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Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,580
500 pages about a game and no one has discussed the game mechanics yet.
 

DKunit

Novice
Joined
Aug 2, 2024
Messages
98
So...like...is there sex in this game? Or does woke mean limp dick in all genders and non-genders?
At about the 32min mark of SkillUp's video, he describes how romance works. It's just shallow as everything else.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
Location
Space Hell
I made some enchantments
mkOwLIT.png

BYt6BFT.jpeg
 

DKunit

Novice
Joined
Aug 2, 2024
Messages
98
500 pages about a game and no one has discussed the game mechanics yet.
Watered-down nuGod of War combat with companions that might as well not even be there(They have no health bars and are barely targeted by enemies. They basically only serve to fire off skills.)

There. That's the gameplay.
 

countrydoctor

Educated
Joined
Sep 5, 2015
Messages
47
500 pages about a game and no one has discussed the game mechanics yet.
What's there to discuss, though? Primers and detonators from ME plus 3 active skills and two base movesets, meaning you go through the same flowchart for 50 hours straight.

They didn't even give you a second set of 3 skills for your second weapon for fuck's sake. This is awful.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,698
Location
Asp Hole
500 pages about a game and no one has discussed the game mechanics yet.
Watered-down nuGod of War combat with companions that might as well not even be there(They have no health bars and are barely targeted by enemies. They basically only serve to fire off skills.)

There. That's the gameplay.

Complete with a neon lightshow that makes everyone and everything look like they're casting magic, and you can't see shit because of it.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,828
500 pages about a game and no one has discussed the game mechanics yet.
What's there to discuss, though? Primers and detonators from ME plus 3 active skills and two base movesets, meaning you go through the same flowchart for 50 hours straight.

They didn't even give you a second set of 3 skills for your second weapon for fuck's sake. This is awful.

They apparently removed greatswords. Too phallic. Can't have any of that.
 

Rieser

Scholar
Joined
Oct 10, 2018
Messages
323
500 pages about a game and no one has discussed the game mechanics yet.

I did, a bit. I'll say more, if you have questions.

I've had the unfortunate task of reviewing this game and just finished. I know you're all making fun of this turd, but it's worse than you think. First off, regarding all the woke shit - there's a lot. Believe you me, there is a fucking lot. I mean, the central personal development of Taash is that she is a woman who wants to be a man (so the opposite of what Cael guessed last page), which is probably also why they designed her to look like one. In the spoilers below is a pic from a fairly early conversation (in case there are actually self-harming people among you intending to play this and don't want to be spoiled) where Taash is talking about how she wants to dress like a man, that she hates dresses, that no one wants to be a woman and so on and Neve trying to cheer her up. To be fair, there is actually an option to not sympathize and essentially tell Taash to get her shit together in this convo, though it's inconsequential.

Anyway, point is, it's woke as fuck. Now, that's all well and good but it gets a lot worse because regardless of political and ideological agendas, if we're looking at this game from a purely mechanical perspective it still reeks. I can't give you an example of a single mechanic I enjoyed. The "crafting" is laughable, itemization is horrible, character builds and progression are meaningless and the combat is the worst offender. It's beyond simplistic with every class and sub-class feeling largely the same. The enemies all feel the same too and the only difficulty the game provides stems from enemies having an absurd amount of health making a lot of fights a real slog. New enemies appear out of nowhere, attacking you in waves. You may think you're going up against three darkspawn, but nah, have fun grinding down these six waves of teleporting cunts that'll never kill you but take ten minutes to finish off.

The absolute worst part of combat is the way the "party" works. You don't have a party, not really. Mechanically, it works like a retarded card deck builder. You see, your two companions are immortal (they have no health bars) and aren't targeted nearly as much by enemies in battles like yourself - they're mostly ignored and do little damage besides. Instead, they only serve one real purpose in battles: for you to use their abilities. They can have three equipped at a time (as can you), and these ability cards are the only stuff that does any significant damage. You're supposed to figure out combos, but there's nothing to figure out. Use ability X to give an enemy the effect Y, then use ability Z that does extra damage against enemies affected by Y. It's banal at best. Moreover, all these abilities come with a cooldown - a cooldown they fucking share, meaning once you use one all three go on cooldown (there's a few exceptions to this) - which means you'll spend most of your time simply auto-attacking and dodging enemies whilst waiting for the cooldown to end.

I could go on and on and on, but I won't (I've an actual review to make before the embargo lifts). This game is an utter mess and anyone giving it a positive review can never be taken seriously again.

1149608e471edfdde44767d9b66419ea.jpg
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
36,029
Location
Clogging the Multiverse with a Crowbar
500 pages about a game and no one has discussed the game mechanics yet.

I did, a bit. I'll say more, if you have questions.

I've had the unfortunate task of reviewing this game and just finished. I know you're all making fun of this turd, but it's worse than you think. First off, regarding all the woke shit - there's a lot. Believe you me, there is a fucking lot. I mean, the central personal development of Taash is that she is a woman who wants to be a man (so the opposite of what Cael guessed last page), which is probably also why they designed her to look like one. In the spoilers below is a pic from a fairly early conversation (in case there are actually self-harming people among you intending to play this and don't want to be spoiled) where Taash is talking about how she wants to dress like a man, that she hates dresses, that no one wants to be a woman and so on and Neve trying to cheer her up. To be fair, there is actually an option to not sympathize and essentially tell Taash to get her shit together in this convo, though it's inconsequential.

Anyway, point is, it's woke as fuck. Now, that's all well and good but it gets a lot worse because regardless of political and ideological agendas, if we're looking at this game from a purely mechanical perspective it still reeks. I can't give you an example of a single mechanic I enjoyed. The "crafting" is laughable, itemization is horrible, character builds and progression are meaningless and the combat is the worst offender. It's beyond simplistic with every class and sub-class feeling largely the same. The enemies all feel the same too and the only difficulty the game provides stems from enemies having an absurd amount of health making a lot of fights a real slog. New enemies appear out of nowhere, attacking you in waves. You may think you're going up against three darkspawn, but nah, have fun grinding down these six waves of teleporting cunts that'll never kill you but take ten minutes to finish off.

The absolute worst part of combat is the way the "party" works. You don't have a party, not really. Mechanically, it works like a retarded card deck builder. You see, your two companions are immortal (they have no health bars) and aren't targeted nearly as much by enemies in battles like yourself - they're mostly ignored and do little damage besides. Instead, they only serve one real purpose in battles: for you to use their abilities. They can have three equipped at a time (as can you), and these ability cards are the only stuff that does any significant damage. You're supposed to figure out combos, but there's nothing to figure out. Use ability X to give an enemy the effect Y, then use ability Z that does extra damage against enemies affected by Y. It's banal at best. Moreover, all these abilities come with a cooldown - a cooldown they fucking share, meaning once you use one all three go on cooldown (there's a few exceptions to this) - which means you'll spend most of your time simply auto-attacking and dodging enemies whilst waiting for the cooldown to end.

I could go on and on and on, but I won't (I've an actual review to make before the embargo lifts). This game is an utter mess and anyone giving it a positive review can never be taken seriously again.

1149608e471edfdde44767d9b66419ea.jpg

Where's your review? Link please?
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,919
Location
Castle Rock
Watching reviews. Those insidious, sick fucks actually made identity politics and gender studies teaching module disguised as a game for children. Watch skill up review where he talks about how protagonist speaks to his teammates like he speaks to toddlers.
 

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