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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
That cast of characters is pure garbage..Even Harding looks less like the popular dwarf FROM DA3 than a bunch of Polk a dots in roughly humanoid form. FFS


I bet Nu Bio heard how popular the red headed freckled female dwarf was popular, zoomed in in the freckles, and decided to go all in on the freckles. Lmao

And, 3 member parties? Pure retartacy. Just shows how lazy they are.
 

Atlantico

unida e indivisible
Patron
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Midgard
Make the Codex Great Again!
iirc they listed game of thrones as inspiration right from the start, even when dragon age was looking like nwn module.
DAO is an obvious game of thrones rip-off and (ironically) a Witcher rip-off (which was a rip-off itself, but no way Bioware knew that)
 

Funposter

Arcane
Joined
Oct 19, 2018
Messages
1,818
Location
Australia
I watched the trailer for this and then the trailer for the new DOOM game and the contrast between the tone of, and reaction to, them is incredibly stark. It's rather quite funny. A game made by and for theatre kids - what could go wrong?!
 

-M-

Learned
Joined
Jul 2, 2022
Messages
278

TwoEdge

Scholar
Joined
Jan 27, 2017
Messages
312
I just came by to note that, in my entire life, I've never seen so much wrong in just one trailer. Game or otherwise. Goodbye, Bioware.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Bioware was the vanguard of woke stuff. They set the 'standard' for other companies and they were forced to cut some shit out because the excutives thinks the market was not ready for it.

Nowadays they are just like every other company out there.

Come on, I had high hope for you to make even more degenerate shit into your game, show everyone you will always be the wokest of them all. Yet what you show is generic as fuck.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,966
Pathfinder: Wrath
"opinion is divided"

This is newspeak for "People absolutely hate this shit but we are paid media so we need to be neutral positive about it or we will not get access to future press kits, pre-release build for reviews, or interviews because those 3 things are the only thing people open video game news site for"
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,161
Location
La Rochelle
367.jpg

The archer looks to be inspired by one of the leads in BG3.

26-1603510113-1856114677.png
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,468
It looks like fortnite mobile game wtf. Gears of war with its goofy roid protaganists sells a more immersive game world. Is EA retarded?
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,945
Location
Wandering the world randomly in search of maps
Lol you love to see it. Classic Diversity squad, only white guy is another Gayder wizard, all martial roles are conspicuously female, etc. You already know all there is to know about this game. Shitty millennial writing, forced sarcastic quips, self aware 'deconstruction', boring mindless gameplay, and a story full of homos and trannies resisting the evil whites.

Enjoy your well deserved success, Bioware. Ahahaha.
 

Froila

Educated
Joined
Feb 1, 2021
Messages
154
Dragon Age is about fucking forest witches so you can trap the soul of a dragon god, and numerous lore dumps about not-Catholicism where the Christ figure is replaced by Joan of Arc.

Everything else can be disregarded as generic garbage.
Also 'Wheel of Time' rip-offs (the inability to find a better source of inspiration says a lot about their writers).
 

Infinitron

I post news
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Staff Member
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://news.xbox.com/en-us/2024/06/09/dragon-age-the-veilguard-meet-your-companions/

Dragon Age: The Veilguard – Meet Your Companions​

  • Jon Bailey, Sr. Manager of Brand Marketing, EA

Wow what an exciting day! Today, BioWare and Electronic Arts revealed a brand new trailer for Dragon Age: The Veilguard at the Xbox Games Showcase. In this trailer we get a glimpse of Thedas, and we meet your team of seven companions, each with their own rich story to discover and shape – and together you will become The Veilguard.

You’ll unite and lead this team of unforgettable heroes as you take on a terrifying new threat unleashed on the world of Thedas.

Dragon Age Image

Naturally, the Dread Wolf still has an important part in this tale –we haven’t forgotten him by any means – but you and your companions are the true heart and soul of this new game. We are so excited for you to experience just how strongly we feel about our new heroes and their stories, and how you’ll need to bring them together to save all of Thedas – that we changed the game name to Dragon Age: The Veilguard to better reflect the exciting path that is ahead of you.

Dragon Age: The Veilguard expands upon the Dragon Age stories, worlds and characters from previous games, where players will enter a vibrant land of rugged wilderness, treacherous labyrinths, and glittering cities – steeped in conflict and secret magics. As a new hero – a character you create – along with your companions, you will challenge and take a stand against a pair of corrupt ancient gods who have broken free from centuries of darkness and are hellbent on destroying the world.

Dragon Age Image

Meet the Companions! As you play, you will be rallying a team of seven companions, each with their own rich lives and deep backstories – and each bringing their own expertise and unique abilities to the fight. Your companions are characters to befriend, lead, grow and even fall in love with. You are never alone. You get to choose who to take into battle with you – and together you will face down demons, dragons and those corrupt gods on the battlefield.

Amongst these new companions that join the fray, we will recruit allies such as the Veil Jumper Bellara, the intriguing necromancer Emmrich, and the private detective Neve – all coming from iconic factions in Dragon Age lore, and each possessing individual skill trees and specialized gear for advanced team progression. Dragon Age fans will spot some familiar faces, too, such as the archer Lace Harding who returns to the series as a full time companion.

