I don't use steam so I don't know how does it work - can anyone see such stats? Surely not?
It's suspect if you ask me. The number of followers on steam which is 81,736 and steam reviews which is 5,427 does not match the player count, which is 76,854 right now. The player numbers are being inflated by EA, in my opinion, either they're generating keys which they're sending to a third party to prop the game up or something else fishy is happening. Now I don't have anything concrete to substantiate that claim but it's just weird to me. To contrast, Baldur's Gate 3 had 881,056 followers, 592,244 stream reviews, and had a peak of 875,343. Which, more or less, matched with the player count. Another example is Elden Ring which had 1,013,715 followers, 714,117 reviews, and 953,426 peak. Which matched with the player count.How many people actually played it from start to finish?
I took no offense, I just thought it was funny to see the Steam stats for the game like 12 hours after I was playing it.I was being sarcastic Sarkile. Didn't mean much by it. It was just funny that Vileguard didn't even beat Dark Souls 2 peak count.Hey, I was one of those 226!
Honestly, why are you even playing this slop? Just because it's new and we must consoome?
That's not JUST for Veilguard, right?
Dragon Age: The Veilguard Launch Letter From BioWare
On behalf of everyone at BioWare,
It’s been nearly a decade since the release of Dragon Age: Inquisition. The Dread Wolf’s ritual nears its apex and, with the release of Dragon Age: The Veilguard, we’re thrilled to once again welcome you back to Thedas. It’s been a journey – and one whose every step was only possible because of the support of you, our fans. We cannot wait for you all to experience this latest chapter in the Dragon Age series.
Dragon Age: The Veilguard is the culmination of the dev team’s love for the franchise and our shared vision for the game. Just as each of you have inspired us to do our best work, we now hope to inspire you through the journey you take within Thedas. We cannot wait to see the deeply personalized characters you’ll create, the inventive ways you’ll combat your foes, and the decisions you’ll make that shape your adventure. And of course we’re eager to hear of the relationships you’ll form with your Companions along the way. Perhaps the best compliment we could hope for is to hear how you made this game your own, and what it means to you, for years to come. – Corinne Busche, Game Director
When we stabbed that map at the end of Trespasser, we knew we were going to Tevinter. And we knew we were going to see Solas. The rest? Well, you know what they say about planning ahead. Dragon Age: The Veilguard has been the most incredible project of my seventeen year career, and I still can’t believe we’re finally getting to share this experience with all of you. These characters – this story – is going to make you laugh and cry, just as we did when we were making it, and it’s been a tremendous privilege to get to be a part of this team. I couldn’t be more proud or excited. – John Epler, Creative Director
Characters you love in stories worth telling – that’s what BioWare does best. And you’ll find no shortage of either in The Veilguard. What an adventure it’s been getting here, with every single person who touched this game putting their heart and soul into making this game something special. So welcome back to Thedas, and from the bottom of our hearts – thank you.
Gary McKay
Studio General Manager, BioWare
Executive Producer, Dragon Age: The Veilguard
Dragon Age the Veilguard's hype, player count, enthusiasm; it all feels fake, artificial, manufactured, forced.
It's all steam refund requests for the last day, there was a 500k spike during the 24 hour window DAVE was released in so read into that what you may.That's not JUST for Veilguard, right?
Well the main question is how sustainable that would be. I don't know how this works but I'm assuming the pajeets and chinese click farmers probably demand a good amount of money for their services. There's no way they're going to recoup costs with such a lackluster release like this, no way. Even with heavy shilling they still couldn't scratch the top ten.I mean, it is within the realm of possibility that Bioware got a specific buget for this game and some clearly defined goals. But this being a US enterprise you never actually have a laid out plan before all of this, so within the Bioware org it is possible that they would spend marketing money on manipulating the narratice as best as possible in order to reach the goals and get what surely are, big fat bonuses.
It's from Canukcistan actually. So like a more retarded and slightly more wasteful US venture.But this being a US enterprise
40% of the devsHow many people actually played it from start to finish?Damn, the Metacritic's user score is fluctuating from 2.4 to 3.0 and back to 2.6.
Bioware is in Canada.Dragon Age the Veilguard's hype, player count, enthusiasm; it all feels fake, artificial, manufactured, forced.
I mean, it is within the realm of possibility that Bioware got a specific buget for this game and some clearly defined goals. But this being a US enterprise you never actually have a laid out plan before all of this, so within the Bioware org they would spend that money as they see fit. It is possible that they would spend marketing money on manipulating the narrative as best as possible in order to reach the goals and get what surely are, big fat bonuses. So basically, tricking their bosses a la volkswagen Group
I've played a lot of them.Honestly, why are you even playing this slop? Just because it's new and we must consoome?I just stopped reading the dialogues honestly and pick aggressive each time because all the other responses are lame as fuck
Which is another issue, how badly they are written, but that's another matter
We live in a golden age, dozens of phenomenal RPGs on Steam, hundreds of great ones. No way you've played all of them. Flush this garbage into the toilet and go play something that makes you happy instead of miserable.
Well the main question is how sustainable that would be. I don't know how this works but I'm assuming the pajeets and chinese click farmers probably demand a good amount of money for their services. There's no way they're going to recoup costs with such a lackluster release like this, no way. Even with heavy shilling they still couldn't scratch the top ten.
I don't know. The alternative is that this is indeed the greatest, bestest, RPG to ever hail the genre, ever; and we're all dumbfucks for not seeing the amazballs of this mastapheice of a game. Which I just find fishy. I've played a lot of RPGs and nothing about this game screams that it's good, let alone mediocre. I just have a feeling is all.So if that's the case with Metracritic, why not Steam reviews as well? I mean, Steam Rating surely drives past release week sales.
Metacritic user reviews got updated:Metacritic opened user reviews, ladies and gentlemen.
Do not believe xir lies.Honestly as flawed as this game is it's way, way better than Inquisition so far
Honestly as flawed as this game is it's way, way better than Inquisition so far