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Capcom Dragon's Dogma: Dark Arisen

boot

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What a terrible post
 

Zombra

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Cool, my goal is to see the ending credits so I can feel like "I played that game" instead of "I abandoned that game". Wasn't planning on doing BBI at all but I guess that is the next reasonable step to level and gear up without grinding goblins.

Zombra The game up to the Dragon is like a tutorial almost.
It's weird, a lot of people seem to say that, but if true, it's a crappy tutorial. The lessons I learned in the first 46 hours - including fighting the dragon! - did nothing to prepare me for hours 47-48.
 
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Delterius

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I guess I'm confused as to what I'm "supposed" to be doing after beating the dragon. If I'm too low level for Everfall and BBI, and too high level for everything in the main world, do I kill boars for seven weeks?
Considering the post Dragon main world is filled with Everfall monsters then no, you don't.

Some Everfall rooms are broken, double for certain classes. Especially the 3 Chimeras + Liches + Ogres one. Ignore them and move on towards the finale, then tackle BBI.
 

Zombra

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move on towards the finale
Now I'm confused again. "Move on" where? My only mission (aside from "kill 80 rabbits") is to collect wakestones, which I guess drop totally at random throughout the world. Wander around pressing X? The obvious new place is Everfall, but it's full of bullshit fights I can't do. I finally figured out how to get out of there and then lost interest in the game because "... Now what?" Where do I go to approach the finale yet not have bullshit fights I'm underleveled/geared for?
 

boot

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Ever fall ---then-->> BBI

Final quest is the wakestone one. Stop being a casual zombra

BBI was shit, btw. If you think that's what Dragons Dogma should have been, I think you missed the entire point of the game. You should just play Dark Souls if that's the kind of game you want.
 

Blaine

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Grab the Codex by the pussy
I'll say this in defense of Excidium II's opinion: I cranked up Dragon's Dogma after having completed Dark Souls 2, loaded my old endgame save file, and found the game laughably easy even though I barely remembered how to play it.

However, the dynamism and interactivity of the characters in Dragon's Dogma flipping and climbing around terrain and on monsters, picking up items, and so on was also a striking contrast to Dark Souls. It's so fluid and freeform that the cadence of Dark Souls feels like it has a huge stick up its ass trudging along in leg irons in comparison. (It probably also helps that DD runs at 144 FPS G-Sync for me, whereas DS2 is locked at 60 because FromSoft can't into computer.)

Also, since Dragon's Dogma is party-based, the game doesn't end up being nothing but a melee/rolling gookclick timing memorization simulator as does Dark Souls and so magic users and ranged attackers are actually useful and fun to use.
 

Zombra

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Delterius

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The obvious new place is Everfall, but it's full of bullshit fights I can't do.
What's your level and preferred vocation?
Fighter. 50ish I think, can check level tonight at home.
I only played Warriors and Sorcerers, but you should be able to tackle the Everfall. There are quite a few rooms with monsters you have already beaten up before: Liches, the cockatrice, ogres and even cyclopses. There's the odd Frost Drake and the Ultra-Hydra, but you don't have to finish every room. Sure, its a challenge, but don't give up now. 20 wakestones is all you need to find to reach the finale and its worth it.
 

mogwaimon

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Multiple people have said you can get wakestones from trash mobs/chests in the Everfall. If your objective is to simply complete the game, you can easily accomplish that by fighting the trash and avoiding the post-game boss encounters.

but to be fair I don't think we've mentioned that completing said quest will send you to the final boss, and upon defeating the boss you will do NG+. You will lose access to the rest of the Everfall post-game content until you get back up to that point again but you can still access BBI early on in NG+. That still doesn't necessarily change the recommended order we gave you which in my own words was Everfall 20 wakestones -> Everfall post-game bosses -> Ur-Dragon -> BBI
 

boot

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Once you turn in the 20 wakestrones you are locked into the end-game sequence. So you should explore the Everfall, but don't complete this quest until you're ready.
 
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Excidium II

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Also, since Dragon's Dogma is party-based, the game doesn't end up being nothing but a melee/rolling gookclick timing memorization simulator as does Dark Souls and so magic users and ranged attackers are actually useful and fun to use.
It doesn't become that since you can't dodge shit anyway depending on your class. Your defense is eating vegetables in the middle of combat.

Also having a party trivializes the game since in my impression it doesn't scale content up. I just rolled with my own pawn loaded with support spells.
 

Zed Duke of Banville

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Once you turn in the 20 wakestrones you are locked into the end-game sequence. So you should explore the Everfall, but don't complete this quest until you're ready.
Meaning that the 20 wakestones required for the main quest shouldn't be turned in until you've created a copy of your save file so that you can immediately return and explore Bitterblack Isle, if you so choose.