Dragon Age Image

In our brand new trailer you will meet the crew – Your team is full of individuals with grim and wondrous histories, their own personal struggles and motivations, and rare skills that’ll help you survive. You’ll take in combat and fight alongside:

  • Harding: The Scout
  • Neve: The Detective
  • Emmrich: The Necromancer
  • Taash: The Dragon Hunter
  • Davrin: The Warden
  • Bellara: The Veil Jumper
  • Lucanis: The Mage Killer
Dragon Age Image

We are looking forward to revealing more and more about the Companions in the coming months. Stay tuned!

But there’s more – get ready to see the game in action very soon – by tuning in on June 11 for the exciting Official Gameplay Reveal!
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,702
Location
Asp Hole


Ok, I took a trip down the memory lane, and just goddamn, what happened to this fuckin' industry?


The DAO trailer is funny in its own edgy way, but it creates such a contrast with this new shit. It's like an abrubt cut to a childrens' cartoon from the lawnmower scene of Braindead.

https://www.gameinformer.com/cover-reveal/2024/06/09/cover-reveal-dragon-age-the-veilguard
367_reveal_hero.jpg

Cover Reveal – Dragon Age: The Veilguard​

by Wesley LeBlanc on Jun 09, 2024 at 02:00 PM



This month, Dragon Age: The Veilguard (you read that right – Dreadwolf is no more) graces the cover of Game Informer. After years developing Baldur's Gate and its sequel early in its history, BioWare struck out to create its own fantasy RPG. That series began with Dragon Age: Origins in 2009. It was followed up with Dragon Age II in 2011, and then Dragon Age: Inquisition in 2014. While the Dragon Age series' history has its ups and downs, fans have been patiently waiting for BioWare to return to the franchise, and 2024 is finally the year.
We visited BioWare's Edmonton, Canada, office for an exclusive look at Dragon Age: The Veilguard, including a look at its character creator, its prologue and opening missions, and more. We also spoke to many of the game's leads about the name change, the series' shift to real-time action combat, the various companions (and the relationships you can forge with them), and The Veilguard's hub location. You can learn about the titular Veilguard, Solas' role in the game, and so much more in our 12-page cover story for Dragon Age: The Veilguard.

But there are plenty of other excellent reads within this issue of Game Informer! Some of us flew to Los Angeles, California, to attend Summer Game Fest and the not-E3 weekend's various other events to check out new games, interview developers, and more. Our previews section is jam-packed with new details about upcoming releases we can't wait for.
Brian Shea flew to Warsaw, Poland, to check out two upcoming releases – Frostpunk 2 and The Alters – and he came away excited about both. Jon Woodey went hands-on with Final Fantasy XIV's upcoming Dawntrail expansion (and spoke to director Naoki Yoshida, too), and as someone with 8,000 hours in the game, his words are the ones you'll want to read.
On the freelance front, Charlie Wacholz writes about how last year's Dave The Diver is one of the best game representations of the rewards and struggles of working in the food and beverage industry, and Grant Stoner spoke with Sony and Microsoft about the development of process and history of the companies' Adaptive and Access controllers. And for a lil' terror this summer, Ashley Bardhan spoke to several horror game developers about why the alluring town known as Silent Hill is a crucial location to Konami's horror masterpiece.
As always, you'll find an editor's note from editor-in-chief Matt Miller, reviews from various freelancers and staff editors, a Top 5 list (hint hint: dragons), and more.
Here's a closer look at the cover:


367.jpg

367-gold.jpg






Not a print subscriber yet but want this issue? Well, you're in luck! Subscribing today – or within the next few days – will net you a print copy of this issue! You can join the ranks of the Game Informer print subscribers through our new standalone print subscription! Just head here to sign up for either one or two years at a fraction of the cost of buying the issues individually! You can even gift a print subscription to your favorite gamer!
SUBSCRIBE TO THE PRINT MAGAZINE
You can also try to nab a Game Informer Gold version of the issue. Limited to a numbered print run per issue, this premium version of Game Informer isn't available for sale. To learn about places where you might be able to get a copy, check out our official Twitter, Facebook, TikTok, Instagram, BlueSky, and Threads accounts and stay tuned for more details in the coming weeks. Click here to read more about Game Informer Gold.
Print subscribers can expect their issues to arrive in the coming weeks. The digital edition launches June 18 for PC/Mac, iOS, and Google Play. Individual print copies will be available for purchase in the coming weeks at GameStop.

Check Out All Of Our Exclusive Information On Dragon Age: The Veilguard


The qunari looks familiar, or should I say vamiliar.

Finally saw this trailer.

When two characters are in a fight against several others, only for one to stop and have a drink mid-fight, what does that tell anyone about the game's world? Why is there always one foot out the door, a constant sense of detachment, in which the creator is winking to the audience every two seconds to let them know that this is not worth immersing your soul into? Nothing will be relatable. Just quips and flash, jokes here and there, and a total lack of genuine human element.

There is a place for humor but there is no reason to have it undermine world building. At least *try* to craft something serious. A world with some teeth and characters that react to violence and death as actual people would.

When you can't write serious drama, you use humor to disguise your ineptitude. It's like the toilet humor in so many Stephen King books.
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
The DAO trailer is funny in its own edgy way, but it creates such a contrast with this new shit. It's like an abrubt cut to a childrens' cartoon from the lawnmower scene of Braindead.
Marketing people back then knew how to do their fucking jobs.
 

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