Port is pretty beautiful so far. Absolutely no hiccups, 60FPS, great amount of settings to adjust, and total gamepad support. I think Square-Enix finally did it. Just took the Enix side of things, apparently.
Also, looks like you'll be able to adjust Draconian Quest settings as you go at churches, so that's cool.
On the total gamepad support point, I've not found anyway to pause besides pressing escape. The number of times I've started auto-running by pressing start is making me want to cut myself. Have I just missed pause via options or a pad button?
Died a couple of times on the run to the castle when I overextended trying to conserve SP before a lvl up, (damn rabbits and toads!) Felt good men, although the GP penalty for dying is going to cause some tears. Never having played a DQ before, I was glad to see a bank when I got to the city. Looks like they actually have some use in this, very old-school!
Open the menu. Technically, the game isn’t paused but enemies don’t seem to move.Port is pretty beautiful so far. Absolutely no hiccups, 60FPS, great amount of settings to adjust, and total gamepad support. I think Square-Enix finally did it. Just took the Enix side of things, apparently.
Also, looks like you'll be able to adjust Draconian Quest settings as you go at churches, so that's cool.
On the total gamepad support point, I've not found anyway to pause besides pressing escape. The number of times I've started auto-running by pressing start is making me want to cut myself. Have I just missed pause via options or a pad button?
Is it true the game is laughably easy?
However the japanese version, which lacks the stronger enemies option, is laughably easy.
45 FPS from the config