Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,218
I recently finished Human Revolution, and am a bit underwhelmed by an apparant lack of replayability, compared to the first game or even Invisible War.
Mostly I can detect hardly no narrative branching that would occur. I had a few minor choices but that was it.
The four endings you can pick right at the very end, so I can look at those anytime I want.
In addition trying different builds isn't that viable, since I was able to max out a lot and pretty much everything I wanted, and I didn't even go whoring for sidequests (not that there were that many to start with). Compared to the first game where even if you try to do everything you still have to miss a lot and you're practically guaranteed a different play experience if you pick some different skills for your next playthrough.
One thing they did get right was multiple ways to progress to an objective involving different skills, but that alone does not warrant a replay in my view.
Am I missing something or is this game as sterile as it appears to be?
Mostly I can detect hardly no narrative branching that would occur. I had a few minor choices but that was it.
The four endings you can pick right at the very end, so I can look at those anytime I want.
In addition trying different builds isn't that viable, since I was able to max out a lot and pretty much everything I wanted, and I didn't even go whoring for sidequests (not that there were that many to start with). Compared to the first game where even if you try to do everything you still have to miss a lot and you're practically guaranteed a different play experience if you pick some different skills for your next playthrough.
One thing they did get right was multiple ways to progress to an objective involving different skills, but that alone does not warrant a replay in my view.
Am I missing something or is this game as sterile as it appears to be?