other is western Squeenix. The latter is a second class citizen, but yes. Avengers flopped, no other way around it.The thing is there’s also actual sales numbers that you can go off of too.
Cyberpunk 2077 has 25 million sales. Blizzard announced that Diablo 4 hit 10 million players the first month of its release. Elden Ring hit 20 million copies sold in February this year, and sold 13.4 million in the first 34 days.
To be clear, Final Fantasy 16 selling 3 million in a week is more sales than Baldur’s Gate 3 sold on release, since 2.5 million of BG3’s 5 million sales were from the 2 (almost 3) years the game was in early access. Although I’d guess that Final Fantasy 16 hasn’t hit the 10 million sales it seems people think BG3 may have hit by this point...I’m not sure where that number is coming from now that I look a little more. But there is a funny situation with those two games where they both sold similar numbers on release, but one got talked up as a major success while the other was talked up as a bomb. If Final Fantasy 16 had been a PS4 exclusive instead of a PS5 exclusive it likely would’ve sold much better.
Somewhat related: Squenix also always talks about all its games as if they've failed to hit targets, even though many of them had respectable looking numbers. I'm not sure if they're just huffing paint and then presenting data like: We're going to sell 12 bazillion of these! and then just running with it until they only sold some number that actually exists and are upset about it.
I think they’re just spending a bunch of money and expecting sales like they used to get. But people don’t care about Final Fantasy today like they did from Final Fantasy 7 up through Final Fantasy 13.
Square Enix is the jap Bioware, they wasted many decades chasing trends instead of improving their core experience they were known. Instead of building an audience over the years, they ditched their old audience every time they chased a new trend to the point of diluting their franchises so much that nobody gives a damn anymore.
A company that gives the green light to something like Forspoken doesnt belong to this world for long.
I wouldn’t say they’ve been chasing trends for decades. They’ve only been in this action mode for less than a decade; with Final Fantasy 15 starting as a spinoff game, and the 7 Remake being a project they were originally outsourcing to CyberConnect2.
Dragon Quest 11 is a pretty classic style JRPG, and that game came out in 2017. They’re doing stuff like the remakes of Live A Live and Star Ocean: The Second Story. They came out with that Dungeon Encounters game a couple years ago. The whole 360 era they were still coming out with the kind of stuff you’d expected from Square and Enix before. The only big thing, and this was a huge misstep on the part of Square Enix, is they didn’t shift gears on their whole Final Fantasy 13 Fabula Nova Crystallis thing after the negative reaction to FF13. And that first Final Fantasy 13 game didn’t sell bad, but the reaction to it was bad, and they spent a whole console generation with their flagship series (at least as far as the West was concerned) attached to an unpopular title. So they basically lost a generation of gamers to who Final Fantasy really meant something when they kept making FF13 games instead of retooling those titles into other projects. There big recent fumble was giving that Marvel's Avengers, which sounds like it was their most high profile big budget game, to Crystal Dynamics.
If BioWare acted like Square Enix today, smaller projects by former BioWare employees like NEO Scavenger and The Banner Saga would be happening under BioWare. You’d probably still be getting the types of games BioWare used to make out of BioWare, they’d just be smaller lower budget projects than Anthem, Inquisition, and Mass Effect 3.
Please tell me this is AI art. Please tell me no one got paid money for this.
La Creatura!