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Drova: Forsaken Kin - 2D action RPG inspired by Gothic series

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,296
... world is full of niggers even though it's a world blatantly based on ancient Europe, ...
Yeah, nothing like the original Gothic...

Gorn
images

Thorus
450px-Thorus.jpg

Cor Angar
KolonieAngar52.PNG
Difference is in density of these characters tbqh, as poster above said 70% of characters is a type of dark shade
Well it is now representing the urban areas of Germany where devs live. It was different when Gothic one was being made.
 

moleman

Arbiter
Patron
Joined
Mar 8, 2018
Messages
669
Location
Birthplace of the headless horseman
Ok, you win. Game is total woke garbage.
Can't wait for the patch to introduce pronoun selection in character creation and a recipe for Potion of Transitioning.

Now, we got that out of the way, so you cunts can bugger off while the rest of us continue to play and discuss this incline game.
 
Joined
Jan 26, 2007
Messages
668
Location
Germoney
You're wilfully ignorant if you don't see the agenda from the devs. Body type A/B, world is full of niggers even though it's a world blatantly based on ancient Europe, strong womyn warriors everywhere. One of the first characters you meet is a negress that bosses you about. It's practically a Sweetbaby product. You're allowed to like the game in spite of these things, but don't pretend the game isn't woke when it blatantly is.

The body type stuff bothers me (and influences the actual GAME) about as much as the study about helicopter dick and its influence on the wind direction on the globe, but I can agree that it's stupid that they didn't go with "male and female".

"There are strong women there" - it is a custom fantasy setting made by the authors of the game.

I've not been to the very top -- but the biggest authorities in both camps so far are all males, even the lumber camp you get to first is run by a dude. The largest tavern, that too. (I think only Nemeton is run by a female at the very top of things, the daughter of the founder or something). Even so, I couldn't give a shit. Gender or anything is a total non-topic in this game. It's about people trying to survive in harsh conditions (and one major faction quest has you actually escorting two females who are begging you to lead them to safety). Another side quest more recent had me helping a guy out with the most traditionally male thing ever: Him trying to get something as a gift to impress a girl with.

If only dudes were as commited to stuff that actually MATTERs. Veilguard thread as well, dozens upon dozens of pages of the same crap. And that's a game that's gonna turn a series started as an accessible actual CRPG into a railroaded God Of War awesome button fest. Guys should be all over it! Decline.


Also:

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tl;dr gut game.
 
Last edited:
Joined
Dec 12, 2013
Messages
4,334
Reading through these pages makes me excited. Does it feel like a 100% worthy Gothic successor or is euphoria caused by a pure surprise of getting something half decent out of nowhere? How about the game length?
 

Marat

Arcane
Wumao
Joined
Jan 6, 2017
Messages
2,729
Does it feel like a 100% worthy Gothic successor or is euphoria caused by a pure surprise of getting something half decent out of nowhere?
It's really enjoyable, however debatable its likeness/successorness to Gothic really is. MC starts a little more able than the Nameless Hero, skipping that most boring part of the beginning of character development. Seems the game is a tad easier too, but that is not to say it is easy or forgiving. Exploration is 2D thus necessarily somewhat different, but I would say the designers made very effective use of what they have - it just keeps drawing you in further and further. Old style secrets and quirks are replaced by the new ones. I'm not ready to say better/worse just yet, but either way it will be close. Story starts off noticeably more grandiose than Gothic with a big setpiece right in the start, then it quickly returns to the familiar lines. All-in-all: gameplay is fun, exploration is rewarding, experience is almost bug-free and I can't name any glaring flaws that would make a Gothic fan not want to play it.

How about the game length?
Reportedly enough for at least 40h with half of that being the main story. Can't confirm yet.
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,414
Does it feel like a 100% worthy Gothic successor or is euphoria caused by a pure surprise of getting something half decent out of nowhere?
It's really enjoyable, however debatable its likeness/successorness to Gothic really is. MC starts a little more able than the Nameless Hero, skipping that most boring part of the beginning of character development. Seems the game is a tad easier too, but that is not to say it is easy or forgiving. Exploration is 2D thus necessarily somewhat different, but I would say the designers made very effective use of what they have - it just keeps drawing you in further and further. Old style secrets and quirks are replaced by the new ones. I'm not ready to say better/worse just yet, but either way it will be close. Story starts off noticeably more grandiose than Gothic with a big setpiece right in the start, then it quickly returns to the familiar lines. All-in-all: gameplay is fun, exploration is rewarding, experience is almost bug-free and I can't name any glaring flaws that would make a Gothic fan not want to play it.

How about the game length?
Reportedly enough for at least 40h with half of that being the main story. Can't confirm yet.
I'm more than 15h in and yet to be done with Chapter 1, that said I AM lawnmowing everything and would have to see what the later chapters add
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,710
Location
Hyperborea
I'm 30h in now, it's still great, still exciting, still no bugs or unfinished shit encountered, still looking like a clear GOTY. Pure incline.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
550
You're wilfully ignorant if you don't see the agenda from the devs. Body type A/B, world is full of niggers even though it's a world blatantly based on ancient Europe, strong womyn warriors everywhere. One of the first characters you meet is a negress that bosses you about. It's practically a Sweetbaby product. You're allowed to like the game in spite of these things, but don't pretend the game isn't woke when it blatantly is.
It's not game industry's fault if women don't like you or you like men and don't have the courage to admit it.

