Late Bloomer
Scholar
- Joined
- Apr 7, 2022
- Messages
- 3,738
Specific numbers are welcome.
Assuming that most of the people who preordered play near launch and they convert ~10% of the wishlists to sales pretty soon after it's released over 100k is very doable in my opinion. I do suspect that it'll peak near launch if they mostly gave advance review codes out to people inclined to be positive since the score may start to flag and cripple momentum when the reviewers who are more critical get their hands on it but we'll see.Outstanding wishlists:
754.2k
Daily wishlist additions:
2.2k
Copies sold:
107.8k (53.9k - 161.7k)
Gross revenue:
$6.4m ($3.2m - $9.7m)
Followers:
74.3k
Predicted month 1 sales:
271.5k (135.7k - 543k)
Predicted month 1 revenue:
$13m ($6.5m - $26m)
I think 200-300k is possible but I'm assuming that a lot of people will be playing on the EA app because they have two deals for it (GeForce Now upgrade deal and availability on EA Play Pro day 1) or console and that Steam players will be lower as a result. Steam loyalty is pretty high though so you could be right.I'm the only one in the 200-300k bracket out of 66 voters.
Women will play it, they are the new core RPG audience. They're in for romances. We're not the audience anymore.Peak players will be 200k but will quickly fizzle out to 5k average, then just dead.
and even normies realized Bethesda's games have always been shit.
Only room in this town for one dog companion, brother.and even normies realized Bethesda's games have always been shit.
APOLOGIZE!