Zurat-Yarkuch
Savant
- Joined
- Feb 7, 2016
- Messages
- 470
So I haven't logged on since this Wednesday. I start the launcher and then see this.
The virgin hunter.
It's worth playing if you like the dungeon delving and character building aspects of D&D.I'm off work for the next week and have set aside some time to play some new games and revisit some on my to-play list. DDO is one of them. What am I in for? Worth playing? Or, should I skip?
Sounds promising! Is there a group of Codexers that play together?It's worth playing if you like the dungeon delving and character building aspects of D&D.I'm off work for the next week and have set aside some time to play some new games and revisit some on my to-play list. DDO is one of them. What am I in for? Worth playing? Or, should I skip?
It's a decent real-time adaptation of 3.5 rules mixed with homebrew rules. The content can actually be pretty challenging if you play it on higher difficulties. Only a handful of quests were something I'd rate below 'good', which is a really low ratio because the game has something like 600 quests. Not to be confused with typical MMO 'quests', they're basically all like WoW dungeons if you're familiar with that except they scale to your party size so people can hop in with you during play.
Basically, don't approach it like a typical MMO. It's fairly truthful to its name in being D&D online. A lot of the quests are even direct pnp adaptations.
Also, there's a few quests narrated by Gary Gygax and Dave Arneson.
Speaking of which, nearly every quest has a DM narrator that works a lot like how a real DM would. They're typically well done and IMO added a lot to the overall experience.
It's really a unique experience not offered by anything else on the market.
Cryptic's other MMO, Star Trek Online, is pretty fun though.
Also, there's a few quests narrated by Gary Gygax and Dave Arneson.
But yeah this game needs to be played with friends otherwise you are going to lose interest.
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Issue 404 of the DDO Chronicle is now available!
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- Wants to do 4k support and UI scaling really, really bad. Trying to get more resources for that. Problem is all icons are bitmaps, so they would have to redo every icon in the game at double size. So many hours of art for 4k. All want more support for UI scaling and 4k.
Playing on normal on first life would mean you're playing solo, which I did on my rogue, for 100 hours or so. Probably that's why he's talking about reaper leadership - because that's pretty much the only place in the game where you can reliably find groups but you have to overcome that initial psychological hurdle of being carried by other people. Thanks for the link.
- Developer confirms play normal on first life to learn the content and game. Then ramp up difficulty as you get better. Reason why game has so many difficulty levels.
Playing on normal on first life would mean you're playing solo, which I did on my rogue, for 100 hours or so. Probably that's why he's talking about reaper leadership - because that's pretty much the only place in the game where you can reliably find groups but you have to overcome that initial psychological hurdle of being carried by other people. Thanks for the link.
Ravenloft is also really impressive
Said it before, but the people behind monetizing this game and LOTRO are retarded and should be fired.Ravenloft is also really impressive
Well, let's be honest, Ravenloft is the highlight of the entire game and nothing else comes close to it in terms of atmosphere, mood, and visuals (I haven't seen anything of Feywild, though, who knows what's in there). Even the music is very much different like it was composed by a different composer and it sounds like they've even shelled some money for solid string samples. Sharn is close at times, but you can't really do much with those chunky rectangular buildings of theirs and repeating stone wall textures. I would even argue that it would be better to make Ravenloft their intro for noobs instead of hiding it behind a paywall for the veterans. Show the best you've got to hook the noobs in, I say.
Demon Sands is the part where I was lucky (?) to get carried because I've left the group open. So on one hand it was quick, on the other hand, I've mostly ran behind people that knew what they were doing without any challenge with the puzzles or combat. Impressively, they've all also used ingame voice comms, I was shocked to find the game has them.
Its fucking amazing.... Until you fight undead and realize you are dead weight. And undeads make about 35% of the enemies you will face in ddo.Started DDO again as Pale Master. Loving the class. So far, my unique critique is the single skeleton warrior but he is great.
I an trying to complete the spellbook but the scroll + inscribe tools are just too expensive. Din't even learned a third of tier 4 spells and an almost bankrupted...
Its fucking amazing.... Until you fight undead and realize you are dead weight. And undeads make about 35% of the enemies you will face in ddo.
The balance of power between them in DDO is way closer than in regular 3.5e.Of course. Nerfing fighters in a game with full retard wizards.