Stop these stupid fights. They don't make you more smart, more handsome or more straight.

Plus, there is nothing wrong if you're gay. Accept it
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
The first hour was rather boring, but when I got to the new old camp it started being interesting, question how is the combat later? now It's pretty tedious because I can dodge all attacks, but I need to hit the monster 20 times to kill it.
 

Gandalf

Arbiter
Joined
Sep 1, 2020
Messages
766
Gave it a spin. The time passess really fast while playing this game. I like that the right mouse button serves as a searching tool. Neat idea. So far the game feels like a combination of Stardew Valley, Gothic and maybe Dink Smallwood.
 

Berengar

Learned
Patron
Joined
Sep 5, 2021
Messages
318
Came to find out about this game, stayed to watch the culture war psychos get yelled at :popcorn:

seriously dudes, nobody here cares, take that shit to twitter where it belongs
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,634
The first hour was rather boring, but when I got to the new old camp it started being interesting, question how is the combat later? now It's pretty tedious because I can dodge all attacks, but I need to hit the monster 20 times to kill it.
Itemization is really what does it. With a talisman that gives you +100% damage on your next melee attack following the use of an ability, letting the "ability" in question be a war cry for +30% damage on top of that, a strong attack from an axe or spear can chunk things. Similarly, a fully-focused dagger strong attack crit with a different set of gear. And because your strength is a multiplier on damage rather than a flat addition a la Gothic, getting a better weapon makes a MUCH bigger difference to your damage. I agree your weapons feel like whiffle bats at first, but it gives you room to grow.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,798
I have 12 hours in the game. I'm still in chapter 1, actually I just reached Nemeton.

My favourite quests until now are the one for Eugen, the missing person and the arena fight in Remnants camp.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,883
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
38 hours in, very few bugs. Seemingly, I still have a lot of content to do before the end (I'm quite late into Chapter 4).

I've only encountered one bug so far, an escort quest I was doing bugged out and I had to reload a previous save. The game autosaves every 3 mins so it's no big deal.

I'm very surprised how polished this is.
 

AfterVirtue

Educated
Joined
Jan 29, 2024
Messages
138
You might say that the game is good, but this is like putting a drop of shit in a barrel of honey - the end product will be a barrel of shit.

Or obtain a luxury-flavored honey to sell for x-k every barrel.

a world blatantly based on ancient Europe

Yes, yes, i remember very well the reign of King Rhobar III after King Frederick II and just before the involvement of Innos clergy on the Sicilian Vespers. And who could forget the Templar knights accused of being Beliar worshipers. Those were times, damnit.
 
Joined
Jan 26, 2007
Messages
668
Location
Germoney
Exploration is chefs kiss.

Recently watched somebody playing with the player position on the map enabled. I actually think this spoils the (intended) experience.

Tbh, I didn't even buy the more detailed world map and still own the one that Asmus haphazardly draws for you in the beginning.

Bonehoard-01-640x480.jpg


(Symbolic representation of the Asmus map due to spoiler reasons).
 
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cpmartins

Cipher
Joined
Jan 9, 2007
Messages
601
Location
Brasil
Just chiming in to say it's good. My only two nags is having women fighting and
magic being available far to late, even later than Gothic
.
Edit: Oh, and no mana.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,634
The inability to truly play a mage character is disappointing, but also traditional magic simply wouldn't mesh with the combat system they made here.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,883
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Finished the game, I took 42 hours. The last chapter is quite short, but I never felt a Risen moment where there was a sudden drop in quality.

Game has multiple endings based on whether you completed the longer side quests.

I will definitely replay as the remnants in the future as it seems as though their late game chapters unfold at least a little differently.

Both faction leaders are morons who almost destroy what's left of the world with their stupidity.

If you complete the ruin raiders side quest you get a signet and access to Drivnaius's study. In it you find notes and a helmet that allows you to communicate with the divinities. This gives you some extra options during the ending sequence, as you get a choice of either dominating all the divinities and usurping their power or releasing them back into the world. The latter seems to require you to have completed at least some side quests in a compassionate/altruistic way.

In the best ending the death fog is dispersed and the world is restored. Wouldn't surprise me if this is used as a sequel hook for a future title in the same universe.

Overall a very strong game and a reminder of just how good the Gothic formula is when done well. I hope Just2D do a sequel or a game of the same style in the future.
 

Marat

Arcane
Wumao
Joined
Jan 6, 2017
Messages
2,729
I am really surprised by how much I dig the combat style. The mix of hack'n'slash like Bastion or something and Gothic-style RPG mechanics works really well.

Sequel - yes, but I hope for a magic-based playstyle being made available.
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
I have problem with the debt quest in remnant camp where I can find the debtor list?
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
135
Insert Title Here
I have problem with the debt quest in remnant camp where I can find the debtor list?
from the loanshark lady (lol), duh, rightmost room in the upper area, there's a female (lol) bodyguard hanging around called Snake (lmao)

I don't know if it's necessary to witness where exactly she (lol) puts it in her desk by applying for a loan yourself, it's free money because you will not be paying it back, but that's where you should grab it
you can also use the list to demand moneys from the debtors on the list yourself, I did it after I had turned the list in for the guy who put me to the task - you can beat up everybody and grab all the quest items you've turned in previously
 

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