she-goat escort quest disappeared from board while i was just chilling in countryside.
Domain is for sale!she-goat escort quest disappeared from board while i was just chilling in countryside.
ESCORTED.COM
It's honestly pretty good. There are moments when it's dumb, but it's not bad at all.So how's the pawn AI? That literally is the reason to play this game. Besides creating Snoop Dogg.
DD2's combat seems way easier and more braindead than ER's. Grab onto enemy, staby stab stab, repeat. Or if you're a sorcerer: click several times.Yup. Fighting enemies, especially the big ones, in DD2 feels way more 'action' than anything you fight in Elden Ring.
Being drenched also makes you burn stamina faster, unless I'm imagining shit.Rain/drenched status puts out your lantern, prevents you from being tarred, reduces fire damage and ups lightning, and also increases the chance of being frozen. The only real survival system is that wounds have your max hp go down, forcing you to carry heavy camping gear that can break and find a pre-established spot. To me stuff like hunger or sleep usually feel like tacked on busy-work systems unless properly accounted for and worked into systemic play.
Well, turns out I used some of the tomes before knowing they were unique and needed for that quest. So at least I am not missing much. Still a dick move, like that quest where you have to remember your first seeker token location.Oh yeah and another thing
If you're running a Sorc do not bother doing the Maister quests at all, both Maelstrom and Meteoron are complete garbage...
...compared to Prescient/Augural Flare which absolutely destroys bosses.
You cast this blob onto an enemy and then rapid fire it with your staff (High Celerity ftw) or with High Levin
boss explodes
gg
you can use Spellhold to insta-cast (well kinda) Maelstrom/Meteoron I suppose but I just don't see the point
I'm around level 24 now, and I'm already bored of it. It feels like a reboot/remake of the first one, but having much less gaming magic™. The premise is almost the same also. The story feels like a nothing burger, so that wasn't improved. Still, the first game had the advantage of being something new and novel. While the story was almost zero in the first, it was still better somehow. You just fight hordes of similar enemies over and over again. Some quests don't match the game mechanics at all. It doesn't play to the strength of the game, like the damn stealth missions. It sucked in the first, and doubly sucks in this one.
I thought the traveling would be interesting, but this thing is also a nothing burger and just annoying. There is no danger. You are never in any peril. There are resting places all over. Never thought I would say it, but some Death Stranding in Dragon's Dogma wouldn't have been a bad idea if you are going down this route. Some environmental dangers etc. Also, downtime between fights would be appreciated. Jesus, you fight goblins every 10 seconds.
Guess it looks good though.
Edit:
Forgot one of the important bits. I was sure the dungeon design would be improved. Because who doesn't love dungeon diving? Somehow, it's worse. Just endless caves with brown rock walls that never ever reward you for exploring. Jesus Christ game, give me something.
Go look at DOA 5 and 6. That shit would make Paradox blush.Can't wait to see all these midwits hold their tongues about micro transactions when Monster Hunter Wilds releases next year if you think this is bad (which it's not) whoo boy. And the MFers will ignore it. Asmongold has been praising the fuck out of MHW while shitting on DD2 for it's micro transactions. THEY ARE 100x WORSE IN MHW. MFers went full retard over this game.
I think my MC & MP turned out pretty well. (HDR made the colours shit and my dude looks like a midget but that's just the camera lol)
This is just midgame gear so dunno what endgame will look like
Maybe they don't say anything because they don't play Monster Hunter.Can't wait to see all these midwits hold their tongues about micro transactions when Monster Hunter Wilds releases next year.