Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,872
Golems are immune to magic, completely. Figured that out pretty quick with my magic archer. They're also really, really easy to kill with physical attacks though, because of how they fight. But if your pawns are being useless (and they tend to suck at climbing on enemies) I'd imagine it would take forever to kill one.
Regarding Mystic Knight; my friend is playing as one, and they get some pretty cool shit (like party wide weapon enchants). But if you want to be up close and personal, magic archer works fine too. Dagger skills are totally viable for fucking with pretty much any kind of enemy. The only time I use my bow is against flying enemies, enemies too spread out to be worth running after (like goblins scattered all over the place) or when I want to deal pure magic/elemental damage, like for lighting something on fire or freezing it or whatever. You can also just use your bow for utility stuff, there's some buffs available through it.
Regarding Mystic Knight; my friend is playing as one, and they get some pretty cool shit (like party wide weapon enchants). But if you want to be up close and personal, magic archer works fine too. Dagger skills are totally viable for fucking with pretty much any kind of enemy. The only time I use my bow is against flying enemies, enemies too spread out to be worth running after (like goblins scattered all over the place) or when I want to deal pure magic/elemental damage, like for lighting something on fire or freezing it or whatever. You can also just use your bow for utility stuff, there's some buffs available through it.