Larianshill
Arbiter
- Joined
- Feb 16, 2021
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There's worse than the Darkspawn on the way.inb4 that GoW style leak ends up being the end product
There's worse than the Darkspawn on the way.inb4 that GoW style leak ends up being the end product
https://www.ign.com/articles/dragon-age-dreadwolf-dragon-age-the-veilguard-gameplay
First official 15 minute gameplay premiere on June 11
7 unique companions with "deep and compelling storylines"
New title better reflects the story's group of companions; Solas (ie. Dreadwolf) still plays a big role
Players will take on the role of an original protagonist, similar to The Warden, Hawke, and The Inquisitor
You and your companions make up the Veilguard, protecting the Veil and taking down a "new evil threat unleashed upon Thedas"
Player agency is very important, created a story where you can impact the world and companions around you
Each companion intended to represent different factions in the game; have their own arcs with "stories of love and loss, each with meaningful choices and emotional moments"
Players will visit more regions of Thedas "across a deeper variety of biomes than any Dragon Age before it"
Tease another villain beyond Solas: "I don’t want to get too deep into spoiler territory but I can say that the Dread Wolf is not the only god players need to be worried about"
Combat was a "big focus" for the team, will feature an ability wheel that you can use to pause, designed to give players more direct control over their characters
Players can bring two companions along (similar to Mass Effect)
https://x.com/shinobi602/status/1798735526163525839
Tbh when I saw they'd changed the name a small part of me hoped that it was because they were sidelining Solas, but I guess we can't have anything good.New title better reflects the story's group of companions; Solas (ie. Dreadwolf) still plays a big role
Yep, Dragon Age DreadWolf no more. Now it's Veilguard. They really dropped a renamed.. 7 days before the gameplay reveal
The Next Dragon Age Has a New Title
Hi everyone,
Summer is nearly upon us, and as promised, we’re ready to provide an update on our big reveal. We’d like to invite the world to join us on Tuesday, June 11, for the official first look at gameplay for the next Dragon Age!
After Dragon Age: Inquisition launched, the studio was given an incredible opportunity to explore, test, and validate a variety of gameplay concepts as we worked to determine what the next Dragon Age could look like. We brought everything to the table which, yes, even included a multiplayer concept. The time we spent experimenting and iterating gradually taught us a lot. This work, and the amazing support from EA, helped us re-focus on creating an incredible single player game, with all the choices, characters and world building you’d expect from us.
At BioWare, we create worlds of adventure, conflict and companionship, where you’re at the center of it all. As fans of our franchise know, every Dragon Age game has delivered a new standalone story. Set in the world of Thedas, these tales explore epic locales and threats, always thrusting you into a new conflict. Each game also introduces a new lead hero – The Warden, Hawke, The Inquisitor – that you can call your own. You can expect all that, and more, with the new game. And of course, much like your unique hero, it wouldn’t be a Dragon Age game without an amazing cast of companions – right?
Each of the seven unique characters that make up your companions will have deep and compelling storylines where the decisions you make will impact your relationships with them – as well as their lives. You’ll unite this team of unforgettable heroes as you take on a terrifying new threat unleashed on the world. Naturally, the Dread Wolf still has an important part in this tale, but you and your companions – not your enemies – are the heart of this new experience.
So, to capture what this game is all about, we changed the name as the original title didn’t show just how strongly we feel about our new heroes, their stories and how you’ll need to bring them together to save all of Thedas.
We proudly introduce to you Dragon Age™: The Veilguard.
We know you’ve been waiting a long time for this reveal and we’re so ready to show you what we’ve been up to. We’ll see you on Tuesday, June 11th at 8:00am PT at the Dragon Age YouTube channel with over 15 minutes of gameplay from the opening moments of the game that has you jumping back into Thedas on your new adventure.
This moment means so much to everyone at BioWare, and we wouldn’t be here without you. We’re ready to have some fun, so join the chat early…we’ve got a few special surprises for you.
