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Capcom Dragon's Dogma: Dark Arisen

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,858
The game has a lot more replay value than it appears at first glance. The number of solutions to the grimoire quest alone is pretty crazy.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,130
Just some more reasons for me to play again sometime. I might try to do it with a walkthrough the 2nd time around just so I can see everything.
The Dragon's Dogma wiki divides the game into seven stages, and has a separate page for each one, so you can start with Stage 1 and avoid spoiling yourself too much in advance while picking up any side quests you missed in your first playthrough. As for the billboard quests, there isn't any point in taking any of the escort quests unless you want the specific quest reward (e.g. Sir Berne offers the Gryphic Victory, the best weapon for a warrior prior to the final stage of the game or Bitterblack Isle), but the quests to kill x number of monsters of a certain type mostly take care of themselves if you accept them as soon as possible.

Also, there's an excellent way to ensure you can't possibly receive Duchess Aelinore as your character's Beloved. :M
Stand back and watch as Duke Edmund strangles her to death.
You can also avoid ever talking to her in the first place.
 

cruel

Prophet
Joined
Sep 17, 2014
Messages
1,031
So... why the Codex likes this game so much? Serious question here.

I'm asking because I tried playing 3 times, (Mage, Mage, Strider), and each and every time lost interest around 4h in. Combat is OK, but worse than Dark Souls, Bloodborne or Nioh. Plot seems meh (oooh you are the chosen one), characters seem boring, voice acting is terrible, quests seem also boring (kill 10 rats, kill 10 goblins), etc. Is the only appeal of this game to just gain level and fight different kind of monsters? Or am I missing something here?

Asking this because I remember taking VERY long time to like Nioh, and eventually the game clicked for me after 25h or so, when I stopped comparing it to Dark Souls and changed expectations. Maybe something similar can happen here.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,366
Only completely optional quests are "kill 10 rats". You just pick those up and they complete themselves.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,366
How can you play as a Mage and call this game boring? Some spells are pretty cool, visually at least.
It's all about dungeon crawling and epic fight with bigger monsters. Comparing that game to Souls games is pointless, they have little in common.
 

Swigen

Arbiter
Joined
Dec 15, 2018
Messages
1,014
I like it ‘cause if you’re playing sword & board it feels like the spiritual successor to Maximo and isn’t that what we all want?
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,130
I'm asking because I tried playing 3 times, (Mage, Mage, Strider), and each and every time lost interest around 4h in. Combat is OK, but worse than Dark Souls, Bloodborne or Nioh. Plot seems meh (oooh you are the chosen one), characters seem boring, voice acting is terrible, quests seem also boring (kill 10 rats, kill 10 goblins), etc. Is the only appeal of this game to just gain level and fight different kind of monsters? Or am I missing something here?
If you don't appreciate the combat of Dragon's Dogma, then you aren't going to enjoy the game, since it is very much combat-focused. I think that for action-based combat in an RPG, Dragon's Dogma is rivalled only by the Souls games, but Dragon's Dogma is more RPG-like in that it has less emphasis on the player's skills and has a party of 4 characters providing synergy. Combat is satisfyingly tactile in a manner that's rare even among action games; you can be knocked down or held by enemies but also grip smaller enemies in turn, be borne aloft by harpy-like creatures, set enemies on fire, etc. It particularly excels with the larger monsters (cyclopes, ogres, griffins, hydras, chimeras, and more), where teamwork is invaluable in defeating them (and it's always fun to crawl up them, if you aren't playing a mage/sorcerer).

As for the quests, you should be pursuing the main quest and major side-quests, with the notice-board quests left to complete themselves (the "kill x monsters" ones) or avoided except when the reward is great (the escort ones). The plot is ultimately more interesting than it appears at first glance, and there are a handful of interesting NPCs, even some C&C relating to them.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
https://www.eurogamer.net/articles/2019-03-03-the-devil-within-hideaki-itsuno-on-25-years-at-capcom

His biggest challenge while working at Capcom, though? It's not even turning around Devil May Cry 2 in a mere six months, it turns out.

"Dragon's Dogma!" he says. "That was a brand new series - a lot of other stuff I'd done was already established. It was one of the first real new things. And back then it still wasn't quite so common for Capcom to do a simultaneous worldwide release, plus we were doing all this new stuff with the pawn system."

To say Itsuno holds Dragon's Dogma dear would be something of an understatement. It's the game he's proudest of from his time at Capcom, and you can even see flashes of it in Devil May Cry 5 - new character V, with his ranged attacks and devious use of magic, can feel like a straight lift of a sorcerer from the 2012 RPG. I don't think it would be too much of a stretch to imagine a Dragon's Dogma sequel sits somewhere in Itsuno's future.

"I've mentioned this before, but when we started Devil May Cry 5, I'd gone to the people up top and said let me make either Devil May Cry 5 or Dragon's Dogma 2," he says. "I thought Devil May Cry 5 would be the better choice right now, so did that. If I could, I'd love to make Dragon's Dogma 2 - it'd be awesome."
 

karoliner

Arcane
Vatnik
Joined
Oct 31, 2016
Messages
6,107
Location
Most skilled black nation
https://gematsu.com/2019/03/netflix-announces-dragons-dogma-animated-series

Netflix announces Dragon’s Dogma animated series

Netflix has announced an animated series based on Capcom’s Dragon’s Dogma property produced by Sublimation.
Here is an overview of the series, via Netflix:

Based on a world-famous action RPG set in an open world, Dragon’s Dogma from Capcom will be brought to life as a Netflix original anime series. The story follows a man’s journey seeking revenge on a dragon who stole his heart. On his way, the man is brought back to life as an ‘Arisen’. An action adventure about a man challenged by demons who represent the seven deadly sins of humans.
In a press release, Sublimation representative director Atsushi Koishikawa said, “Sublimation team has long dreamt of working on our own title. We have oftentimes worked with partner studios to create partial CGI portions within a given title, so we feel very fortunate to work with Netflix through this production line deal. We’re excited to bring our unique cel-shaded animation that carries hand-drawn textures to anime fans around the world.”
Further details were not announced.
 

mogwaimon

Magister
Joined
Jul 21, 2017
Messages
1,079
https://gematsu.com/2019/03/netflix-announces-dragons-dogma-animated-series

Netflix announces Dragon’s Dogma animated series

Netflix has announced an animated series based on Capcom’s Dragon’s Dogma property produced by Sublimation.
Here is an overview of the series, via Netflix:

Based on a world-famous action RPG set in an open world, Dragon’s Dogma from Capcom will be brought to life as a Netflix original anime series. The story follows a man’s journey seeking revenge on a dragon who stole his heart. On his way, the man is brought back to life as an ‘Arisen’. An action adventure about a man challenged by demons who represent the seven deadly sins of humans.
In a press release, Sublimation representative director Atsushi Koishikawa said, “Sublimation team has long dreamt of working on our own title. We have oftentimes worked with partner studios to create partial CGI portions within a given title, so we feel very fortunate to work with Netflix through this production line deal. We’re excited to bring our unique cel-shaded animation that carries hand-drawn textures to anime fans around the world.”
Further details were not announced.

not sure if this is shit or not. on one hand it could succeed and cause Capcom to put priority on DD2 to strike while the iron's hot, on the other hand it could either fail miserably and cause Capcom to put the lid on DD2 or succeed in such a way that Capcom's investors demand that DD2 be dumbed down to appeal to all the new casuals the show brings in.
 

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