You're not supposed to. That's one of the mysteries.I still don't know what the darkspawn and the Archdemon's deal is.
Bioware used the mystery box concept before J.J. Abrams destroyed Star Wars :DYou're not supposed to. That's one of the mysteries.I still don't know what the darkspawn and the Archdemon's deal is.
DRAGON AGE 5!!!
DRAGON AGE 5!!!
I'm not even sure that Bioware are optimistic enough about their future to think they're getting a Dragon Age 5
And it has the same problems as J. J. Abrams' mystery box - there is nothing inside.Bioware used the mystery box concept before J.J. Abrams destroyed Star Wars :DYou're not supposed to. That's one of the mysteries.I still don't know what the darkspawn and the Archdemon's deal is.
Each part, including DLC, had some mystery that drove our actions, without which those actions were superficial (e.g. Morrigan's pregnancy). This mystery was then flattened or discarded in favor of other secrets. I'm sure Solas' plot will end in nothing...BECAUSE THERE IS REALLY AN EVEN BIGGER OPPONENT THAT YOU WILL SEE IN TEN YEARS IN DRAGON AGE 5!!!
Fair enough, I'll look forward to Larian's reboot in a decade or soDRAGON AGE 5!!!
I'm not even sure that Bioware are optimistic enough about their future to think they're getting a Dragon Age 5
Bioware may not live to see this happen, but EA have other studios. Or they will simply rent the brand to someone else. Or sell it. Either way, Dragon Age 5 is only a matter of time.
Yes, the writing in Origins is nothing mind-blowing and has plenty of problems of its own, as you point out, but the narrative design around that writing is functional, presenting the player with enough development and agency to make it work for an RPG. DA2, on the other hand, has bugger all in that department, the absolute bulk of the quests boil down to go there (where you've been sixteen times before, but that's beside the point), awesome button that combat encounter (all sixteen waves of it, but that's also beside the point), then flap your gums at an NPC and maybe make a single token choice about something that's irrelevant in the moment and will never amount to anything in the future. Even Cyberpunk's got better narrative design than DA2.DA:O's writing problems are much more severe than people make them out to be. There are numerous high profile plot points that are either underdeveloped or dropped entirely at some point. Now that I think about it, only Redcliffe and the circle tower are somewhat complete. Everything else is half-baked. Some prominent lore is unnecessary and bogs down the worldbuilding, namely demon possession of mages. The main threat of the darkspawn and specifically the Archdemon remained frustratingly unexplained throughout, which led to them being somehow vague and more telling than showing. I still don't know what the darkspawn and the Archdemon's deal is. The companions are either stereotypes or character templates that don't go anywhere. Most of the time, they are simply recounting their history to you, which is always the worst and most boring kind of character writing.
What you find interesting is the idea of a possible plot in your head. That's all. There is so little to latch on to your brain is making shit up.Idk about better writing because DA2 was so rushed everything is burried under that load. But I find the overall plot of DA2 more interesting, even if crucial events and characters lacked a lot of development (Orsino and Meredith are the biggest victims of that, they only appear at the end of the game when they should have been recurring characters throughout the game, to build up the impact of the finale).
We need Morrowind: Dragon Commander first.Fair enough, I'll look forward to Larian's reboot in a decade or so
And it has the same problems as J. J. Abrams' mystery box - there is nothing inside.Bioware used the mystery box concept before J.J. Abrams destroyed Star Wars :DYou're not supposed to. That's one of the mysteries.I still don't know what the darkspawn and the Archdemon's deal is.
Each part, including DLC, had some mystery that drove our actions, without which those actions were superficial (e.g. Morrigan's pregnancy). This mystery was then flattened or discarded in favor of other secrets. I'm sure Solas' plot will end in nothing...BECAUSE THERE IS REALLY AN EVEN BIGGER OPPONENT THAT YOU WILL SEE IN TEN YEARS IN DRAGON AGE 5!!!
Fair enough, I'll look forward to Larian's reboot in a decade or soDRAGON AGE 5!!!
I'm not even sure that Bioware are optimistic enough about their future to think they're getting a Dragon Age 5
Bioware may not live to see this happen, but EA have other studios. Or they will simply rent the brand to someone else. Or sell it. Either way, Dragon Age 5 is only a matter of time.
It was functional and serviceable for an RPG framework for sure, way more than can be said for the next two.Yes, the writing in Origins is nothing mind-blowing and has plenty of problems of its own, as you point out, but the narrative design around that writing is functional, presenting the player with enough development and agency to make it work for an RPG.DA:O's writing problems are much more severe than people make them out to be. There are numerous high profile plot points that are either underdeveloped or dropped entirely at some point. Now that I think about it, only Redcliffe and the circle tower are somewhat complete. Everything else is half-baked. Some prominent lore is unnecessary and bogs down the worldbuilding, namely demon possession of mages. The main threat of the darkspawn and specifically the Archdemon remained frustratingly unexplained throughout, which led to them being somehow vague and more telling than showing. I still don't know what the darkspawn and the Archdemon's deal is. The companions are either stereotypes or character templates that don't go anywhere. Most of the time, they are simply recounting their history to you, which is always the worst and most boring kind of character writing.
Their opinion on the companions:
The companions I met unfortunately were..."the same". That was one of my biggest criticisms I had with my time with the game. I would describe their dialogue as "marvel-esque" and it's not something I prefer. The companions felt like carbon copies of each other narratively but with different backgrounds. Quips galore and nothing ever really got serious.
I addressed this a couple months ago, and someone gave me the perfect way to describe it. Everyone is Varric now. Elf Varric, (other) Dwarf Varric, Mage Varric, etc. There'll be people who like that. I didn't.
If you value anything about Dragon Age other than the setting and story, this isn’t going to be the game for you. If each game since Origins is a step away from it, Dreadwolf is definitely the 3rd step.
Zev's queerness is about the only time I can think of where it feels like it actually benefits the character and game.I liked Dragon Age Origins but having gays (although few) in the game is a chink in the armour and the start of the decline. It is still tolerable in the sense that fag Zevran at least can keep his dick in his pants (looking at you BG 3) when you meet him. Plus you can kill the fag off. Also despite being a fag, he is actually a semi-fag (half degenerate) in the sense he romances females as well.
Leliana is straight, for all intents and purposes, unless you deliberately court her as a woman PC. Zevran is your standard effeminate fag. DA:O has some protowoke elements but still managed to be pozz-free and non-woke. i.e. no black or Asian Fereldans and Orlesians.There are gays and every single one is presented as a hedonist degenerate who doesn't treat relationships the same as others. Hell, the 3 you meet are the ones you can have a foursome with (Isabella, Leliana, Zevran) if I'm remembering correctly. Leliana is a whore desperately trying to present a good girl attitude but will never escape her ways. Zevran is a hedonist who doesn't even love guys, he's just mentally ill & sinful. Going in the right direction with him as a female is the only way to get him to somewhat a normal state mentally.
Tell me how this based depiction of fags is a negative?
Also what you mentioned not having asian and black Fereldans and Orlesians is a major plus in a fantasy setting, surely in the current world that churns out series like Rings of Power and House of the Dragon.
It certainly wasn't forgettable, I can tell you that much.DA2 was great
Both. Anders is the vilest playable character I can think of right now.DA2 had its problems. But mainly because EA forced Bioware to make it in less a year. Not because of woke bs.