And at level 50, Zombra should be able handle most challenges in the Everfall, even with a fighter. Not sure if the problem is rubbish equipment, rubbish party composition, or rubbish tactics.
 

Hyperion

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Also, since Dragon's Dogma is party-based, the game doesn't end up being nothing but a melee/rolling gookclick timing memorization simulator as does Dark Souls and so magic users and ranged attackers are actually useful and fun to use.
It doesn't become that since you can't dodge shit anyway depending on your class. Your defense is eating vegetables in the middle of combat.

Also having a party trivializes the game since in my impression it doesn't scale content up. I just rolled with my own pawn loaded with support spells.

Rogue classes get Evasive Roll.

Fighters have Perfect Blocking, Hindsight Slash, and Dragon's Maw.

Warriors have Exodus Slash. They also poise through virtually everything except a Cyclops' fist to the face.

Mages often jump and Levitate to avoid stuff. Kinda shitty, but if they were mobile they'd be even more OP than they already are.

Also, for those of you who climb anything but Daimon, and a Golem's Head Weak Spot:

 

Hyperion

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It has i-frames. And if you use it properly, it one-shots small and mid-size enemies.
 
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Excidium II

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I'd rather one shot shit with a 360 aoe sweep tbh fam

Anyway it's not like the problem with the game is the combat even if it's kinda impactless and facerolly. The content that gets stale after you reach Gran Soren and realize this is basically the game 10 hours later.

Go there kill that get something worthless as reward. Get mad at dumbfuck AI all the while.

The first few escort quests that send you to the other side of the map are p. fun tho. Shat my pants when I saw the first drake.
 
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Valky

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I'd rather one shot shit with a 360 aoe sweep tbh fam

Anyway it's not like the problem with the game is the combat even if it's kinda impactless and facerolly. The content that gets stale after you reach Gran Soren and realize this is basically the game 10 hours later.

Go there kill that get something worthless as reward. Get mad at dumbfuck AI all the while.

The first few escort quests that send you to the other side of the map are p. fun tho. Shat my pants when I saw the first drake.
Yeah but you get to kill stuff with style and flashy moves.
 
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Excidium II

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Sure but it's like playing a korean MMO like Tera or whatever. All style no substance.

I mainly hoped for barbie dolling to make it worthwhile but it takes forever for new gear to appear and it lacks basic features like item dyes to compensate lack of variety.
 

Valky

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There's a fair few things they could have improved. Enemy variety for one, the scripted fights and different types of large enemies were very fun but there were so few of them that the game became repetitive after not too long. There should have been 3 or 4 times the number of unique enemies.
 
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Excidium II

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Who needs unique monsters with awesome treasure when you have endless wolves and goblins guarding potatoes.

It's like someone made an action game out of BG1 wilderness maps.
 

Damned Registrations

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Who needs unique monsters with awesome treasure when you have endless wolves and goblins guarding potatoes.

It's like someone made an action game out of BG1 wilderness maps.
Whats the point of having unique monsters when faggots are gonna skip them anyways and then bitch about it?
 

Zombra

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And at level 50, Zombra should be able handle most challenges in the Everfall, even with a fighter. Not sure if the problem is rubbish equipment, rubbish party composition, or rubbish tactics.
To anyone still following along the Saga of Zombra, level 49. Best equipment $ can buy, or whatever I have found doing the MQ (Full Chimeric Armor, Dragon's Dogma and Dragon's Aegis). (Sold off all the OP Dark Arisen gear at the beginning of the game.) All gear upgraded as much as I could with whatever ingredients I naturally found (i.e. no "3x Jesus Skull") for both myself and main pawn. Party: Fighter L49, Sorcerer L49, Mage L116, Strider L∞. General tactics: defensive, block a lot, steadily kill stuff with Downcrack and Legion's Bite, Blitz Strike to save pawns from attackers, Shield Drum for aggro. Pawns conditioned to Utilitarian behavior.

Again, maybe I'm playing like rubbish, but ... it worked for 45 hours, up to and including killing the dragon.
 

mogwaimon

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Could have been a difficulty readjustment for the main game? Personally I recall having much more trouble with the game when it first came out on the 360, but when I picked up the PC version because I'd never played Dark Arisen (and because there aren't many games quite like Dragon's Dogma) I ended up never dying until I tried fighting the Ultrahydra in the Everfall and other general post-game stuff.

You really should be facerolling a lot of shit just by the virtue of your pawns being ridiculously overleveled. I can understand the mage not doing much for combat, but you're rolling with a level 200 Strider. He must be rolling with poor gear or perhaps it's a case of stupid AI?
 

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