Assisted Living Godzilla
Prophet
- Joined
- Nov 23, 2017
- Messages
- 4,617
There aren't any official numbers AFAIK. What we do know:
I believe DA:I did well enough to break even or make a small profit. That said, don't expect DA:I 2 anytime soon - or ever.
- Dragon Age: Inquisition had a very strong launch,
- Dragon Age: Inquisition consistently failed to chart thereafter (low sales),
- EA eventually fired Mike Laidlaw, the game director,
- EA also eventually fired Aaryn Flynn, the general manager, after the Mass Effect 4 debacle, which leads to believe that EA had been disappointed with his performance for a while,
- EA will continue to support the series.
Dragon Age: Origins is also the most beloved game in the series and apparently sold well over 5 million copies, so maybe they will be moving back to that formula. We shall see.
It is funny you say don't expect DA:I 2 because in many ways that's how I would characterize Mass Effect: Andromeda. It takes a lot elements. Like the first mission with the hole in the sky. And mission tables. Lots of dull crafting elements. Lots of MMO-style "quests" with very little narrative/emotional impact.
Yeah, I didn't play either, but Andromeda sure looked like it took a lot from Inquisition. Some of those elements I remember seeing in an earlier version of Jade Empire, (back when you had a home base and there was a shadow realm) so it seems they're things BioWare has had on their minds for awhile.
If they're doing some kind of turn-based tactics game I'd think they'd be trying to do lots shit found in Inquisition and Andromeda again. If so I guess there's some hope they don't fuck that shit up like they did in those games given others have already shown how to do base building and sending multiple forces around a map. Then again the same could be said of what they tried doing in their real-time games and they shit the bed two times in a row on that front, so who knows.