Morgoth said:In HL2 you could carry all weapons, including on the console version, and that game didn't even use all gamepad buttons.Reptilian Shapeshifter said:Console controllers only have a few available buttons, so you can't carry more weapons than buttons.
Choice & consequence is deciding which 2 guns to carry.
It's better this way, anyway. The 2 weapon limit is more realistic, which we all know is an integral part of DUKE NUKEM's gameplay and premise.
I may dig out my DN3D CD and try it out.Dicksmoker said:I've been playing these old fps's in order, and I just finished DN3D. Compared to the id tech 1 games (which were basically the only other thing at the time) environmental interaction is a lot more advanced. You can blow holes in walls, climb through ducts, etc., and there's usually multiple ways to get to a certain area. Also the levels are a lot more three-dimensional, you get a jetpack and scuba gear for going underwater. Even for a non-3D engine they did a lot with that.Awor Szurkrarz said:What exactly was so ground-breaking about DN3D?Ladders & Snakes said:Well, who is to blame? Gearbox or 3D Realms? We won't know.
They forgot what made Duke Nukem 3D so great. It wasn't just the rude jokes, it was the groundbreaking gameplay. But they even got the humor totally wrong. Duke Nukem 3D was a parody, a satire of the classic action heroes and not some childish "let's throw shit around"...
Unkillable Cat said:Thanks for linking to the YouTube vids. Looks like I'm not missing out on a thing, though some of the jokes are funny.
Ironically, what I laughed most at were George Broussard's bat-shit-crazy comments about "modern-day" gaming. Hopefully the modding community can salvage something from this game and make it actually worthy of being called a Duke Nukem game.
Does it matter? "Modders will fix it!11 lol" is the standard excuse. Clearly, unkillable cat was being sarcastic.Luzur said:Unkillable Cat said:Thanks for linking to the YouTube vids. Looks like I'm not missing out on a thing, though some of the jokes are funny.
Ironically, what I laughed most at were George Broussard's bat-shit-crazy comments about "modern-day" gaming. Hopefully the modding community can salvage something from this game and make it actually worthy of being called a Duke Nukem game.
it is moddable?
phanboy_iv said:Amusing comments from George Broussard:
http://www.shacknews.com/chatty?id=26031903#itemanchor_26031903
By GeorgeB3DR
Except dnf uses the dpad for items like holoduke, duke vision, etc. There are only so many buttons. Add to that, that consoles represent 70% of game sales today, and that the two weapon scheme has worked and been STD since halo in 2001 and it's really not an issue.
Zed said:retail is out.
actually bought it. why? bored as fuck.
xemous said:anyone tried this out with a gamepad
In the PC physical version manual, they actually put the Xbox controls before the keyboard and mouse controls. There's DLC planned and the manual is a joke. All taken from an unboxing and pre-order gigantic speaking 'keyring' vid from OverTheGun, an LPer and Duke Nukem 3D fan. Funny keyring anecdote too.Morgoth said:xemous said:anyone tried this out with a gamepad
By GeorgeB3DR
Except dnf uses the dpad for items like holoduke, duke vision, etc. There are only so many buttons. Add to that, that consoles represent 70% of game sales today, and that the two weapon scheme has worked and been STD since halo in 2001 and it's really not an issue.
Exmit said:It's not 'realistic' to be able to carry more than 2 weapons , atleast that's what CoD crowd says .
Apparently it even gets choppy on dual GTX 580s.Trash said:EDIT: It runs like shit on my rig so I uninstalled. Game looks like it would've been a hoot in the 90's and even early 2000's. As it is? It feels like it belongs in a different era but got dragged kicking and screaming into 2011. It ain't bad and actually is fun. It's just not great.