Dishonoredbr
Erudite
- Joined
- Jun 13, 2019
- Messages
- 2,419
The companions.
Must have been a hell of a kiss.But will your companions moan?
old man: "if only you knew how bad things really are"The companions.
I don't get the appeal of this. In Cyberpunk 2077 romanceable characters had preferences, just like the player. It made these characters more unique and... actually diverse unlike a literal legion of pansexual clones with different skins.All romance-able companions were playersexual in DA2 already, neither BG3 nor Failguard invented this.
This is not the Bioware way. One of the main complains among hardcore Biowarians is that companions in DA:I were not interested in the player sometimes.I don't get the appeal of this. In Cyberpunk 2077 romanceable characters had preferences, just like the player. It made these characters more unique and... actually diverse unlike a literal legion of pansexual clones with different skins.All romance-able companions were playersexual in DA2 already, neither BG3 nor Failguard invented this.
They look fake and unapproachable, I wouldn't know what to say to these people if I saw them congregating somewhere. I'd also be afraid of them trying to lecture me on inclusivity, proper pronoun usage and mindful language.The companions.
It's for people who don't fuck irl.I don't get the appeal of this.
what the fuck, they dont really look like adventurers, they look like rich larpers about to discuss their favorite critical role episodeThe companions.
They look fake and unapproachable, I wouldn't know what to say to these people if I saw them congregating somewhere. I'd also be afraid of them trying to lecture me on inclusivity, proper pronoun usage and mindful language.The companions.
It's not being conservative, it's being boredom-averse.Don't be so conservative. It's the next level of role-playing.
Quantity over quality.I don't get the appeal of this. In Cyberpunk 2077 romanceable characters had preferences, just like the player. It made these characters more unique and... actually diverse unlike a literal legion of pansexual clones with different skins.All romance-able companions were playersexual in DA2 already, neither BG3 nor Failguard invented this.
to much like real life lmaoThis is not the Bioware way. One of the main complains among hardcore Biowarians is that companions in DA:I were not interested in the player sometimes.
cyberpunk2077=/=quality better than this sure but this isnt a high barQuantity over quality.I don't get the appeal of this. In Cyberpunk 2077 romanceable characters had preferences, just like the player. It made these characters more unique and... actually diverse unlike a literal legion of pansexual clones with different skins.All romance-able companions were playersexual in DA2 already, neither BG3 nor Failguard invented this.
Fake news. I'm not remotely interested in this shite.It's for people who don't fuck irl.I don't get the appeal of this.
Sure, but that's what the whole playersexual nonsense is all about. Same shit as with the broader dev mentality of streamlining as much of the content as possible since replayability isn't valued as much nowadays.cyberpunk2077=/=quality better than this sure but this isnt a high barQuantity over quality.I don't get the appeal of this. In Cyberpunk 2077 romanceable characters had preferences, just like the player. It made these characters more unique and... actually diverse unlike a literal legion of pansexual clones with different skins.
DAO worked the same. You could romance Leliana and Zevran with basically anyone, but Morrigan and Alistair were strictly heterosexual and their romance had actual ingame consequences which was cool.cyberpunk2077=/=quality better than this sure but this isnt a high barQuantity over quality.I don't get the appeal of this. In Cyberpunk 2077 romanceable characters had preferences, just like the player. It made these characters more unique and... actually diverse unlike a literal legion of pansexual clones with different skins.All romance-able companions were playersexual in DA2 already, neither BG3 nor Failguard invented this.