When the studio burns to the ground (after this flop) and PapEA delivers the mercy shot I honestly would love to see a retrospective on the whole studio, where and how it all went wrong.
Whether you think their game is good or not, up until DAO and/or Mass Effect, the studio is essentially what constitutes "mainstream Western RPG" and a lot of elements that we still have today are popularized by Bioware (narrative companions, romance, heck dialogue wheel altho it fell out of favour these days). While games like Fallout probably did modern dialogue tree and "C&C" first and best, Bioware is basically the one that carried the torch to the modern era. Even today Larian, arguably the market leader of modern CRPG is building their formula on top of Bioware's.
Then around the time of DA2, it all went down the hill. You can arguably say that Mass Effect 2 was a return to form of sort: it's popamole but a competently made game. But after that, Bioware never really recovers.
The coup de grace is Bioware finally showing the game that should be their return to form after Andromeda and Anthem... just to get universally panned as they are making garbage tier Fortnite art RPG.
Maybe/definitely it was the EA acquisition, but big corpo in general has low tolerance of failure. How did it happen behind the office door to leave Bioware (which before their Andromeda Anthe flop is basically the studio name for RPGs) being manned by such clowns?