Thank you for all your support. See you soon,
Gary McKay
Executive Producer, Dragon Age, and General Manager, BioWare
Holy shit guys! the party members got leaked!https://www.ign.com/articles/dragon-age-dreadwolf-dragon-age-the-veilguard-gameplay
First official 15 minute gameplay premiere on June 11
7 unique companions with "deep and compelling storylines"
New title better reflects the story's group of companions; Solas (ie. Dreadwolf) still plays a big role
Players will take on the role of an original protagonist, similar to The Warden, Hawke, and The Inquisitor
You and your companions make up the Veilguard, protecting the Veil and taking down a "new evil threat unleashed upon Thedas"
Player agency is very important, created a story where you can impact the world and companions around you
Each companion intended to represent different factions in the game; have their own arcs with "stories of love and loss, each with meaningful choices and emotional moments"
Players will visit more regions of Thedas "across a deeper variety of biomes than any Dragon Age before it"
Tease another villain beyond Solas: "I don’t want to get too deep into spoiler territory but I can say that the Dread Wolf is not the only god players need to be worried about"
Combat was a "big focus" for the team, will feature an ability wheel that you can use to pause, designed to give players more direct control over their characters
Players can bring two companions along (similar to Mass Effect)
https://x.com/shinobi602/status/1798735526163525839
I cannot lie - I'm definitely looking forward to what new and exciting companions they've cooked up in this modern climate.
My bet is on a lot of fujoshi and coomer fanbait appearances like Cullen.https://www.ign.com/articles/dragon-age-dreadwolf-dragon-age-the-veilguard-gameplay
First official 15 minute gameplay premiere on June 11
7 unique companions with "deep and compelling storylines"
New title better reflects the story's group of companions; Solas (ie. Dreadwolf) still plays a big role
Players will take on the role of an original protagonist, similar to The Warden, Hawke, and The Inquisitor
You and your companions make up the Veilguard, protecting the Veil and taking down a "new evil threat unleashed upon Thedas"
Player agency is very important, created a story where you can impact the world and companions around you
Each companion intended to represent different factions in the game; have their own arcs with "stories of love and loss, each with meaningful choices and emotional moments"
Players will visit more regions of Thedas "across a deeper variety of biomes than any Dragon Age before it"
Tease another villain beyond Solas: "I don’t want to get too deep into spoiler territory but I can say that the Dread Wolf is not the only god players need to be worried about"
Combat was a "big focus" for the team, will feature an ability wheel that you can use to pause, designed to give players more direct control over their characters
Players can bring two companions along (similar to Mass Effect)
https://x.com/shinobi602/status/1798735526163525839
I cannot lie - I'm definitely looking forward to what new and exciting companions they've cooked up in this modern climate.
let me guess I'm going to be forced to play a lame ass "veil guard"Players will take on the role of an original protagonist, similar to The Warden, Hawke, and The Inquisitor
What's incoherent about it? Other than the orcs being changed between DAO and DA2, I don't recall other retcons.It's laughable how the series started with the intent of being a coherent narrative (Origins) and can't even maintain a coherent setting.
Let me guess:Each companion intended to represent different factions in the game; have their own arcs with "stories of love and loss, each with meaningful choices and emotional moments"
Everything concerning the Qunari for example.What's incoherent about it? Other than the orcs being changed between DAO and DA2, I don't recall other retcons.It's laughable how the series started with the intent of being a coherent narrative (Origins) and can't even maintain a coherent setting.
I was thinking more something like these -Holy shit guys! the party members got leaked!
I can see it now "we must build up the ancient and honorable order of the veil guards to defeat Solas." and then they'll just pretend the Veil Guards were always a thingEverything concerning the Qunari for example.What's incoherent about it? Other than the orcs being changed between DAO and DA2, I don't recall other retcons.It's laughable how the series started with the intent of being a coherent narrative (Origins) and can't even maintain a coherent setting.
The previous name was too disturbing for the modern Bioware fanbase. Also note that the new logo is pinker (the previous one had more red, which could be considered a microaggression).
It looks shit but the name was pretty cool, and now they've flushed that down the toilet too.
Players can bring two companions along (similar to Mass Effect)
The qunari were changed in 2 and again in 3, and in 3, Bioware takes a huge dump all over their own elf loreWhat's incoherent about it? Other than the orcs being changed between DAO and DA2, I don't recall other retcons.It's laughable how the series started with the intent of being a coherent narrative (Origins) and can't even maintain a coherent setting.
Don't forget the Furry.Let me guess:Each companion intended to represent different factions in the game; have their own arcs with "stories of love and loss, each with meaningful choices and emotional moments"
1. Faggots
2. Trannies
3. Religious minotirties
4. Sandniggers
5. Soyboys
6. Minorities
7. Elves (i.e. all of the above)
See p.7Don't forget the Furry.Let me guess:Each companion intended to represent different factions in the game; have their own arcs with "stories of love and loss, each with meaningful choices and emotional moments"
1. Faggots
2. Trannies
3. Religious minotirties
4. Sandniggers
5. Soyboys
6. Minorities
7. Elves (i.e. all of the above)